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19 163
Players in Game
521 😀
117 😒
77,13%
Rating
$29.99
Kingdom Come: Deliverance Reviews
App ID | 379430 |
App Type | GAME |
Developers | Warhorse Studios |
Publishers | Prime Matter, Warhorse Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres | Action, RPG, Adventure |
Release Date | 13 Feb, 2018 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, Italian, Spanish - Spain, Simplified Chinese, Russian, English, Korean, Turkish, French, German, Czech, Ukrainian, Polish, Portuguese - Portugal, Japanese |
Age Restricted Content
This content is intended for mature audiences only.
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638 Total Reviews
521 Positive Reviews
117 Negative Reviews
Mostly Positive Score
Kingdom Come: Deliverance has garnered a total of 638 reviews, with 521 positive reviews and 117 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Kingdom Come: Deliverance over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3459 minutes
This game is amazing, is not a game where you are the savior of the world from the beginning, you are just the son of a blacksmith in a small town, things happens that are out of your control and now you are in a quest for vengeance.. but you are literally no-one, you don't know how to fight, you don't know how to get money, you don't even know how to read!
You will have to figure out things, help people, getting out of your way to do something here and there will led the character to evolve in a way that the little guy that you met at the beginning of the game looks like a complete different character.
It's a very cool RPG with crazy outcomes you can literally fail so many things in a quest and somehow get out with an outcome, there's a quest about a priest that is super cool and you will see it eventually if you do the main story, this game is insane and I hope the sequel to be as good as this one.
👍 : 3 |
😃 : 1
Positive
Playtime:
1683 minutes
After nearly 8 years it's still a hidden gem, it's got some issues here and there primarily being the combat but the world overall is big and beautiful, the story is engaging and the quests are fun, sometimes long (a good thing) and always keeps you on your toes no matter what it is. The second game expands everything this game is but still a very solid game
👍 : 7 |
😃 : 1
Positive
Playtime:
2430 minutes
An amazing game otherwise, but holy shit the combat is fucking atrotious, I have yet to touch worse
👍 : 10 |
😃 : 4
Positive
Playtime:
1620 minutes
This game is very good until there is more than one enemy then it just falls apart cause of the dog water combat locking which doesn't allow you to switch enemies unless they are directly in front of you.
Edit: The second game greatly improves upon combat and combat locking, I do recommend the second game.
👍 : 34 |
😃 : 9
Negative
Playtime:
7949 minutes
In a game where the combat is a main selling point it's easily the worst part of the game
👍 : 29 |
😃 : 4
Negative
Playtime:
1747 minutes
Played this instead as my PC isn't good enough to handle KCD:2 and found myself going through a whirlwind of emotions.
First of all, I wholeheartedly recommend this product. You will hate it for the first 2-3 days. It does a lot of things that modern day games have done away with. It forces you to stare at the fast travel indicator, which moves at the speed of a slug. It forces you into gritty, hard-hitting, claustrophobic combat, which makes you feel like throwing your controller. Save files feel few and far between, so on the rare chance you do die from falling off a cliff, or die to a surprise late-game ambush, you will be set back at least 1 hour in your progress... yet despite all of this, the game is EXCELLENT.
The combat is as simple as this: if enemy has higher stats than you, you die.
This means that if you go into combat with a bandit in full black armor, he will likely parry everything you throw at him, forever. So just don't try it. Even if you try to stealth kill him, he'll throw you off and laugh at you. This is because you are a PEASANT with 5 strength, and he is a MERCENARY with 15 strength. This is DnD style role-play, and the developers did it on purpose.
But once you DO get used to the combat, and as long as you're playing with mouse and keyboard, it is possible to joust with 2-3 bandits at once. Provided THEY ARE THE SAME LEVEL AS YOU. It took me about a week of playing (I tried on console first) to actually get used to the fighting mechanics, but eventually you get to the point where you can reliably duel a small group of bandits with mixed tactics. And you don't need heavy armor to do it, ether. I usually wear a stealth set. Which leads me to say...
Stealth and thieving feel INCREDIBLE. This is what I wanted from an Oblivion-like stealth/thieving experience. I've hoarded over 5,000 gold in the early game so far just by looting Rattay and the neighboring small towns. And due to the limited save-file system, it always feels tense. Sometimes, you won't even have to load a save if you do get caught because if you have the sense to get up, spin around, and run away from people before they manage to I.D. you, that WORKS. You won't get a bounty and they won't even fine you for trespassing!
Likewise, I cleared two bandit camps today using purely Robin Hood tactics. And holy sheet, does it feel awesome! Fire off a piercing arrow, bleed the bandit leader to death, then take out his goons that come running via kiting/picking them off one by one. And don't get me started on going into camps at night whilst they're all sleeping. That feels incredible too!
