Momodora: Reverie Under The Moonlight
Classifiche
13

Giocatori in game

10 506 😀     742 😒
90,78%

Valutazione

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$9.99

Recensioni di Momodora: Reverie Under The Moonlight

Reverie Under the Moonlight è il quarto titolo della serie Momodora, il platformer 2D tanto amato dagli appassionati. Attacca e schiva attraverso una terra maledetta per ottenere un'udienza con la Regina e cerca di scacciare il male che incombe su tutte le forme di vita.
ID applicazione428550
Tipo di applicazioneGAME
Sviluppatori
Publisher PLAYISM
Categorie Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller, Riproduzione remota su TV, Carte collezionabili di Steam
Generi Indie, Azione, Avventura
Data di uscita4 Mar, 2016
Piattaforme Windows, Mac, Linux
Lingue supportate English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Danish

Momodora: Reverie Under The Moonlight
11 248 Recensioni totali
10 506 Recensioni positive
742 Recensioni negative
Molto positivo Punteggio

Momodora: Reverie Under The Moonlight ha ricevuto un totale di 11 248 recensioni, con 10 506 recensioni positive e 742 recensioni negative, ottenendo un punteggio complessivo di "Molto positivo".

Grafico delle recensioni


Il grafico sopra illustra l'andamento delle recensioni per Momodora: Reverie Under The Moonlight nel tempo, mostrando le variazioni dinamiche nelle opinioni dei giocatori man mano che vengono introdotti nuovi aggiornamenti e funzionalità. Questa rappresentazione visiva aiuta a comprendere la ricezione del gioco e la sua evoluzione.


Recensioni recenti di Steam

Questa sezione mostra le 10 recensioni più recenti di Steam per il gioco, evidenziando una varietà di esperienze e opinioni dei giocatori. Ogni recensione include il tempo totale di gioco, insieme al numero di valutazioni positive e negative, offrendo una chiara indicazione del feedback della community.

Tempo di gioco: 545 minuti
Really good old-styley game, I wanted to try this before "Moonlit Farewell" and I am happy to have done so. The game was really enjoyable [b]but: [/b] [list] [*] there are some annoying sections, some are even intentionally annoying since the dev decided to put some oneshot spikes in places you'd likely end up in the first time you are going through a zone, potentially having to restart from the checkpoint even while backtracking which... whatever their game their choice but personally I am not a fan of that kind of design choices; [*] getting HP-up seems less like a bonus and more like a necessity seeing how some attacks deal like half of a [u] fully upgraded [/u] HPbar [*] while the pixelated style is cute and well done, the music is good but not "I wanna add this on my playlist" good imo overall the game feels old style rather than old even if the it has almost ten years, what feels really [i]really[/i] old is movement across the map, backtracking can be kind of a pain especially since enemies respawn when you leave a "room" and there is no minimap so you have to check repeatedly which means stopping repeatedly [*] to follow up on the prior point but in a more spoiler-y way a [i] certain [/i] mechanic is granted a bit later than ideal, [spoiler] the teleport ability is given a bit too late imo, even when you have it you then have to TP not while watching a map but through choosing one of the areas at a bell, meaning you not only are unable to TP to any bell but you also kinda have to remember which TPBell is closer to where you wanna go cause maybe it takes less time to take the bell from the start of another zone and backtrack from there[/spoiler] [*] this is normal for old and old style games but you have to get to a checkpoint to save so not really respectful of your time, this is only sometimes a problem here since there are almost enough of checkpoints but still worth mentioning imo; (obviously a recent game with this design would be worse than one with a save button in the pause menù, in this case the game has almost a decade so not really the dev's fault since that was the norm) [*] worst of all you can't directly exit the game, you have to return to menù>press any button then exit from file selection, feels like a From Software game (ps sometimes it takes less time to just jump into a pit since there actually is an "Exit" button in the death screen lol) [/list]
👍 : 0 | 😃 : 0
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