Metaphor: ReFantazio
1 500

Players in Game

31 641 😀     3 199 😒
89,07%

Rating

$69.99

Metaphor: ReFantazio Steam Charts & Stats

The throne sits empty after the king’s assassination. With no heirs, the will of the late king decrees that the next monarch will be elected by the people, & thus begins your fight for the throne..
App ID2679460
App TypeGAME
Developers
Publishers SEGA
Categories Single-player, Full controller support
Genres Action, RPG, Adventure
Release Date2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, English, Korean, Spanish - Latin America, Japanese
Age Restricted Content
This content is intended for mature audiences only.

Metaphor: ReFantazio
1 500 Players in Game
85 961 All-Time Peak
89,07 Rating

Steam Charts

Metaphor: ReFantazio
1 500 Players in Game
85 961 All-Time Peak
89,07 Rating

At the moment, Metaphor: ReFantazio has 1 500 players actively in-game. This is 0% lower than its all-time peak of 71 346.


Metaphor: ReFantazio Player Count

Metaphor: ReFantazio monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 2241 +18.28%
2025-06 1895 -11.21%
2025-05 2134 -8.94%
2025-04 2344 -14.25%
2025-03 2733 -42.87%
2025-02 4785 -38.62%
2025-01 7796 -18.92%
2024-12 9615 -30.37%
2024-11 13809 -67.11%
2024-10 41991 0%

Metaphor: ReFantazio
34 840 Total Reviews
31 641 Positive Reviews
3 199 Negative Reviews
Very Positive Score

