Lies of P
1 989

Players in Game

267 😀     22 😒
84,70%

Rating

Compare Lies of P with other games
$35.99
$59.99

Lies of P Reviews

Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
App ID1627720
App TypeGAME
Developers
Publishers NEOWIZ
Categories Single-player, Full controller support
Genres Action, RPG, Adventure
Release Date18 Sep, 2023
Platforms Windows, Mac
Supported Languages Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Polish, Italian

Lies of P
289 Total Reviews
267 Positive Reviews
22 Negative Reviews
Very Positive Score

Lies of P has garnered a total of 289 reviews, with 267 positive reviews and 22 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Lies of P over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3629 minutes
This game is soooo good, it beats out a few fromsoft titles even. The game just has a lot of interesting ideas and things to add to the genre. I'm really looking forward to the dlc and i hope this game has a lasting impact, because it definitely deserves it.
👍 : 1 | 😃 : 0
Positive
Playtime: 2237 minutes
[h1]Lies of P – A Worthy Soulslike with Its Own Identity[/h1] [h2]A Solid 9/10 – Engaging Combat and Thoughtful Progression[/h2] Lies of P is one of the best Soulslike games outside of FromSoftware. The combat is weighty, deliberate, and deeply satisfying. Every attack feels impactful, and learning enemy patterns is rewarding. The game's progression systems—Legion Arms, P-Organs, and upgrade currencies—are all well-designed and meaningful, making each level-up feel important rather than incremental. [h2]A Slow Start, But a Thrilling Finish[/h2] The early hours are a little slow and easier than expected, but the game ramps up well, leading to some incredible late-game bosses. These fights are challenging, well-tuned, and varied, making for an intense and rewarding final stretch. [h2]Optimized and Well-Designed, But Visually Dated[/h2] The game runs [b]smoothly[/b] on PC and feels well-optimized. However, visually, it looks like a polished PS4 game or a late Unreal Engine 4 title. While the art direction is great, it doesn’t quite push the boundaries of current-gen graphics. [h2]A Great Story with Exciting Hints for What’s Next[/h2] The story is engaging with some surprising moments, and the way it hints at future content has me [b]excited for the DLC[/b]. The worldbuilding is strong, and while it’s familiar in many ways, it still manages to carve out its own identity. [h2]Almost FromSoft-Level, But Missing a Little Magic[/h2] While Lies of P is an amazing game in its own right, it doesn’t quite reach the level of FromSoftware’s best. There’s a certain intangible magic that’s missing—but it’s incredibly close. [h2]Final Verdict[/h2] If you’re a fan of Soulsborne games, this is an [b]easy recommendation[/b]. It’s challenging, rewarding, and one of the best in the genre outside of FromSoft itself.
👍 : 1 | 😃 : 0
Positive
Playtime: 2260 minutes
A perfect addition to the soulslike genre. Gorgeous story, fantastic frenetic combat, refreshing mechanics and setting. If you like RPGs and/or soulslikes this is a must-play
👍 : 2 | 😃 : 0
Positive
Playtime: 6735 minutes
One of the best games I have ever played. I fell in love with this game since the first time I played, it was just too good. I was already a lover for souls games but Lies of P hit me as much as Bloodborne did and im absolutely obssessed. I love everything about this game, the graphics, the characters, the story and the combact. I absolutely love the combact in this game, it made me realise how much i love the parrying combact style and lets not even talk about the weapons designs because those are just absolutely gorgeous. Obviously there were times where i raged...coff coff, laxasia...but it never made me stop loving this game. Absolutely reccomended to anyone if they are fans of souls games. Ive also seen some people complain about the fact that Lies of P is not open world and is more linear but to be fair I preferred this...I usually get lost in other games which are open world and Lies of P is straight forward of where it wants you to go and I really appreciate that. The story is absolutely stunning and im so interested in knowing more about it! I cant wait for the DLC to come out, i would spend anything for more Lies of P content!
👍 : 1 | 😃 : 0
Positive
Playtime: 1019 minutes
This is not my first time playing this game, though first playthrough on Steam. I initially did not like this game. While I think it did a lot well, I thought it was held back too much by some decisions it made throughout the game. But, Lies of P is why I will always tell people to always give a game another chance, especially if it's on your mind. You truly never know if you'll find yourself doing a 180 and falling in love with a title. I will say, the music I'm quite hit-or-miss on. I find the boss tracks to be alright, but I don't think they're quite memorable once you're finished with a fight. However, the music during fights are quite good in the moment. With that said, there are records in the gamer. These I find rather charming and a breath of fresh air whenever you listen to them. Lastly, the sound effects are all sharp and perfection. Every hit