Fire Pro Wrestling World - Fire Promoter DLC
Call the shots as manager of your own pro wrestling promotion! Build up your team of talent from local heroes to living legends. The world is yours for the taking.
App ID | 775630 |
App Type | DLC |
Developers |
Spike Chunsoft Co., Ltd. |
Publishers |
Spike Chunsoft Co., Ltd. |
Categories |
Single-player, Steam Achievements, Steam Cloud, Multi-player, Online PvP, Shared/Split Screen, Partial Controller Support, Downloadable Content, Shared/Split Screen PvP, Steam Workshop |
Genres |
Simulation |
Release Date | 27 Feb, 2019 |
Platforms |
Windows |
Supported Languages |
English, Japanese |
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Fire Pro Wrestling World - Fire Promoter has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
I'm loving this!
Now, you should know up front: this is not a sandbox style game without challenge. You can't just run your federation without challenge. Instead, you can actually win or lose this game! (As a game should be.)
Here, you have to hire and retain wrestlers; worry about paying them; manage the popularity of your fed and your individual wrestlers in the various territories; outshine the other leagues in tournaments; worry about locker-room trust; scout new wrestlers; train new wrestlers; upgrade your gym/performance center; create stables; and so on. Most importantly though, you have to book cards wisely and with common sense (or else, with the wrong usage, they could get injured, lose trust, lose popularity etc...).
It's a league management sim - and a dang good one at that. It has deceivingly deep game-play. I've been searching for the perfect wrestling game/sim my entire life. While this might not be perfect, it's the best thing I've ever played. At this stage, FPW with Fire Promoter beats No Mercy, Here Comes the Pain, TEW, and all the other sim classics (even the old text sims on PC).
👍 : 18 |
😃 : 0
Positive
Playtime:
0 minutes
Picked this up, despite the negative buzz. I'm glad I did. I'm really enjoying it and it might be my favorite wrestling gm mode I've ever played. If you do get this I'd recommend getting New Japan DLC too just to avoid any CAW conflicts, or just be aware as you download CAWS from the workshop to avoid those with that DLC used to create. 8/10 so far.
👍 : 11 |
😃 : 1
Positive
Playtime:
0 minutes
If the developers don't make massive improvements to this mode, then this is an insultingly shallow mode at an exorbitant price.
Why is it such a disappointment? Let's count the ways:
-- You barely get any feedback on how your game is going, and there are only a handful of stats that actually matter.
-- Still has translation/communication issues.
-- You can promote and book cards but you can't book matches and decide outcomes. You have no control over who wins and loses unless you actually play the matches yourself. I had a frustrating game where I couldn't get my main title off of one of my less popular wrestlers, and also couldn't run heavyweight tag team title matches because he also held a share of that title.
-- It's bland, just like the main game. It's a simulation of wrestling as if it were a sport, with none of the entertainment or showmanship factors. No promos, no angles, no character, no charm. I'm a work-rate match quality guy rather than a sports entertainment fan, but wrestling needs both.
-- Why can't I negotiate with more than one wrestler per month? You only start with six wrestlers and filling a decent-sized roster is incomprehensibly slow.
-- A bunch of other small, annoying things.
I wasn't expecting TEW levels of depth and gameplay, and I really wanted this mode to be good, but it just isn't. This will have to be massively discounted to be worth a curiosity purchase unless they improve and re-work the mode.
👍 : 23 |
😃 : 0
Negative
Playtime:
0 minutes
by no means is this good enough to charge that much money for it...
it should have been part of the game or free DLC ...
👍 : 25 |
😃 : 0
Negative
Playtime:
0 minutes
Booked my first cross-promotion event, game automatically sets an unchangeable match for the other promotion's Jr. Heavy belt. I don't have any Jr. Heavy's. I tried to offer a contract to a Jr. Heavy, got turned down, and couldn't sign anybody else because you can only offer 1 contract a month. Couldn't get anybody for a loan because I had already gone through the cross-promotion option. No way to book someone into this match, no way to change what title it's for. Soft-locked within the first hour. Would buy again.
👍 : 15 |
😃 : 9
Negative
Playtime:
0 minutes
After waiting for what seems like ages, Fire Promoter is here! And... it hasn't aged a day since it was part of the GBA's Fire Pro Wrestling 2. By that I mean it barely changed. Cosmetic improvement and the added bells and whistles of the vanilla game aside, this is a rather clunky and barebones tycoon game added on top of the original Fire Pro Wrestling World game.
The GBA version could be forgiven as it was pretty ambitious for the system and base game it came with, but given the long wait and more powerful systems, one would expect an improved experience rather than a near straight up port.
There are bugs and some text still displays in Japanese, making at least some fans wonder about the project and if it wasn't rushed out the door too soon. But then, with the masses clamoring for the game they were promised almost a year ago, it's easy to see why they had to take these steps.
Simple things like adjusting the year to accomodate older wrestlers or those trying to recreate classic promotions (90's AJPW, 80's WWF, etc..) or adding tag team names is feasible... with mods. Again mods rear their heads bringing with them added functionalities and an improved experience.
Moreover, the inability to change a card once it is set in stone is rather obnoxious. Maybe you made a mistake, or maybe the game just decided to change all the settings after a joint card and you didn't know that it would. In any case, once you commit, there's no going back. Unlike real life where cards are always subject to change.
There is still plenty of obscure, unclear stuff going behind the hood. Scouting remains opaque in how it functions. A maxed out rec room and 12 month scouting periods allow me to find people once in a blue moon, anything short of that will result in nothing.
Lastly, creating a customized fed from the start is impossible and the game won't let you start with a fully established promotion with full roster unless you cheat. Forget reproducing real life promotions. Furthermore, not all your guys will be available in the free agent pool. Some will require scouting.
