Everybody's Gone to the Rapture
Charts
9

Players in Game

1 304 😀     597 😒
66,68%

Rating

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$19.99

Everybody's Gone to the Rapture Reviews

Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
App ID417880
App TypeGAME
Developers
Publishers PlayStation PC LLC
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Captions available
Genres Casual, Indie, Adventure
Release Date14 Apr, 2016
Platforms Windows
Supported Languages English, Korean, Japanese, Finnish, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Danish, Dutch, Norwegian, Portuguese - Portugal, Swedish

Everybody's Gone to the Rapture
1 901 Total Reviews
1 304 Positive Reviews
597 Negative Reviews
Mixed Score

Everybody's Gone to the Rapture has garnered a total of 1 901 reviews, with 1 304 positive reviews and 597 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Everybody's Gone to the Rapture over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 431 minutes
If you're like me and enjoy short narrative driven games and the mystery genre, this might be one worth checking out. Ever since it came out when I was a teenager, I’ve had this strange, compelling urge to play it but I never mustered the patience until now. I’m glad I finally gave it a chance. That said, I want to offer a couple of honest disclaimers and opinions for those curious about the game's mixed reception: Yes, it is a walking simulator. Yes, the pacing is almost unbearably slow. I remember a critic mentioning that the slow pace contributes to the game's eerie atmosphere, which I can understand, but it also becomes understandably frustrating. Yes, I can see how the ending might not be particularly "enjoyable" for some. Finally, don't hold out hope for a sale. Personally, I wasn’t expecting much going into the game, but I’d still say it’s worth playing for the story. Some players, like me, will appreciate it despite its obvious flaws, while others will be understandably disappointed. I do wish The Chinese Room would remake the game at some point. With improved gameplay and pacing, I believe it could reach a much wider audience. But maybe that's just wishful thinking. Would definitely be more worth it for the price they are asking at least.
👍 : 1 | 😃 : 0
Positive
Playtime: 318 minutes
Still looks and sounds great nearly ten years after release. Not everyone is going to like it as there isn't a huge amount of interaction, and the pace is fairly slow. However, if you're happy to just explore and unravel the story while listening to another Jessica Curry classic I would recommend giving it a go.
👍 : 1 | 😃 : 0
Positive
Playtime: 981 minutes
This game has way too few saving points. You walk and walk for two hours or more of game time just to lose everything when you quit due to exhaustion and boredom. The music is terrible, the graphics a show-off, the story ... well, don't mention it. Don't even play it if you get it for free – it's a waste of precious life time.
👍 : 5 | 😃 : 1
Negative
Playtime: 333 minutes
This is not a game. It is an obnoxiously slow tour through a beautiful but minimally interactive landscape. Led by a sparkling ball, the tour unveils dialog by clicking on radios, or televisions, or other sparkly balls (That you must slide right or left), or by just being close to a random spot until you are led to the big final scene which is... more dialog. Then there are several minutes of credits you can't click out of and that is Everybody's gone to the rapture.
👍 : 9 | 😃 : 2
Negative
Playtime: 428 minutes
This game gets a lot of undeserved hate. If all it takes for you to hate a game is a walking speed that's a tad too slow, then sure, this one isn't for you. But if you stick with it, if you allow yourself to get immersed in this cozy little British town, if you enjoy exploring and finding little environmental story telling details, then you'll find that this is one of the most beautiful games ever. Despite its age, despite it not having the most modern graphical tech, this game has some of the best lighting I've seen in anything, including more modern titles. The way the sunlight dims and brightens as clouds pass by, the way the mysterious little lights light up your path as you head for the next chapter, the way the time of day changes when you observe one of the many phenomena, it paints a beautiful, warm, somehow cozy picture, despite all the tragedy and horror. The story is gripping, it keeps you wanting more as its mystery unfolds and keeps you engaged with its well written characters and near perfect voice acting. Long story short, if you're looking for a gripping mystery story that still feels down to earth and don't mind the slower pace, this is the game for you. A small warning though, there is a performance issue that has an easy fix: - Turn off frame limit in the game's settings - Set vSync to "fast" in your graphics card settings.
👍 : 3 | 😃 : 0
Positive
Playtime: 278 minutes
Honestly the most frustrating part of this game is the fact is says it has a run button but clicking on it does absolutely nothing. The story is fascinating but i have no clue whether or not I got everything and it is a pain for me to backtrack. That's not to say the game is bad. The music is great. The mystery is engaging especially in what happened to the people and why the lights seem to hold the key to everything. I might go back and complete this game but it desperately needs that running button fixed.
👍 : 2 | 😃 : 1
Positive
Playtime: 436 minutes
