Monster Sanctuary
159

Players in Game

40 😀     5 😒
76,61%

Rating

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$19.99

Monster Sanctuary Reviews

App ID814370
App TypeGAME
Developers
Publishers Team17
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support, Steam Leaderboards, Steam Trading Cards, Remote Play on Phone, Remote Play on Tablet
Genres Indie, Strategy, Action, RPG, Adventure
Release Date8 Dec, 2020
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian

Monster Sanctuary
45 Total Reviews
40 Positive Reviews
5 Negative Reviews
Mostly Positive Score

Monster Sanctuary has garnered a total of 45 reviews, with 40 positive reviews and 5 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Monster Sanctuary over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5614 minutes
Game was fun,but I will not play twice.
👍 : 0 | 😃 : 0
Positive
Playtime: 9527 minutes
Excellent Metroidvania with turn-based combat. Your teams are comprised of monsters that you collect along the way, and you can collect EVERY monster, minus the bosses. Don't let the cute pixel art fool you, this game can be quite challenging. Buy It!
👍 : 0 | 😃 : 0
Positive
Playtime: 5958 minutes
Good game, good price, very relaxing to play
👍 : 0 | 😃 : 0
Positive
Playtime: 1968 minutes
A rather amazing explortion and monster collecting game pokemon fans would most ceartinly enjoy this tittle. those who enjoy the more casual side of turn based strategy but want a bit of complexity whilst remaining easy to understand. The story is rather simple and quite charming and melds well with the realms history. i"ve found the music a bit on the loud side i do suggest turning it down a bit.
👍 : 0 | 😃 : 0
Positive
Playtime: 2281 minutes
exept the platformer part, that can be very anoying sometime, and never intersting : (i would like an option to remove it of the game, make that the game automaticaly do the imput for maximum height multijump, that is somtime needed with high precision multiple time in raw) it is a good game. the teambuilding, chose of attacks with synergy, strategy with the monster, is good.
👍 : 0 | 😃 : 0
Positive
Playtime: 2018 minutes
If the game came out 25 years it would have been a masterpiece. As it wasn't though, the amount of archaic design choices is absurd. -Unable to sync new monsters to your current level without consumable items -EGREGIOUS amounts of backtracking, where you don't get all your abilities to find secret areas until basically the end of the game. -Cryptic systems, that might have been interesting in 1997, but now you'll just google them. Just put the info in the game, every time I have to go to the wiki it pisses me off. Overall, it's a really fun game, and I think they really nailed the combat. Buffs and debuffs really matter, enough that counter buffing and debuffing is extremely strong; very few games get this right. A mix of tanks support and damage works as intended (it's hard to round 1 nuke everything). Fights feel challenging, with many boss fights making you really need to pay attention that what they're doing and counter it. Also you can control the combat animation speed, which is a really nice QoL feature. The puzzles in the game are fine. I don't really care for puzzles in games, but these weren't too annoying. Exploration feels ok. There are some secrets without visual indicators which means you need to test every single wall in the game, which is annoying. Aside from the EGREGIOUS amounts of backtracking in the game, normal exploration feels pretty good. Items are fine. The food mechanic feels kind of like bloat, but you only rarely need to deal with it. Upgrades are kind of annoying due to limited resources. The monsters feel pretty good overall. Some are clearly better than others, but all of the monsters are usable, even the really early games ones. The skills are petty interesting, and you can make some really strong synergies. It's really unfortunate that levels don't sync because I would have had a lot of fun trying different combinations. Unfortunately by the time you can purchase the leveling item as a consumable the game is like 90% over. Also the monster shifting items being a limited quantity is annoying. I didn't use a single one all game because I didn't want to waste them. The story, writing and characters are all fine. I didn't find much particularly annoying which is pretty good, since most other similar games are borderline unbearably cringe. Music is fine. Gets a little repetitive but it serves its purpose. There appears to be some end game content, but I'm probably not going to play it. I've already beaten the hidden last boss, so I don't really see the point. I was planning to backtrack though and unlock everything, but at this point I don't really want to. Overall it's a good game, but it feels like a huge missed opportunity. If the game was designed in a more modern way that respected your time, it would be like 300% more enjoyable. Maybe 5% of people who play this game will enjoy the archaic systems that artificially extend the game length, but everyone else would rather enjoy a single play through and move on. This style of game was fun when back when I was young and didn't have 40 other games waiting to be played in my Steam library. I recommend the game as long as you have some patience, or really enjoy games that take a while to 100% complete.
👍 : 0 | 😃 : 0
Positive
Playtime: 5161 minutes
This game really caught me off guard. The turn-based combat has a shocking amount of depth, and the developers did a great job balancing the game such that you're naturally driven to explore the different build and team composition options to give you an edge in some of the more challenging areas. If you've been frustrated with how easy and mindless modern Pokemon games have been, this is the game you're looking for. It's definitely a creature collecting game first and a metroidvania second, but the developers did a great job merging the two genres. Naturally, your monsters act as your items with each having an overworld ability. Also, I'm pretty sure it's the only creature collector I've played where I felt like catching them all was fun and doable in a reasonable amount of time. This game really feels like a hidden gem and it pains me that it's not more popular than it is. It's 20 bucks at full price. BUY THIS GAME.
👍 : 0 | 😃 : 0
Positive
Playtime: 1951 minutes
the story is interesting, the combats offer a variety of puzzles to figure out, i like the other puzzles in the game. I haven't fully scratched the surface but this game is really, really nice.
👍 : 0 | 😃 : 0
Positive
Playtime: 3094 minutes
It's a solid experience overall, but I think the game gets even more exciting after reaching max level and unlocking all monsters. At that point, you can experiment with countless builds and synergies, and every monster is viable in some way. This really makes you think a lot, especially with the tough keeper challenges that constantly push your team to its limits. If you're into experimenting or theorycrafting, you'll likely enjoy the game thoroughly, but if you just want a fun Metroidvania or creature-collector experience, there's still plenty for you to enjoy too.
👍 : 1 | 😃 : 0
Positive
Playtime: 14997 minutes
A very fun and unique blend between platformer\metroidvania\creature collector. Loads of creatures. Loads of items. Loads of strategies. And the 100% achievement is very do-able.
👍 : 6 | 😃 : 0
Positive
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