Metaphor: ReFantazio has garnered a total of 34 840 reviews, with 31 641 positive reviews and 3 199 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Metaphor: ReFantazio over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6698 minutes
This is my first entry into the 'Persona' series, so it was my introduction to the flow of the game. Initially I fell in love with the art direction, and the music sounded unique to my ears. I really enjoyed the art direction in general. The gameplay left me feeling disappointed though. The first ~10-20 hours I felt very limited in freedom, and the story wasn't resonating with me. Around the time Brilehaven was nearing completion, the game started to click for me, and the deeper bonds of my followers were introducing compelling story moments that inspired me to continue the journey. I'm glad I did. Once the game clicked, I found that I really wanted it to keep going. The battle system is quite cool. I love being able to manipulate the amount of actions my team got to take, as well as the enemies. I felt that it gave me some strategic stimulation. I also enjoyed mix-and-matching archetypes together to customize my party. I feel that those aspects don't dig deep enough though. Often the strategy is to prepare spells the enemy is weak against, and build up defenses to dodge, repel, or block the attack, without diving further than that. The archetypes felt equally surface level in limitation. The main story is pretty good. I enjoyed the twists and turns, though it got a bit too much towards the end. How many times can I fight one dude? What shines for me are the follower stories. I greatly enjoyed those quiet vignettes, and some got me right in the feelings. By the end of my time, I had completed most of the missions and 3/4 of the Dragons. I found myself enjoying the combat decently, and the main story equally, but the follower stories kept me most interested in the game. I will certainly play the Persona series after this, even if it didn't live up to the high praise for me, that others have for it.
👍 : 2 | 😃 : 0
Positive
Playtime: 5746 minutes
The game is overall fine. What makes me not want to recommend this game to anyone is the endgame scaling of the enemies and the terrible end game boss fights. The level scaling forced me to grind levels in a single player game, even though i had completed basically every quest and bounty. While the design of the enemies is fine, the number of turns they can do and the ability to instantly remove buffs/debuffs makes the late game bosses not fun to play against. You are basically relying on a specific characters ability to dodge and drain the enemy turns, so that you dont have to spend 2/4 or even 3/4 of your own turns to remove status effects, revive and heal, because of course they can do multiple AOE attacks in a single round. The fights come down to hoping the character dodges and then based on that either attacking or being wiped by the second AOE or being wiped by the third AOE coming your way all while praying you get the dodge in before you have someone in your party die. If someone dies, your turn is basically completely defensive, if you get the dodge, you get to do some damage. I would not recommend anyone spend their time on this, even when the game has redeeming qualities like some of the characters and the story.
👍 : 3 | 😃 : 0
Negative
Playtime: 12612 minutes
Cool setting, but everything else is mediocre or worse. Combat is mundane, and so are boss battles. Just watch the game trailer, maybe appreciate the concept and art style, then walk away--you won't be missing out on anything. Even if you're a fan of Persona or Atlus, why sate your thirst for Persona with its minor copy when Atlus can't stop remaking, remastering, and re-milking their games? Save yourself 100+ hours and money, for you will need both when they finally re-release Persona 2 Ultimate Labyrinth Dance Dance Revolution (Director's Cut). *Don't let my playtime fool you. More than half of it were half-assed sessions with Netflix on my second screen, and I had to force myself to see the ending.
👍 : 4 | 😃 : 0
Negative
Playtime: 5746 minutes
This is the JRPG I knew once was, having story rich with political and social issue but still enjoyable with great animation. As a working adult with little time to play game, I can ensure this game can still be enjoyable as the grinding is not that time consuming and still `fun`. The `Atlus` Aspect of `SMT-ish` and `Persona-ish` is also having strong nuance in this game. totally worth the money and time 10/10 (Haven't finished the story yet) thoughts after completing the game: [spoiler] 1. Last 30 days before boss, the game is more like grindy, as before every boss game / dungeon is balanced. I kinda have mixed feeling about this, as the game tries to make things easier as the story comes to final conclusion 2. Some plot twist but can be predicted but still got element of surprise 3. The game will *not* punish you for not using the time `efficiently`, as you have full 30 days later in the game, to do things [/spoiler] 4. fun game overall, literal `fantasy`
👍 : 3 | 😃 : 0
Positive
Playtime: 5437 minutes
great game atlus :DD i give 9.5/10 i like story and strohl is bestest i think you should make better dungeons next time >_< 1st one was good and 4th i didnt have problem with like others but others and side dungeons a bit iffy :(( and have the class system be more meaningful in endgame looking forward to sequel :)))
👍 : 10 | 😃 : 1
Positive
Playtime: 7840 minutes
This is partly a visual novel with tons of dialogue. I mean hours of text saying the same thing over and over. You might have two hours of just text and not even be able to save. The characters are very one dimensional but I still ended up caring for them. The combat is pretty good but I often found it frustrating. This is a JRPG and visual novel so know that going in. This is a very long game and the story is not great. I still enjoyed it and recommend it as long as you know what you are getting into.
👍 : 6 | 😃 : 1
Positive
Playtime: 7496 minutes
I recommend Metaphor: ReFantazio because it has deep turn-based RPG mechanics, an interesting story, and decent combat. Metaphor: ReFantazio is set in a richly imagined kingdom on the brink of political transformation. You embark on a journey of self-discovery, forging bonds and mastering powerful Archetypes in a world shaped by myth, conflict, and identity. The combat system offers a fresh spin on traditional turn-based gameplay. The visual style makes nearly every scene feel like a piece of art. The story explores meaningful themes in a world full of history and political tension. The game isn’t perfect though, as its complex systems and steep learning curve may be overwhelming for some players. My biggest complaint is that the game encouragiles rigid, optimal party compositions, which can restrict creativity and make certain battles feel overly dependent on specific builds.
👍 : 6 | 😃 : 0
Positive
Playtime: 14608 minutes
Basically a fantasy/dystopian setting with Persona gameplay. Spend time with friends during free time, explorer dangerous areas (and grind levels), follow a deadline to complete a certain objective. The biggest complaint I can make is that leveling a archetype on one party member should have given access to subsequent archetypes on all party members.
👍 : 7 | 😃 : 0
Positive
Playtime: 618 minutes
This game is great. The visuals are clean and pretty, the combat and gameplay is fun, the characters are good, the music is on point as expected from ATLUS, and the plot hooks you in pretty early on. It's a great setup for what is probably an amazing game. However I have a deep rooted issue that completely ruins this game for me. There is a complete lack of accessibility settings or any equivalent. It may not be a big deal for others, but I have bad eyesight, and this game strains my eyes more than any other game I have ever played. Be it the constant particles in the air, or the always moving UI, it's a recipe for disaster for my eyes and I cannot do anything about it. I'm not the only person that deals with this either. The lack of accessibility settings has always been something I've noticed in ATLUS games, however I have never struggled without it until now. It just seems ridiculous that in 2024 and now 2025, there aren't any accessibility settings whatsoever. I physically cannot play this game unless something is changed.
👍 : 7 | 😃 : 0
Negative
Playtime: 6904 minutes
This is one of the few RPG games that I have finished since 2017/18. Since then I barely played any single player games that would take like more than 25 hours to finish. So honestly, I LOVED playing this game more than anything recently. The world and the setting is unique. The story is fun all the way through. The combat is not tedious. Therefore, I highly recommend this game.
👍 : 13 | 😃 : 2
Positive