In the end, this is a fun little time-killer for a few games but the slow, clunky UI and various oversights make it a bit more of a chore than I'd like. On the GBA one could forgive its sins, but in today's market, this is a bit of a lame duck.
👍 : 12 |
😃 : 1
Negative
Playtime:
0 minutes
An economy simulator where you sorta "organically" grow your own wrestling promotion. The positive is it helps make use of your probably gigantic collection of EDITs and create the illusion of growing your own wrestling promotion through good booking (fan ratings really count here), savvy financing, and regularly recruiting fresh talent. Or at least in theory that's how this is all supposed to go.
I love FPWW, and I totally want to support this game. But this mode, like a few others, is so bare bones I'm having a hard time understanding why it wasn't just included in the base product. I'm still having fun, for sure. But I'm also amazed someone bought this at $19.99 because I'm a little sticker shocked at $7.99. I do recommend if you are looking for more miles out of FPWW, though. If you do pick this up, be warned: save often and frequently.
👍 : 10 |
😃 : 0
Negative
Playtime:
0 minutes
This is the mode I bought Fire Pro for.. yes ive waited that long!
As such I have relatively high expectations, so I can only comment on my disappointment at the mode and have requested a refund, pending the mode getting some love via a patch.
The lack of variety on match cards is the big problem here (or one of them). If you want a cage match, well everything has to be a cage match.. so 10 cage matches! OK you can make out thats a PPV but still, come on its a bit much. Then you have the lack of match types such as 1v1v1 and so on. Its like they have removed all the good things you can do outside of Promoter mode for some reason.
There is a 'cheat' to let you run a promotion bigger than 6 wrestlers, which shouldnt be needed but still at least you can do it with that. But overall I think I expected more and because of that, this DLC has failed to live up to them.
I still think the game is great, the DLC will probably scratch the itch for alot of people, but for me, it just falls short and for 15 quid thats not good enough for me right now.
Will keep an eye on it, im sure the mode will be patched and I may well dip my toes back in if it does!
👍 : 24 |
😃 : 2
Negative
Playtime:
0 minutes
The base game of Fire Pro Wrestling World is limited but the wrestling itself is great.
Fire Promoter DLC on the other hand lacks basic features and has even less ambition.
The developer has regressed a great concept down to the level of a slap-together-cash-grab. This $20 DLC is so limited that a simple Triple Threat match is not possible. Want to hold a battle royal to determine your first ever champion? Not in this game you won't. We only have singles and tag matches here and we love tag matches. Six man and even eight man tag matches, elimination tag and handicap tag matches are all here! If you like tag team wrestling, you'll do just fine but if you want a simple fatal-4-way, triple threat, or battle royal (including rumble style) you'll need to look elsewhere. For some reason, these basic match types are not possible here. Every wrestling game in the modern era has this, why not Fire Promoter?
The original release of this DLC lacked a basic feud system. So, to stop the negative reviews of fans complaining about this, the developer got as basic as possible with a simple notification that two wrestlers are feuding and you get a small, one-time attendance boost if you book the two in a match in the upcoming event card... It's lazy.
Just as in the base game, the wrestlers don't come to the ring wearing title belts. There is no customization here. You cannot name the titles or choose their appearance. You are stuck with default crap.
There is no women's division and no women's titles. Even if you use women, they will win men's titles... There are junior titles that only the juniors can compete for, let's do the same for our beloved ladies shall we?
In this DLC, your promotion is supposed to be just that... YOURS... however you cannot use your own ring. You must use a plain ring and when you get sponsors, their logos will appear on the mat and aprons. If I don't want sponsors, I am forced to use a plain ring. I'm the boss of my promotion and I can't use my own ring?
When starting a new event, you pick what type of match is going to happen, normal match, cage deathmatch, etc.. the problem here is the ring crew leaves before the show starts because ALL of your matches that evening will be of the SAME type. That's right. If you pick a cage deathmatch, all of your matches that night will be cage deathmatches. Again, it's lazy.
Let's finish the localization here. Some menus still have Japanese writing on them. Again, MORE laziness.
A base game with such great customization options spawns a DLC that does not allow you to use many of them. You can only use your edits and referees, not your rings or title belts. They give bare basic features while charging a full price. Basic features like this are a no-brainer and should be automatic in a wrestling game released in 2019., It is close to an insult to the die hard wrestling fan. Absolutely no pride was taken in the work done on this DLC.
The developer, Spikeshunsoft, should be embarrassed for releasing a DLC with such a lack of effort and passion. Another victim of the "money over quality" cash-grab mindset that is infecting today's game developers. It is truely sad to see a great wrestling base game fall victim to this greed. I will be refraining from future purchases by this lazy developer.
👍 : 44 |
😃 : 2
Negative
Playtime:
0 minutes
just finished playing this game mode for over 6 hours straight. VERY, very fun. addicting, as well. there are some kinks to be worked out, such as a glitch where scouts are stuck in negative amount of months until they return, and some things being lost in translation.
if you're looking for a 'universe mode' type of mode, this isn't it. but, if you want something that's similar to TEW/EWR/GM Mode, this is much closer to that.
highly recommended!
👍 : 81 |
😃 : 0
Positive
Fire Pro Wrestling World - Fire Promoter DLC
Fire Pro Wrestling World - Fire Promoter offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
232843 |
|
Fire Pro Wrestling World - Fire Promoter |
Package |
19.99 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Fire Pro Wrestling World - Fire Promoter Minimum PC System Requirements
Minimum:- OS *: Windows 7
- Processor: Intel(R) Core(TM) i5
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible video card with minimum 512MB of VRAM
- DirectX: Version 9.0
- Storage: 4 GB available space
Fire Pro Wrestling World - Fire Promoter has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.