Spielzeit:
2249 Minuten
[b]Ready or Not – Tactical Brilliance Meets Unintentional Comedy[/b]
If you’ve ever played the SWAT series and thought, “Wow, this is a tense and strategic masterpiece, but what if it was even more realistic, terrifying, and capable of making me question my own reflexes?”, then Ready or Not is your next addiction. This game is the perfect modern successor, taking everything that made SWAT 4 great and amplifying it with intense level design, multiple approaches to problem-solving, and a generous helping of adrenaline-induced paranoia.
But let’s talk about fear—because Ready or Not doesn’t just simulate tactical law enforcement; it simulates the raw, existential dread of turning a corner. If you already found SWAT 3 or SWAT 4 a bit nerve-wracking, brace yourself. The moment you breach a door and hear an NPC scream “Put your hands up!” at you, or worse, hear nothing at all before you're suddenly on the floor bleeding out, you’ll realize this game has an exceptional talent for catching you off guard.
[b]The Real Enemy: Multiplayer Chaos[/b]
The real danger in Ready or Not isn’t the heavily armed suspects hiding in the shadows—it’s the people you’ll meet in multiplayer. If you thought you’d team up with serious, tactical-minded players, I have bad news: this is not a game of carefully coordinated breaching tactics, but rather an ongoing social experiment in frustration tolerance.
Public lobbies in Ready or Not are essentially a reenactment of every disaster response drill gone wrong. You’ll be lucky if your team even makes it past the first door before someone decides to play Call of Duty, goes full Rambo, and gets downed within the first 30 seconds. Naturally, this will be followed by either rage quitting or frantically blaming you for their demise. The remaining team members will then divide into two groups:
[b]The Noobs[/b] – wide-eyed, terrified, and usually incapable of following orders.
[b]The Romantics[/b] – dreamers (like yourself) who still believe the mission can somehow be salvaged, despite the fact that someone just flashbanged their own squad and everyone is too spread out to function as a unit.
And just when you think things can’t get worse—BOOM. A teammate panics and throws a grenade at your feet because they mistook you for a hostile. Or someone goes in guns blazing, triggering every suspect in the building to respond in kind. Mission failed. Try again.
[b]Final Verdict: A Masterpiece… If You Have Friends[/b]
All jokes aside, Ready or Not is a fantastic tactical shooter with gripping gameplay, exceptional level design, and an impressive range of options for approaching each scenario. The mechanics are solid, the AI is unpredictable (sometimes terrifyingly so), and if you love strategy, you’ll feel right at home—at least in single-player mode.
However, unless you have a dedicated squad that actually communicates and understands the phrase “stack up”, be prepared for Ready or Not to feel less like a professional SWAT simulation and more like a tragic documentary about law enforcement miscommunication.
So, if you’re going in solo or with a well-coordinated team, Ready or Not is a must-play. If you’re relying on public multiplayer… well, maybe take a deep breath and Ready or Regret.
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