Metaphor: ReFantazio Steam Achievements

Metaphor: ReFantazio offers players a rich tapestry of challenges, with a total of 44 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

The Traveller

Acquire all achievements.

Coronation of the King
Allies United
Out of the Fire
Calamity Averted
Dark Truths
On Knife's Edge
History Untold
Mission Accomplished
Skybound Hope
Closing the Book
Star Shatterer
Archetype Adept

Master an Archetype.

Archetype Hero

Master all the Archetypes with the protagonist.

His Majesty
United Front

Use a Synthesis skill for the first time.

Teamwork Makes the Dream Work

Use 50 different Synthesis skills.

For Science!

Perform a Special Experiment.

Summon Mask Time

Create all summoning vessels and masks.

Stunning!

Stun an enemy.

Tactical Strike

Inflict ambush damage against stunned enemies 100 times.

What's Yours is Mine

Steal an item from an enemy.

Money is Power

Spend a total of 100,000 reeve using skills that consume money.

Stray Elements

Defeat 10 Elmentas.

No Mercy

End 50 battles without taking damage.

All That Glitters

Make all possible gold beetle item exchanges.

Hey, Listen!

Consult Gallica 100 times.

Shake on It

Obtain a Follower.

Hearts as One

Max all Follower ranks.

King of Cuisine

Make all recipes.

Monster Hunter

Subjugate a bounty.

Help Anyone in Need

Complete all quests.

Blessed Power

Purify a piece of equipment.

Shrewd Shopper

Buy an item on discount.

Globetrotter

Visit all towns.

Worldly Wisdom

Unlock the entire map.

Vista Viewer

Collect all drawings of the journey.

Debate Me

Win debates against all candidates.

Coliseum Champion

Win 30 consecutive Gold Class battles at the coliseum.

Sword Surfer

Travel a significant distance by blade-riding.

Chef in Training

Help cook a meal at the inn with Maria.

Entrusted
At Your Own Risk

Successfully challenge the test of courage at the highest difficulty.

Bookworm

Finish reading all books.


Metaphor: ReFantazio Screenshots

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Metaphor: ReFantazio Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • Additional Notes: TBD

Metaphor: ReFantazio Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • Additional Notes: TBD

Metaphor: ReFantazio has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Metaphor: ReFantazio Videos

Explore videos from Metaphor: ReFantazio, featuring gameplay, trailers, and more.


Metaphor: ReFantazio Latest News & Patches

This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Prologue Demo Patch
Date: 2024-10-01 00:07:37
👍 : 541 | 👎 : 18
Prologue Demo Patch 1.02
Date: 2024-10-05 00:21:06
👍 : 861 | 👎 : 20
Patch Notes 1.03
Date: 2024-10-18 20:42:22
👍 : 2842 | 👎 : 197
Patch Notes 1.09
Date: 2024-11-01 00:01:25
👍 : 2256 | 👎 : 98
Patch Notes 1.0.11
Date: 2025-01-15 00:03:08
👍 : 969 | 👎 : 30


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