Momodora: Moonlit Farewell
20

Players in Game

273 😀     3 😒
89,91%

Rating

$16.99

Momodora: Moonlit Farewell Reviews

"Momodora: Moonlit Farewell" is the latest installment in the Momodora series. Join Momo, High Priestess of the village of Koho, as she embarks on a divine mission to save her people from imminent destruction at the hands of the demon hordes summoned by a malevolent bellringer.
App ID1747760
App TypeGAME
Developers
Publishers PLAYISM
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Action, Adventure
Release Date11 Jan, 2024
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Ukrainian

Momodora: Moonlit Farewell
276 Total Reviews
273 Positive Reviews
3 Negative Reviews
Very Positive Score

Momodora: Moonlit Farewell has garnered a total of 276 reviews, with 273 positive reviews and 3 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Momodora: Moonlit Farewell over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 165 minutes
I'm really sad to say I don't recommend this one. I bought it immediately after finishing Reverie Under the Moonlight, but this is a totally different game. Gone is the bleak atmosphere, the silent protagonist, the barebones storytelling featuring a few charming characters, the fast pace of finding new abilities and bosses and zones... This one is beautiful to look at, no doubt, but after nearly 3 hours with it I just can't find the fun. I don't like the faster pace of combat, makes everything feel swishy and button mashy rather than chunky and intentional like the last game. I don't like the new expansion of story and dialogue. The bow isn't nearly as versatile and satisfying to use. And honestly, I prefer the simpler art style and somber mood of Reverie. If you like cute stuff and found Reverie too hard, maybe this one will tickle your fancy. But if you liked the moodiness and difficulty of Reverie, this one might miss.
👍 : 3 | 😃 : 0
Negative
Playtime: 453 minutes
This series just keeps getting better with every new entry.
👍 : 0 | 😃 : 0
Positive
Playtime: 648 minutes
I very much enjoyed this game. Another hit by the Dev team with all the earmarks of previous gems. My only real criticism of the game is the difficulty. I would have liked a Hard mode starting off as this game felt too easy. I found the sigil combo that worked for me, and I breezed through much of the combat. Bosses felt especially easy since they only had about 2-3 moves each. I found that the random enemies throughout the game more fun than most of the bosses cause you had to fight in different styles to get real damage off on them. Otherwise perfect game. Keep it up, can't wait for the next one!
👍 : 0 | 😃 : 0
Positive
Playtime: 947 minutes
Momodora games are great and Bombservice is great. Keep making cool things!
👍 : 0 | 😃 : 0
Positive
Playtime: 649 minutes
Very good metroidvania and it distinguishes itself very well from the prior Momodora. This one is a much more forgiving experience in a lot of ways as one hit death traps are no longer a thing. I highly recommend this one.
👍 : 0 | 😃 : 0
Positive
Playtime: 384 minutes
Great pixel art and fun game although a bit easy. A hard mode would be perfect.
👍 : 0 | 😃 : 0
Positive
Playtime: 488 minutes
It's a pretty easy metroidvania, with sigils you can equip that can make it easier or harder (easier = shield after using bell, or extended dodge frame; harder = 1hp). Has a basic story, but the artstyle and animation is fantastic. It plays very well on controller. Halfway through currency meant nothing and could get the blessings basically permanently from the shrines. One complaint may be the healthbar/map in the corners that seem to flip around from top to bottom in some instances. It can get annoying (perhaps its a setting).
👍 : 0 | 😃 : 0
Positive
Playtime: 412 minutes
Well done metroidvania! Good gameplay and progression. The Light difficulty felt like a good default setting. Enjoyed this one and kind of sad to see that I completed it. Will keep an eye on this developer for whatever else they decide to release!
👍 : 1 | 😃 : 0
Positive
Playtime: 1399 minutes
I loved it! from start to finish I enjoyed it a lot, really cool gameplay, music and visuals, very fun boss battles, quite happy with the game, the hardcore challenge was very fun to make, I can see myself doing speed runs with this game, my current best is 2 Hours 40 min
👍 : 1 | 😃 : 0
Positive
Playtime: 1632 minutes
Straightforward Metroidvania that doesn't take long to beat (4~ hours) unless you're playing with "The Fool" active for 95% of the game like I was. The game is very generous in telling you which rooms have items you've not yet picked up from the start, with no radar/late game item that you have to find first. The Sigil system is cool but a lot of them don't feel worth using which is a shame. The post-game content is pretty good, letting you finish anything you missed playing normally, and giving you a new boss to fight plus a boss rush area to play through if you're so inclined. My only major complaint with the game is the inconsistency of which dialogues/cutscenes you can actually skip instead of mash through, although this only matters if you're doing the post-game Arrange/Hardcore modes so it's not that big of an issue (unless you keep dying in hardcore mode). P cool game in the end, pick it up if you're in the mood for a short and simple metroidvania.
👍 : 2 | 😃 : 0
Positive
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