
855
Players in Game
28 118 😀
12 361 😒
68,66%
Rating
$59.99
Dragon Age: Dreadwolf™ Reviews
Welcome to Dragon Age: Dreadwolf™. Enter the world of Thedas, a vibrant land of rugged wilderness, treacherous labyrinths, and glittering cities – steeped in savage combat and secret magics. Now, the fate of this world teeters on a knife's edge. Full reveal Summer 2024.
App ID | 1845910 |
App Type | GAME |
Developers | BioWare |
Publishers | Electronic Arts |
Categories | Single-player |
Genres | Strategy, Action, RPG, Adventure |
Release Date | 31 Oct, 2024 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, Italian, Spanish - Spain, Simplified Chinese, Japanese, English, Korean, French, German, Polish |

40 479 Total Reviews
28 118 Positive Reviews
12 361 Negative Reviews
Mixed Score
Dragon Age: Dreadwolf™ has garnered a total of 40 479 reviews, with 28 118 positive reviews and 12 361 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Dragon Age: Dreadwolf™ over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2643 minutes
Several steps backwards, poor writing, poor dialogue, for the most part boring companions, choices have very little impact on the story and Rook is dull. The combat's flashy and responsive, exploration is rewarding, the game looks great and the character creator is pretty nice, but the negatives listed above is why I cannot recommend it.
👍 : 9 |
😃 : 0
Negative
Playtime:
5573 minutes
An interesting story despite the pointless, goes-nowhere twist. Which was shoved unceremoniously into a game with garbage combat, poorly designed maps, nonsensical reputation systems, and a crafting system in which you cannot create anything. The story deserved better.
👍 : 10 |
😃 : 1
Negative
Playtime:
5964 minutes
As with a lot of others, I don't get all of the hate on this game. It was actually really enjoyable.
[B]The combat[/B]
The combat is pretty fun. It's varied, but it can get a little monotonous at times. But, it never got to be so monotonous that I wanted to put it down. There are [I]plenty[/I] of boss fights and the customization of the combat metrics is pretty detailed... making some of the fights pretty difficult, but rewarding.
[B]Graphics and visuals[/B]
Quality artwork in this game. Many beautiful places and things to see. The only real complaint I have is the monsters were a bit cartoon-like or dumbed-down from other Dragon Age iterations--especially the Darkspawn. The NPCs (including your team), while attractive, didn't fit the old-school Dragon Age vibe, also being a bit on the cartoon-like side. As folks have mentioned in other places, the Qunari are now just humans with horns. Is that bad? No, not really... just not what we're used to. The character creator on the other hand, was great. Pretty detailed, letting me at least try to make my main look like me.
[B]Audio[/B]
The music is very well done. It fits the mood of the game's environments and events well. Unfortunately, the AI could never really get the drop on me because the pitch of the music would always change as I came in to a dangerous area. The voice acting and character personalities are very well done. A couple were a bit flat, but others picked up the slack.
[B]The story/writing[/B]
The writing was good. I don't get this being such a sticking point for folks. The main story was put together well and it flowed. I thought it compounded well on traditional Dragon Age lore by adding new--albeit sometimes [I]big[/I]--fluctuations. And, like every other Dragon Age title, there's a [I]ton[/I] of lore. The missives you receive after some quests are a nice touch, too. Kind of "wrapping things up" for the people you met along the way. Unfortunately, some story lines were a bit too drawn out. I know a myriad other people have talked on this point, but Taash's story line... it was so incredibly forced and beaten to death in the game. Of the NPCs' story lines, I enjoyed Davrin's and Bellara's the best... with an honorable mention going to Emmerich.
[B]General gameplay observations[/B]
After seeing all of the negative reviews from the jump on this game, I was obviously skeptical to purchase it. But, after playing for about five hours, I actually asked out loud, "What's wrong with this game? Why is everyone griping about it so much?" So, I decided to take notes while I was playing to specifically call out what I liked and didn't like. Most of that is covered in my first several sections, but here are the remaining points from my notes, and they fall into this category:
[list]
[*]I wish your companions would shut up sometimes. With default settings, they blurt out hints to every puzzle and combat event. You can tweak settings to reduce this, but you can't completely turn it off.
[*]Too many auto saves. This reduced the challenge for me. The game saves almost [I]everywhere[/I]. This may be cool for you, but I like managing my own save games.
[*]The maps are bad. I don't need to be hand-held around a map. But, If the map shows I can "go through that passage," there shouldn't be a dead end there, instead.
[*]There's [I]a lot[/I] of back-tracking. You'll visit the same areas quite a bit. This started to get tedious for me.
[*]Lots of skills to choose from, but a lot are too situational. Going down the skill trees, the latter ones in a chain had too many situational requirements. This especially limited my NPC builds.
[*]Lots of loot. But, lots of it is useless. You'll end up with a lot of crap you'll never use. A lot of the items are even more situational than the skills. Money and crafting materials become nearly useless, 506-60% through the game.
[*]Crafting was unnecessary. It helps a little, but it seems very "tacked on," just so they can list it as an aspect of the game.
[*]Neve's hats are awful. She wears a damn graduation mortarboard, crooked on her head. She was one of my favorite characters in the game, but during dialogs with her, it was all I could do to not skip them. (Fortunately you can customize her look a little, later in the game.)