Probably one for admiring more what it sets out to do rather than what it actually does. A deep, potentially thought-provoking science fiction story set in a beautiful Shropshire village, one of the loveliest counties in England, with a well-rounded set of characters fleshed out with great voice-acting. Sounds great, right? Well, yes and no. Yes, the village does look great, almost photorealistic at times. And it gives off a compelling air of loneliness too. But the graphical performance is horrendous - even on a computer that exceeds the recommended specs, I haven't played a game that runs so slowly out of the gate. The framerate is very choppy, and running the game in Big Picture mode helps alleviate this only a little. The map, though, is extremely well-designed and admirably large, hiding an enormous amount of story content to unlock. However, the other problem of oppressively slow movement speed is noticeable - for a playing area this big, with so many non-linear twists and turns, it really needs to have a better sprint function than what the game currently has. Also, on mouse and keyboard, for me the main method of playing the character flashbacks was completely bugged. You're supposed to find glowing orbs that play back sections of a character's life, and use the mouse button and movement to "tune in". But this simply didn't work - I checked some YouTube playthroughs, but none were helpful, as the icon seemed to have a mind of its own. You might have to change the settings to simple in the menu like me, in order to progress. Then you only need to click Right Mouse and hold to trigger the story. I like how the overarching plot is conveyed in an immersive, non-linear format, leaving you to piece together a jigsaw of what has happened, but the story itself is okay rather than especially profound. Overall, Everybody's Gone to the Rapture is good but not the best "walking sim" around. In my opinion, it's worth playing but a notch below Firewatch or Sagebrush.
👍 : 2 | 😃 : 0
Positive
Playtime: 800 minutes
The reviews of that game are kinda mixed and I understand part of the critisism. The slow walking pace is crazy and I caught myself getting kinda tired of it. But (!) the game itself stole my heart. Beside that slow walking speed and some frame drops - I absolutely adored it. It's a walking simulator, yes. You don't have a lot of stuff to interact with, yes. You don't have any riddles to solve, yes. But the story itself absolutely dragged me in. I fell in love with the character design and the different character arcs. I loved the science fiction part of the story. And I absolutely LOVED the scenery. I loved the villages, the paths, nature, the storyline(s) and the music. The design of the game absolutely had me in a chokehold. I agree, it is very slow-paced cause even the "run" button doees not do a lot. But in my opinion the storyline and the game design absolutely are worth staying <3 (The achievements are a grind, I have to admit)
👍 : 2 | 😃 : 0
Positive
Playtime: 690 minutes
❤️ I recommend this game even though my review is negative. Please read the following. 🔷INTRO🔷In a small town, all the inhabitants seem to have disappeared or left within a few hours. What happened? 🔷TAGS🔷Narrative. Exploration. Walking Sim. Casual. ✅PROS✅ -Incredible music, a real treat for my ears. -The event and the story are excellent. -Storytelling is perfect, that's top tier IMO. -Great voice acting! -Good atmosphere (dreamlike). -Graphics are nice, if you don't have performance issues... -It's a walking simulator, no need to run. Good, because you can't run anyway. ❌CONS❌ -FPS drops, crashes, and multiple bugs for some players (especially those with an Nvidia card). -Corrupted save files can happen sometimes (cherry on the cake!). -The save system sucks (autosaves after activating a light, but with a delay... WTF dude?). -YOU CAN'T RUN. This is okay for the first playthrough, but it's a bit stupid in terms of replayability. ⏱️DURATION⏱️ 7-8 hours. --------------------------------- 🌺This game is incredibly good. It lets us explore an entire city in order to understand an "event" that occurred there through the final moments of its inhabitants, and it's done brilliantly...that's why I recommend it. So why am I giving this a negative review? Because from the first few seconds of the game, I had FPS drops (it was a stutter fest!), deathly freezes, and fucking crashes. It's a miracle I was able to finish the game! This issue isn't my fault, given the numerous messages posted by other players who have experienced the same problems. Add to that softlocks (finding myself stuck and unable to move on a staircase in a house because I JUST THOUGHT THERE WEREN'T ENOUGH BUGS!! 🤬 FCK YOU TOO GAME!!!!) and I can tell you that I almost broke my screen with my rage. AND DAMN IT ANNOYS ME because this game is a true gem of storytelling and exploration. The themes covered are powerful and touched me emotionally; it's beautiful and profound. It's a brilliant science fiction story that immerses us in an atmosphere that's both distressing and peaceful. 'Distressing' because we understand that the event that took place here turned the lives of the inhabitants upside down overnight. And 'peaceful' because the event is over and we're just observers. It's an exquisite walking simulator and quite unique in its genre. There's no real gameplay, other than occasionally activating the light and turning on phones here and there... yet, it's an experience you live through this city as if frozen in time at the moment of an imminent cataclysm. So yes, [b]Everybody's Gone to the Rapture[/b] is an exceptional game, but given the crappy optimization, I have to warn you: if you buy it, it's all or nothing. I was able to fix some FPS drops by tweaking my graphics card's control panel and following tutorials posted by other players who had the same problem, but clearly, it's not the player's job to do this kind of thing normally. ⛔If the problems/bugs were coming from my PC, I would have given a positive review, but in this case it comes from the game itself and affects a large number of players, so I can't turn a blind eye to it. 🔷CONCLUSION🔷I like this game. It's an amazing sci-fi walking sim'. Unfortunately it really has too many negative points and problems in terms of optimization, and bugs.
👍 : 5 | 😃 : 0
Negative
Playtime: 549 minutes
This definitely won't be a game for everyone. But it is a hauntingly beautiful experience if you are someone who possesses the patience and inquisitive nature to (slowly) move through an unraveling story via atmospheric exploration rather than action and puzzles. The voice acting is phenomenal, graphics are lovely (especially if you are a fan of an English town setting), and the soundtrack is gorgeous. If you are having trouble telling voices apart, I recommend turning the subtitles on. Performance: You'll need a reasonably decent computer to play this game, but I did not experience any issues that I saw some mention in the comments. I had one event where I got stuck on stairs, but luckily reloading only meant replaying 6 minutes.
👍 : 8 | 😃 : 0
Positive
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