Playtime:
3769 minutes
[h1] Should you still play the Witcher 1 in 2020? [/h1]
That’s a fair question to ask, considering that this game is now 13 years old with its release in October 2007.
[h1] Cons [/h1]
With a game that is 13 years old, it’s clear that its age will show in some aspects. One of these is the outdated [b] graphics [/b] . (Especially if you play without any mods, like I did). Also, there aren't a lot of different character models for the NPC’s, so you will encounter a lot of clones. Personally, this didn’t bother me that much, but it may be distracting for some players.
The game has a [b] slow start [/b] . In the beginning, you may find yourself annoyed by the point and click combat or the slow start to the story. But I will promise you, the game really does get better the further you get. After some time, I even found myself enjoying the combat, I just needed to get used to it.
The [b]Navigation [/b] was a bit frustrating. It’s really annoying how often the direct way is blocked so you have to walk all the way around, even though you can already see your destination.
[b] There is no fast traveling. [/b] During some parts of the game, you can teleport to certain locations, but that doesn’t change the fact that 40% of your play time will just be walking around from one place to another, which can feel a bit annoying at times, especially considering the amount of backtracking needed if you really want to finish all side quests and contracts.
[b] Fighting feels very clunky. [/b] There is no active dodging, and if you get stunned when fighting more than two enemies, you can proceed to grab a cup of tea while watching said enemies slowly beat Geralt to death because no matter how frantically you press your keys, you will not get out of that situation.
[b] There is no animation cancelling. [/b] Animations have to finish before you can start doing something else. After you drink a potion or eat something, Geralt has to stand still for the whole duration of the animation before you can move or drink another potion. This may be intended but feels unnatural and a bit clunky. Every normal person can move while drinking, especially while being chased by monsters. But our Geralt here is different. He likes to drink his potions in peace of mind, as if he has all the time in the world, not minding the monsters attacking him while doing so.
If you play on normal difficulty, [b] the game will be too easy [/b] , especially later on. The only boss fight that felt challenging to me was the Chapter 1 boss fight, because I hadn’t levelled my Aard sign at all (note that with levelled Aard sign, it is also very easy). But the later boss fights, especially the final ones in Chapter 5 and the epilogue, are way too easy if you know how to use alchemy and signs. Because of that, I recommend playing the game on the hardest difficulty and not on normal difficulty.
Also, you can’t pick up loot during combat. The game makes you wait around 3 seconds after combat finishes before you are allowed to pick something up.
[b] In conclusion [/b] , the negative points mostly concern the lack of convenience we are used to from newer games. Most of these points only caused me minor frustration and didn’t stop me from playing and enjoying the game.
[h1]Pros[/h1]
It’s worth discovering how [b] the story [/b] of the Witcher games started, because it’s a great, immersive story. For someone who read all the books and already played Witcher 3, it was a great experience to discover how the games continue to develop the story from the books.
[b] The world [/b] . The world of the Witcher is grey and cruel, but it’s also rich in lovable and humorous characters and filled with a lot of lore to discover. Most characters are layered and have good reasons for their actions; almost no one is just evil for the sake of being evil but rather convinced that what they are doing is the right thing.
[b] The choices [/b] you make affect the story. A lot of times, there are various outcomes to a quest based on your decisions. The world isn’t simply black and white. The developers stayed true to Andrzej Sapkowski’s notion of “Choosing the lesser evil” from the books. Even though the most canon choice is to stay neutral in the conflict presented in the game, it is up to the player if he wants to side with one of the two factions (Sco’iatel or Order of the Flaming Rose) or not.
[b] The soundtrack [/b] : This game has one of the best video game soundtracks imo, the music helps creating an immersive atmosphere.
[b] The levelling system [/b] : You can personalize the combat by putting skills in magic signs, alchemy, bombs or the different sword styles.
[b] Combat tactics [/b]: I love the fact that you have be tactical in combat and that alchemy and signs actually matter. In order to deal damage, it is crucial to pick the right sword (silver for monsters and steel for humans), the right style and to use the right potions. You can’t just mindlessly slice through enemies
[b] play time [/b] : There are a lot of things to do in the Witcher, there are a lot of side quests, contracts and trophies. If you don’t plan on rushing the main story, you have around 50 hours of content.
[b] Price: [/b] I picked it up for like 1-2 Euro on sale, and the amount of content you get for the price is amazing.
[h1] Conclusion [/h1]
The worst part of this game is definitely its controls and the general inconvenience, which may make it feel like a slog to some players. But if you manage to get used to that, it’s still a very good game with a great world and story. I recommend the game to everyone who isn't too bothered by aged controls and I think it's still worth your time to play this game in 2020.
[i] “Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitrary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all.” [/i]
― Andrzej Sapkowski, The Last Wish
👍 : 547 |
😃 : 7