[/list]
OK... I've rambled [B][I]way[/I][/B] too much! All little gripes... Overall, it's a good game!
👍 : 28 |
😃 : 6
Positive
Playtime:
2458 minutes
It's a good time. It's a fun videogame and not much else. If you're expecting a game with writing as good as previous entries, you'll be disappointed. It fails as a Dragon Age game, and realistically as an RPG experience.
But levelling is fun, and the gameplay is good. If you accept it for what it is, it's not a bad time. But if you want to vote with your wallet, let Bioware know that this isn't the direction you want the series to go, I'd wait for a sale.
For, like, 7-10 dollars it's definitely worth your time.
👍 : 33 |
😃 : 8
Positive
Playtime:
1128 minutes
DA:O is my favourite game, so I really tried giving this game a chance. They destroyed everything good about this game. The art style feels completely off, the characters are bland, the story is poorly written, and the combat is terrible (seriously my character was slamming his fists on the ground and doing elbow drops). Completely waste of money, don't buy.
👍 : 13 |
😃 : 0
Negative
Playtime:
9030 minutes
I loved this game. It was very different to Inquisition in many ways and took me a while getting used to. I heard mixed reviews and I see why but at the end I thoroughly enjoyed it and after finishing the game I feel sad and miss my friends. Great game, do play it.
👍 : 36 |
😃 : 9
Positive
Playtime:
7668 minutes
Look it's not Clair Obscur or Baldurs Gate level of greatness but minor issues aside, it's a pretty enjoyable game once you get past the first 2 or so missions and allow yourself to become immersed in the story the game is telling. I would say just give it a chance because it's definitely not nearly as bad as its made out to be.
👍 : 63 |
😃 : 25
Positive
Playtime:
2785 minutes
I have played and 100% every dragon age game including this one and this is the least memorable of them all. Nothing in this game stands out and it was kinda a slog to get through comparable to other DA games where i never wanted them to end.
Sad.
👍 : 83 |
😃 : 0
Negative
Playtime:
8059 minutes
I want to preface everything by saying I was a dedicated fan of the Dragon Age series since Origins. I've played all the games, read through the published material. From Grey Warden to Inquisitor I will say this series is unique in terms of atmosphere, character interplay, and a setting that felt both grounded and fantastical. Dragon Age Veilguard is not a successor in anything but name to previous titles.
Dialogue is bland. It's obvious AI tools were used heavily. It is painful and most times is just fluff. Most conversations have no meaning beyond the superficial words and it always feels like you're simply dancing around conflict. Once you talk to one NPC, you might as well have spoken to them all. No one offers unique insights as to their origins, background, or experience outside of a couple questlines and even then, never fleshed out.
Combat is sterile in that it just comes down to how many combos you can make with the characters you have in your party. Outside of the damage, its just grouping everything up so that you can bomb a room together with said combo. It lacks the complexity and variety of previous entries. Simply rinse and repeat room to room, in the same small maps for the entirety of the game. Major step backward.
The story itself could've had potential. There are moments where it shines. The gap between the usual garbage and these moments will stand out and are spaced out enough that Dragon Age fans who are lorehounds will cling on to these fleeting moments of respite. However, they lead nowhere sadly. In the end, choices don't really matter as you simply get the same conclusion in the end or you say something with no weight; might as well not have spoken at all. Without exaggeration, I had to take breaks from the game as it was too much effort to force myself to play it. Even your party members become unbearable and beyond predictable. There is no substance to them. They fill their demographic and Bioware chose to simply paint them as that alone. Its truly sad how much Bioware disrespected its own institutions in this game and forced them to lack depth in any sense. The Qunari, Antivan Crows, Grey Wardens, Shadow Dragons, and the Mourn Watch could've all had incredibly fulfilling and impactful story threads. Instead they are relegated to factions you simply complete quests for. Being one of their own still means your PC is an outsider and treated as such. Meaningless even in empowering them throughout the game.
In conclusion, the old DA games are still great but unfortunately, Bioware has fallen from grace. They've demonstrated a commitment to chasing profit margins and sacrificing the player experience at every opportunity with Anthem and now, Veilguard. They have no one to blame but their work for all these negative reviews. The inspiration of Mass Effect, DAO, and KotoR are long behind them. Don't buy this game even when it drops to single dollar sales. It simply isn't worth your time.
👍 : 246 |
😃 : 0
Negative
Playtime:
6487 minutes
fun? yeah
cringe? incredibly
worst DA game there is? absolutely
on my second go playing it, i got super hooked.
i did have a lot of fun playing it, but throughout all of it all i could really think was "man i wanna play dragon age inquisition/2/origins right now" or "man i should reread last flight" i think it's worth it to buy on a decent sale, but it's poorly optimized, does the other games dirty in a lot of ways, and has some pretty lackluster writing in most places.
characters all feel like they're missing something, the romances are barely present, you can't play it as a first game before the other entries without spoiling a million things and unraveling so many things the previous games teach you. they ruined my favourite DA book character!!!!!!!!
i know people have also whined about "woke" but DA has always been "woke", taash's queer storyline is just poorly written and heavy handed. representation is cool, but god it couldve been written way less cringe
i never wanna see people complain about DA2 or DAI ever again after this
also [spoiler] NO afterparty is CRAZY like what do you mean we just get no closure other than a bunch of cringe one liners from everybody?? [/spoiler]
👍 : 262 |
😃 : 5
Negative