Technobabylon Achievements
App ID | 307580 |
App Type | GAME |
Developers | Technocrat Games |
Publishers | Wadjet Eye Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Commentary available, Captions available |
Genres | Indie, Adventure |
Release Date | May 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |
Technobabylon Steam Achievements
Technobabylon offers players a rich tapestry of challenges, with a total of 40 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Part 1 complete

Part 2 complete

Part 3 complete

Part 4 complete

Part 5 complete

Part 6 complete

Part 7 complete

Part 8 complete

Part 9 complete

Game complete

Got the door code at Animus

Make ten calls to random numbers

Successfully talked the bomber down

Neutralize the bomber

An explosive result

Bust Van der Waal's door open

Make use of Lao's skills to open Van Der Wall's door

Call Central for Help

Subject Chantelle to all three personalities

A career in medicine awaits

He won't know the difference...

Remind Dr Chigwa of what's really important

Didn't analyze a single incorrect sample at Vickerman

Cured Martin Niester on the first try

Don't blame him one bit

Got through the conveyor room and back undetected

Entered the Trance Den using the power of shadows

Entered the trance den by fulfilling the bouncer's request

Find another route into the Trance Den

Disconnected the dancers via non-destructive means

Win a game of gravball without sabotaging your opponent

Get the crate-weight correct by the second attempt

Survive up to Part 9 without dying once

They shouldn't have left that there in the first place...

The Mindjacker meets his gruesome end

Successfully arrest the Mindjacker

Returned city control to Central

Nina's argument was most persuasive.

Played through the game with the commentary on

Only give Stepford's personality to the restaurant guard