WRATH: Aeon of Ruin
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Recenzje WRATH: Aeon of Ruin

3D Realms, twórcy Duke Nukem 3D, Prey i Max Payne, przedstawiają hardkorową strzelankę pierwszoosobową, napędzaną legendarną technologią Quake-1. Stworzona rękami nekromantów sceny Quake, WRATH to prawdziwa okazja. Nie przeżyjesz...
Identyfikator aplikacji1000410
Typ aplikacjiGAME
Deweloperzy
Wydawcy Fulqrum Publishing, 3D Realms
Kategorie Single-player
Gatunki Akcja, Wczesny dostęp
Data premiery22 List, 2019
Platformy Windows
Obsługiwane języki English

WRATH: Aeon of Ruin
175 Łączna liczba recenzji
123 Pozytywne recenzje
52 Negatywne recenzje
Mieszana Ocena

WRATH: Aeon of Ruin otrzymał łącznie 175 recenzji, z czego 123 to recenzje pozytywne, a 52 to recenzje negatywne, co daje ogólną ocenę „Mieszana”.

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Czas gry: 970 minut
Review of Wrath: Aeon of Ruin – A Love Letter to Old-School FPS Fans Wrath: Aeon of Ruin is an absolute masterpiece that pays homage to the golden era of first-person shooters while carving out its own unique identity. From its fast-paced, adrenaline-pumping combat to its intricate level design and dark, atmospheric world, this game is a must-play for any fan of the genre. While it has a few minor flaws, they are easily overshadowed by the sheer brilliance of its gameplay, mechanics, and overall design. The Positives: A Triumph of Old-School Excellence 1. Movement System – Pure Acrobatic Joy The movement system in *Wrath: Aeon of Ruin* is nothing short of genius. It allows players to perform incredible acrobatics, whether it’s dashing with the secondary fire of the dagger or mid-air maneuvering. This fluidity adds a layer of depth to combat, making every encounter feel dynamic and exhilarating. You’ll find yourself strafing, jumping, and dashing through levels like a true FPS virtuoso. 2. Weapons – A Perfect Arsenal The weapon selection is a love letter to classic FPS games. From the lightning gun and railgun to the rocket launcher and grenade launcher, every weapon feels powerful and satisfying to use. Each one also comes with alternate fire modes, adding versatility to your arsenal. The ability to switch weapons on the fly without waiting for reload animations is a stroke of genius. For example, you can blast an enemy with the shotgun, switch to the nailgun for a quick follow-up, then finish them off with a revolver shot. This seamless weapon swapping keeps the combat fast-paced and incredibly fun. 3. Enemy Design – Strategic and Rewarding Every enemy in *Wrath* has a specific weakness, and it’s up to the player to discover and exploit it. This adds a layer of strategy to the otherwise chaotic combat, making each encounter feel rewarding. The variety of enemies keeps you on your toes, and figuring out the best way to take them down is immensely satisfying. 4. Level Design – A Dark, Immersive World The levels in *Wrath* are sprawling, intricate, and packed with secrets. Each map takes about an hour to complete, with over 300 enemies to defeat on average. The game’s dark, gothic atmosphere, reminiscent of *Quake 1*, is a treat for fans of the genre. From eerie cemeteries with the sound of crunching snow underfoot to treacherous deserts filled with traps, every environment is meticulously crafted. The multiple pathways through each level add replayability and encourage exploration. 5. Secrets and Easter Eggs – A Treasure Trove The game is filled with secrets, easter eggs, and hidden mechanics that reward thorough exploration. Finding these hidden gems adds an extra layer of excitement and replay value. It’s clear that the developers poured their hearts into creating a world that feels alive and full of surprises. 6. Length and Content – A Meatty Adventure With 15 large levels, including 3 boss fight maps and 3 hub worlds, *Wrath: Aeon of Ruin* offers a substantial amount of content. The sheer scale of the game ensures that you’ll be immersed in its dark, atmospheric world for hours on end. And even after completing it, the urge to revisit levels and uncover every secret is irresistible. The Negatives: Minor Quirks in a Masterpiece While Wrath: Aeon of Ruin is an exceptional game, it does have a few minor flaws that are worth mentioning: 1. Save System – A Bit Confusing The save system can be a bit unintuitive. For the first 12 hours, I struggled to understand how it worked. I initially thought I had to complete a level to trigger an autosave, which led to some frustration. Once I figured it out, it became less of an issue, but it’s definitely a system that could be more user-friendly. 2. Hit Detection and Physics – Occasionally Wonky There are moments when the hit detection or projectile physics feel a bit off, especially when strafing with weapons like the revolver or shotgun. There were times when I was sure I had landed a shot, only to miss inexplicably. It’s not game-breaking, but it can be a bit frustrating in the heat of battle. 3. Nailgun Ammo Capacity – A Bit Too Limited The nailgun’s ammo capacity feels a bit restrictive. While 150 nails might seem like a lot, I found myself wishing for a cap of 200 instead. This would make the weapon feel more versatile and less punishing during extended fights. Final Thoughts: A Modern Classic Despite these minor issues, *Wrath: Aeon of Ruin* is an absolute triumph. Its fast-paced combat, intricate level design, and dark, immersive atmosphere make it a standout title in the FPS genre. The developers have clearly poured their hearts and souls into this game, and it shows in every detail. From the satisfying weapon mechanics to the sprawling, secret-filled levels, *Wrath* is a love letter to old-school FPS fans and a must-play for anyone who appreciates the genre. I can’t wait to dive back into this game and uncover every last secret. Wrath: Aeon of Ruin has earned its place as one of my all-time favorite games, and I’ll be updating this review once I’ve achieved 100% completion. If you’re a fan of fast, frenetic, and deeply rewarding FPS experiences, don’t miss this gem. It’s a true masterpiece.
👍 : 1 | 😃 : 0
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