Everybody's Gone to the Rapture
4

Players in Game

8 😀     6 😒
53,98%

Rating

Compare Everybody's Gone to the Rapture with other games
$19.99

Everybody's Gone to the Rapture Reviews

Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
App ID417880
App TypeGAME
Developers
Publishers PlayStation PC LLC
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Captions available
Genres Casual, Indie, Adventure
Release Date14 Apr, 2016
Platforms Windows
Supported Languages English, Korean, Japanese, Finnish, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Danish, Dutch, Norwegian, Portuguese - Portugal, Swedish

Everybody's Gone to the Rapture
14 Total Reviews
8 Positive Reviews
6 Negative Reviews
Mixed Score

Everybody's Gone to the Rapture has garnered a total of 14 reviews, with 8 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Everybody's Gone to the Rapture over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 699 minutes
I thought this one was interesting. Very story heavy with lots to find. The walking speed was slow but that’s realistic when you’re walking all across a countryside alone. I hope Stephen knows that I hate him. I am very intrigued by the question of who is the player character???
👍 : 1 | 😃 : 0
Positive
Playtime: 310 minutes
Curry and a pint for £2... More like Everybody's Gone to the Scran-ture. If I told you that I was so excited about this game in the leadup to release that it was the primary reason I bought a PS4 you'd probably think I was joking. Chinese Room never really had a stellar reputation, especially in 2015 with very few feathers in their cap besides a roughly disliked Dear Esther and that Amnesia pig spinoff folk are a bit more split on. Even at the time I only ended up thinking this was Alright, and this replay roughly a decade later didn't exactly convince me of it any further. I think it's fine at what it sets out to do; namely being a loosely interactive radio play filled with stirring vocal performances and score. Some voice actor star power here in Urianger and Graha Tia FFXIV, Ranni Elden Thing, Alyx Half Life, the guy from Utopia with the gas cannister. Some of the real weight is delivered by fresh faces with more background in British TV and theatre, it's a rare energy I find myself yearning for and I'm always very happy when the casting director doesn't fall into hiring part time vtubers from sanfran. While I don't find the story in question here to be particularly impressive despite the nice premise it all really hangs on the shoulders of the actors and Jessica Curry's soundtrack, which knock it out of the park to be honest. These are characters I loved listening to, the ways they bounce off of one another, the emotional heft and the control of their timbre, regional accents and verbiage. Treacly at points and I honestly cannot stand the main two characters but it has its moments. The walking speed takes the piss here I won't lie. It's clearly trying to fasten your seatbelt so you feel more Immersed with the world and it works fine in a very short linear walking sim like Dear Esther, but Rapture encourages broader exploration and finding audio logs and it all feels like a miscalculation. Something a little bumming about revisiting a game you recall thinking had insanely good graphics only to see that in modern contexts is only kind of unremarkable lol. There's strong art direction here in the way in plays with fixed points in time in this quaint little village trapped in flux. Lots of rolling hills and rural Shropshire subtleties bathed in the evening afterglow, it's all very striking but generally, double-A 2015 photorealism feels like something that can just slip out of an asset store nowadays.
👍 : 3 | 😃 : 3
Positive
Playtime: 150 minutes
Starts out strong, presenting an English village where everyone has suddenly disappeared due to some sort of mysterious anomaly. By interacting with balls of light scattered all over the village, you can see conversations between the villagers before they disappeared. Unfortunately, 90% of these conversations are about the villagers' petty squabbles and have no bearing on the mystery. This is also a "walking simulator" in the worst sense of the term; my thumb is literally sore from just pressing up for 2 hours to walk miles in the game. It's boring nature is compounded by the fact that it uses the Crysis engine, so the game frequently drops to framerates in the teens even on my high-end computer. I can't imagine how bad it was on computers 9 years ago when it first came out.
👍 : 2 | 😃 : 0
Negative
Playtime: 53 minutes
It's definitely interesting to play for the first hour or so, but there isn't much actual gameplay for the player to do and it just becomes a slower and slower story as you go. It can get tedious if you miss stuff or if you're confused on what to do. Cool enough story and premise though, will suit some, i just didn't find the story satisfying in the end
👍 : 0 | 😃 : 0
Negative
Playtime: 63 minutes
My very new HQ gaming laptop can't run this game. I don't know what to say. Also, I would say there are problems in the story quality, primarily around the characters. This game is all about spoilers so cannot say much more.
👍 : 1 | 😃 : 1
Negative
Playtime: 666 minutes
I've played and beaten this game on many different platforms and I keep coming back for more. Everybody's Gone to the Rapture keeps you thinking long after the game has ended. It's atmospheric, has a rich story line and while walking is the only way to progress forward, you will find yourself looking at each and every crook and nanny that is possible to explore. I highly recommend playing on controller versus keyboard.
👍 : 3 | 😃 : 0
Positive
Playtime: 318 minutes
I dont want to spoil anything since this game is 99% story so the only thing ill say is that if you get back frame stuttering you need to put the game in high Low Latency mode What right did you have: 8/10
👍 : 0 | 😃 : 0
Positive
Playtime: 226 minutes
This game takes you on a journey. It's short enough to play in one sitting. It'll absolutely take you by surprise with how unsettling the presences of nothing is. It's also beautiful and peaceful. There's a sense of something greater looming, and the intense feeling of being alone. The ending is ambiguous, but in a way that makes you think. Definitely worth picking up. Skip eating out for the day and buy this game with that money. This will impact your life much more than those tacos will.
👍 : 0 | 😃 : 0
Positive
Playtime: 273 minutes
This was an enjoyable game with an amazing soundtrack and beautiful graphics, which is even more impressive considering it came out 10 years ago. The story is a little vague but does somewhat come together as you explore the map. The best thing about this game is the lighting, and if you have an OLED monitor, I'd have to say this is a must play. It is almost like a tech demo for OLED panels because it looks that jaw dropping.
👍 : 3 | 😃 : 1
Positive
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