Momodora: Reverie Under The Moonlight Reviews
Momodora: Reverie Under The Moonlight is the fourth installment in the beloved Momodora series of 2D platformers. Unleash ravaging combos against a variety of formidable monsters and deftly dodge your way through a cursed land to seek audience with the Queen and dispel the evil that threatens all life.
App ID | 428550 |
App Type | GAME |
Developers |
Bombservice |
Publishers |
PLAYISM |
Categories |
Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres |
Indie, Action, Adventure |
Release Date | 4 Mar, 2016 |
Platforms |
Windows, Mac, Linux |
Supported Languages |
English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Danish |
1 501 Total Reviews
1 377 Positive Reviews
124 Negative Reviews
Very Positive Score
Momodora: Reverie Under The Moonlight has garnered a total of 1 501 reviews, with 1 377 positive reviews and 124 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Momodora: Reverie Under The Moonlight over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
309 minutes
Quick Review
Momodora: RUTM is the 4th game of the series and you play as the priestess Kaho as you venture forth to find the Queen and put an end to a curse that plagues the lands.
It features Metroidvania gameplay (more Metroid-like and less Castlevania-like; no RPG elements here) with a decently sized map and many discoverable items. The gameplay feel is nicely tight with good responsiveness in a way that is similar to Hollow Knight. There are difficulty options for varying skill levels.
The graphical style is a nicely done pixel art that I think looks quite well. Music is also good and leans a lot on atmospheric tone.
Story wise, it feels a bit bare though as if there is something lacking to better connect the events and characters that appear. Cool characters will just appear and then are gone after their one appearance. There are several NPCs around the map that just don't do anything and could have been put to better use in expanding the sparse lore.
Overall, it's a fun, relatively short metroidvania type of game and I give it a recommendation.
8/10
👍 : 0 |
😃 : 0
Positive
Playtime:
754 minutes
Good music, character designs, and exploration. One worth playing and revisiting. And please Dev, please kindly make Cath a character in another game :)
👍 : 0 |
😃 : 0
Positive
Playtime:
370 minutes
One of my most favorite metroidvanias of all time. It is an experience that is boiled down to near perfection. The only frustrating parts would be the instant death spikes and pitfalls that can sometimes be irritating but honestly doesn't detract too much as you learn to navigate the various combat and platforming challenges sprinkled about. It is a short but great experience and I can't recommend it enough.
👍 : 0 |
😃 : 0
Positive
Playtime:
255 minutes
An excellent Metroidvania, and one of the more overlooked in the genre. Gorgeous pixel art, tight controls, and great map design.
👍 : 0 |
😃 : 0
Positive
Playtime:
1072 minutes
This is a fantastic metroidvania, guaranteed to challenge you if you decide to go for 100% completion.
It's a fairly hard game, if you're able to beat the bosses without taking damage, you'll get a bonus item that will help you beat further bosses. It's a nice incentive beat each boss flawlessly, and its super fun to do so. Beating insane mode where pretty much everything one shot's you is..... pretty insane!
I'd say it's a solid 8/10 at full price, it's a steal at a discount.
👍 : 0 |
😃 : 0
Positive
Playtime:
313 minutes
This is a pretty good fun game.
Classic metroidvania, on the easier side, multiple endings.
Also you can turn into a cat, I think thats pretty cute tbh.
👍 : 0 |
😃 : 0
Positive
Playtime:
47 minutes
The amount of harm the Souls games have inflicted on the Metroidvania genre is incalculable. So many games are concerned with being "difficult" nowadays, and, rather than crafting interesting enemy encounters, just opt to overtune enemy damage and call it a day.
Momodora: RutM is one such game. Attacks for both standard enemies and bosses are very straightforward, but the damage they deal is over-the-top: a boss can dispatch you in about two hits, and standard enemies can in about three. Sure, I guess this makes the game "hard", but does it make the game FUN? No, not really. Losing over a third of your health to a stray attack from a basic enemy feels like a case of bad balancing more than intentional design. It creates this awkward dynamic where enemies demand your full attention, because their attacks are so punishing, but paying attention to them isn't particularly engaging, because their attacks are also pretty boring.
I know, I know, I hear you: git gud. But my issues with M:RutM are not about difficulty in absolute terms; they're about how difficulty is executed in this game in particular. Difficulty should come from complex, nuanced enemy attacks, not just taking a simple enemy attack and cranking up the damage. This game, unfortunately, opts for the latter. Combined with relatively unremarkable level and item design, and this game is a miss overall despite its nice pixel art and good controls. I'd skip this and play something like Blasphemous or Order of Ecclesia instead.
👍 : 0 |
😃 : 0
Negative
Playtime:
2965 minutes
this is one of my favourite 2d platformers of all time, it's amazing, the atmosphere, the music, immaculate. the game play isn't revolutionary but it doesn't need to be, the game tells a simple story through a hand full of npc and does a great job doing it, it even has a few secrets that i highly recommend looking for or even to follow a guide because it is worth every second.
overall 11/10 master piece
👍 : 0 |
😃 : 0
Positive
Playtime:
215 minutes
I first heard about this game through Limited Run Games. Although I don’t play many 2D platformers these days since my hands hurt afterwards, curiosity eventually won and I gave a quick try to see how far I could go.
It took me 3.5 hours to complete the game, with 95% of the map revealed. Despite being a 9-year-old game, my overall experience of this game was decent.
The exploration is basic. You don’t have any grappling nor dashing abilities, just double jumps, meaning areas that are too high, too far or too narrow are intended to be explored later. The area design is not complicated and you’re given a map from the beginning. In my opinion, the map could be improved as it only shows unexplored locations with a small open slot but missed the locked doors. For me, after obtaining the garden key I forgot where the locked door was, and I almost gave up midway.
The portal/fast travel system could be polished. While a save can be made at the bell, the portal ability is always grayed out. I was worried I’d missed an important item but it turns out that the portal only unlocks after collecting all 4 fragments, which happens after 2 hours of gameplay, and I really wish this could be explained earlier. Additionally, fast travel is only available at certain locations, not all the bell spots. Another frustrating aspect is that the cat form which allows access to narrow corridors, is available too late. There were plenty of pipes I couldn’t go through before gaining the cat form ability, which were annoying.
As for the difficulty - the bosses aren’t too tough, but I die quite a bit against regular enemies. The boss that grants the cat form is a bit challenging, but the final boss is a real pain. With 3 phases and the last one features an energy ball that can instantly kill, I tried over 10 times to defeat the game.
Art and music are decent for a 2016 game, it’s a bit aged but holds up to today’s standards. This game frequently goes on sale and has cheap keys, if you enjoy 2D platformers and can take the downsides I mentioned above, you should be able to enjoy.
[u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
👍 : 2 |
😃 : 0
Positive
Playtime:
263 minutes
Nice atmosphere.
Nice hitting feeling on combat.
Nice music.
Bad sfx. (could be better)
Lame story (didn't expect a better one, so that's not a problem)
Extremely bad save system (if you don't save after killing a boss and then die, you re-fight with the boss. instant red flag for the game)
This game could be a lot better with a better level design. It didn't feel so much fun to pass through levels. Almost nothing felt new. "Transforming into a cat" mechanic is only used couple of times, and it felt forced. This is not a good metroidvania game.
👍 : 2 |
😃 : 0
Negative