Thymesia Reviews
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
App ID | 1343240 |
App Type | GAME |
Developers | OverBorder Studio |
Publishers | Team17 |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Action |
Release Date | 18 Aug, 2022 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean |

8 234 Total Reviews
6 936 Positive Reviews
1 298 Negative Reviews
Very Positive Score
Thymesia has garnered a total of 8 234 reviews, with 6 936 positive reviews and 1 298 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Thymesia over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
370 minutes
great game but the level design in hermes fortress is garbage and but the fighting mechanics is so fun and smooth
👍 : 0 |
😃 : 0
Positive
Playtime:
514 minutes
A pretty nice Sekiro and Souls like game with a unique combat system, what I love about this game:
- The parry system, you can choose to alter your parry to guard instead from the skill tree
- Unique combat that has 2 different bar, like posture damage + hp, you need to reduce the posture 1st and then continue to deplete the hp (the posture can be reduced from doing normal attack or parrying, and you use claw attack to reduce the hp)
- The environment and world building is similar to Souls Game
- Satisfying SFX when you're doing a finisher move
- Bosses with unique combat moveset, which make this game doesn't feel like a cheap copy of Souls Game.
And also some things that I don't really like:
- There's no dialouge voice over on bosses, npc etc, seems like they don't hire voice actors for the making of this game
- Lacking in enemy type diversity, which making the exploration seems abit boring
- I don't feel like that addicted to this game compared to playing other Souls Game or Souls Like game, but I will still finish this game but might not gonna go intense on it, but it's still worth to buy and play it. Just don't really expect it will be the same as playing Souls Game.
This game has a brilliant idea, concept and playstyle, maybe just with limited budget that the Devs can't execute this to the maximum, but it has alot of potentials to be developed, looking on some bosses I've fought, clearly not a half baked idea, the boss fight made me fell in love with this game, it's just the exploration of the map that's holding me back bcz of the lack of enemy diversity, like maybe I'll explore each different area per day.
👍 : 4 |
😃 : 1
Positive
Playtime:
484 minutes
Good game, quite difficult, deflect system are harder than sekiro or Lop but become easier as level up your skill. The vibe is fantastic, feel like im playing Lop or bloodborne but the downgrade version.
👍 : 0 |
😃 : 0
Positive
Playtime:
312 minutes
combat is smooth and also strategic in some way deflecting/parrying is harder than in sekiro or lies of p which is something i wanted and it also did not make dodging pointless, you have to dodge to avoid some attacks
my issue with the game is that its very short and enemies are basically the same throughout the whole game. Bosses are not that difficult which disappointed me and also the level designs are fine except for hermes fortress which is absolute garbage
DO NOT level up vitality, itll make the game a lot more easier,leveling up vitality gave me around 320 hp which made bosses need around 3-5 hits to kill me
game has around 8 bosses 4 of which are optional which i did not know existed until i finished the game
amazing soulslike attempt but lacks content
summary: get it if its on discount
👍 : 0 |
😃 : 0
Positive
Playtime:
1225 minutes
Fun intro to soulslike games for me. If you arent used to these kinda games the boss' might be very difficult, just remember to dodge and learn the patterns and you should be fine
👍 : 4 |
😃 : 0
Positive
Playtime:
625 minutes
Game is arguably very good but there are some weird desing choices and and the balance is all over the place.
Basic enemies are laughably easy meanwhile elite enemies can feel like bosses and bosses can do insanely annoying stuff, like yes the boss would be hard regardless but why does it needs to do combo for 6 straight seconds without stopping and then zoom to the otherside of its arena?
Also there's the god of fools "bossfight", remember the bed of chaos from dark souls 1? and the ancient wyvern in dark souls 3? now combine that, and the arena is filled the equivalent of curse jars from dark souls 2(but it's 1/3's curse) and every miniboss you saw in that region...
It's good, but you need insane patience to get good and sometimes just do the equivalent of demon souls arch stone hopping.
Edit after some more hours: The bosses are insanely annoying. They refuse to get staggered but stagger you with everything, combo forever and then jump halfway across their bossroom(that wouldn't be bad by itself but with wound mechanic the game revolves around where you need to do your damage twice basically, you just see the boss heal at least half of the damage you just did for free), you can't evade grabs unless you are out of range but they have insane range and you can't just run half the room in a single second.
If a boss isn't like this it's just dragon god/bed of chaos which is a shame.
There's also some areas where you can get so lost because everything looks the same and the progression is overengineered. Yes we loved the verticality of dark souls 1 but having 8 ladders all over the place only to just run in a circle is annoying.
Frankly speaking I think the game is still good but I don't think I personally could ever finish it and I wish I could refund but at this point I can't.
Edit 2 after reaching the end: The camera... when you are locked to an enemy it can spin around so fast and so inconsistently that it WILL mess up your dodgeing and you have a move where you supposed to dodge into a critical attack to deflect it and you cannot do that if the camera is spinning like a carousel.
It is really inconsistent what move you can cancel with your dodge or when, sometimes I could sometimes I couldn't.
The final boss us yourself and it's incredibly lazy because it can combine skills you cannot and unlike you he can poise through a lot meanwhile you get staggerd from everything.
There like a 6 endings or something and I only got one because even that was just a single art piece and lore on the right side of the screen, if every other ending is like that I'm not trying to get the rest.
👍 : 3 |
😃 : 0
Positive
Playtime:
614 minutes
Very nice gameplay mechanics, visual and atmosphere. Sadly its very short and lack of actually talking characters, not subtitling. We all know reason for those cons, so I hope they'll make sequel of smth and wish best of luck
👍 : 2 |
😃 : 0
Positive
Playtime:
489 minutes
Joguinho bem curto mas com o combate maneiro, lembra um pouco sekiro. Vale a pena em uma promoção
👍 : 4 |
😃 : 2
Positive
Playtime:
1167 minutes
I highly reccomend this game, its very short but so intense that it feels like an iternity to play and have an amazing combat system combined with beautiful artworks. Bossfights are mostly 9/10 with the only downside that they dont have voicelines. The fights are very hard and one of the most fun Souls Experience i've had so far. Unique Bosses with good design and amazing combat duality between you two. The normal Level are cool too, just not to many cool things in game and i'd miss a variety of items, but as i said: game lives by their boss fights wich are 100% worth it. I love the game and only can Reccomand it!
👍 : 9 |
😃 : 0
Positive
Playtime:
536 minutes
Loved this game from start to finish.
reused trash mob but not really an issue
I REALLY recommend to never upgrade vitality like I did in my first playthrough, was a decent challenge sometimes because of it, with more health than the starting point it would be as difficult as a dating sims.
Short and sweet
9/10
misses a bit of content.
👍 : 19 |
😃 : 2
Positive