So, long story short. The game has a few things that can be annoying (looking at you foliage and rain that tanks my FPS). Enemy dogs suck during the mid-game due to their hit-box, but this is fixed by having a dog of your own. (I highly recommend getting the Woman's Lot DLC purely for the dog, as it really does help lessen the dread of the experience somewhat. The dog is OP if handled correctly.)
The last thing I will say is, the main story is tedious. This is the game's worst sin/only 'real' negative. Everything else is alleviated with time, but the story isn't.
All of the quests are detective-style fetch quests with no actual combat. This makes no sense, because you spend days learning how to fight with Captain Bernard. You get some middling armor. Then you think, ''right, I must be ready for the main quests now, let's go;'' but then... you find yourself waddling around in the woods, talking to people and asking ''SO WHeRe DId ThoSe BanDIts gO?''
You are a medieval messenger. The main quests don't treat you like a knight, or a squire. You're an errand boy--and only three of them have combat sequences involved. It's... kind of annoying? And kind of confusing. The developers couldn't think up a better quest line than this? Like, I don't know:
The bandits competing in a grand tournament under disguises and Henry has to win the tournament in order to get back Ser Radrik' sword by beating the bandits one by one in a series of listings, whilst doing this other detective shit along the way(?)
Just--you know, something that ACTUALLY used the game's combat system? Instead, the game just makes you waddle around like a numbskull for 6 hours chasing threads. It's really boring/senseless. I feel like their writer crapped out here and I don't know what else to say. The story feels like it has nothing to do with the rest of the game.
Last thing--I wish there were more 1v1/2v2 combat situations. There is an itch this game has that bugs you, and I finally identified what it was the other night. You are constantly craving a good scrap. But you will start to understand after ten-twenty hours of playing that you are either always outnumbered, or cannot find anyone to fight at all. There is no in-between, and it's a bit of a shame. In other words, Henry is always 1v5'ing everyone. You will very rarely-- except through rare fast travel coincidences--have a nice, tight duel, which is where the game completely and utterly excels....
👍 : 5 |
😃 : 1
Positive
Playtime:
579 minutes
Not fun to fight, but has a good world to explore (i couldn't explore much because when it crashes no saves end up getting bored of doing same things over and over)
👍 : 72 |
😃 : 11
Negative
Playtime:
5424 minutes
I already sunk around 20 hours into KCD on the PlayStation in 2023 but then stopped playing when you have to search for Reeky. Loved the game from the start, but I struggled with it (as you should) and somehow let that defeat me. Fake “I don’t want games to hold my hand” enjoyers when real deadbeats come at them.
Seriously though, I don’t understand what made me drop the game the first time around because on my second attempt everything just clicked. The struggle instead turned into a fun challenge and learning how to survive all the hardships of being an ordinary medieval peasant was definitely a first. In fact, no other game I’ve played managed to capture this feeling of “just being some guy”. You literally can’t do shit in the beginning. Which honestly makes this whole journey even more rewarding. You don’t start out as a hero but in the eyes of some folk you certainly end it as one.
And with the sequel already in my virtual cart I can’t wait to see how Henry’s story will continue.
👍 : 10 |
😃 : 0
Positive
Playtime:
2568 minutes
I tried to enjoy it, I really did, but the combat was absolutely terrible.
The world, quests and feeling of progression are incredible, but when you have to actually fight (main quest, sometimes you can't kill your enemies stealthy) the game becomes a chore: it's not fun and it's janky; a peasant with a stick can, somehow, parry every single attack you throw at it with the best weapon in the game and with a lot of strength.
If you can ignore that, there is a great game underneath, but not for me
👍 : 114 |
😃 : 19
Negative
Playtime:
2591 minutes
This game is a gem once you get past through the rough and slow beginning. I bought the game 5-6 years ago but only played for 2 hours and was turned off because the combat was especially rough. I kept this game in the shelf since then. Last played April 2020..
Since KCD2 was released recently, I decided to give this game another go, in the hopes of rushing the Main Quest. But guess what? I've been taking my sweet ass time doing side quests and shit. The world is immersive, the storyline is interesting, the voice acting is amazing, gameplay is fun. Once you actually level up your skills(combat mainly for me) in this game, it's actually more fun. I used to get my ass kicked, now I'm the one kicking bandits' ass whether 1v1 or 1v5's, etc.
This game reminded me of my love for RPGs when Oblivion and Skyrim were released many years ago.
Give this game a chance. I would recommend this game before getting into KCD2. This game aged pretty well.
👍 : 90 |
😃 : 0
Positive