has a crunch to it that just sells the action. The grinding to restore durability. The way an enemy's sounds emanate from it. Every little thing just sells everything that much. The visuals are glorious. The environments are breathtaking and I find myself stopping once in a while to just take it all in. I love how oil splashes on you, mimicking blood all over yourself. How your body twitches based on humanity, growing less depending on the actions taken. Plus, the enemy designs are truly wonderful. Overall, the visuals help heighten the journey. I find the story to be rather enjoyable, to be brief. Many souls-like titles tend to lean on the cryptic nature of their lore. However, while it's okay to have some hidden lore throughout, you still need a thread to make a player want to keep going. And while it isn't the most mindblowing, I find the story you playthrough rather enjoyable. The gameplay is phenomenal. Even when I played the first time, I always found myself drawn into the gameplay. It has the souls-like quality people can jump into, yet also blends in a stricter parry system than Sekiro. Perfect parrying not only destroys an enemy / bosses stagger bar, but also can destroy weapons as well. Having a means to always recharge weapon durability and implementing it in a rather creative way. All the items I found myself using more than other games in this sub-genre. Plus, the weapon customization which means you can mix-and-match a weapon to make the perfect one for you. There are so many mechanics that all blend for such a truly remarkable experience! [spoiler]One of the major things that, while I was able to move past it now, is still an issue for me. Most bosses are multi-health bar boss fights. For one, this eliminates how special those fights can be. For example in Dark Souls 3, not counting DLC, there are a total of 3 bosses. Lies of P has 6. By the fourth, it's not as special anymore and becomes more of a hassle. I did finish these bosses much easier than my first playthrough, but not bringing this up would be doing a disservice. This is just a heads-up![/spoiler] It isn't unusual for me to replay a game to see if I still enjoy the game. However, those are games from my past, 15+ years ago, or longer. Lies of P is definitely not one of those games. And yet I found myself drawn in, wanting to give it another shot and I'm glad I did. Lies of P may be one of the best in the sub-genre which exploded of the past several years. It has it's hiccups, but, overall, does stand out in a sea of titles. I would say to possibly look for it on sale, but I also would say to snag the game if it piques your interest. It's a wonderful game and I look forward to seeing what the team does next!
👍 : 1 | 😃 : 0
Positive
Playtime: 1458 minutes
Might as well be a Fromsoft game with how high quality it is, great story and smooth combat, would 100% recommend picking it up if you have the chance.
👍 : 1 | 😃 : 0
Positive
Playtime: 2937 minutes
Definitely a worthy competitor to the fromsoft games. While certainly not without it's flaws and share of Jank, the developers of Lies of P have proven themselves more than capable of making a damn good knock-off of the beloved Souls games. The few innovations they do have over the games that inspired it are also quite interesting, even if I often forget to use all of the tools at my disposal. I'd say the only downside is how annoying Gemini's voice is, but even that tones down over time. Definitely worth a look if you're like me and have thousands of hours in Fromsoft games and need something to help scratch that itch.
👍 : 5 | 😃 : 0
Positive
Playtime: 1957 minutes
One of, if not the best soulslike I have ever played. Not a single thing is off in this game. There is no big flaw, no section that I dislike, no mechanic that needs refining. This game innovates on almost every fundamental aspect of the souls formula, and doesn't miss a single mark. The bosses are at worst enjoyable and at best fun, deep, espectacular fights that force you to think strategically and use every tool in your arsenal. The combat is very satisfying thanks mainly to the great selection of weapons and the absolutely perfect parry mechanic. But coming from fromsoftware games the biggest compliment I have for this game is how understandable the story is while retaining that sense of mystery that make soulsborne games so unique. Perhaps the biggest complaints I have is that the level design a a bit too strightforward, even more so than in dark souls 3. Lies of Peak is defenetly worth a try if you even remotely like this kind of game.
👍 : 2 | 😃 : 1
Positive
Playtime: 4173 minutes
After Elden Ring, I had given up on finding a good game in the souls/souls-like genre, but this one made me believe. My personal take on Lies of P would be that the game is insanely good, barring some minor flaws (considering the playerbase to consist of both veterans and newbies). [h3]The Pros:[/h3] [b]1. Story & Voice Acting[/b] - First, the story, which was super gripping and had me guessing on the motives of the main players till the end of my first play through. - [spoiler]The DLC tease at the end of the credits has me really exited for what's to come next. [/spoiler] - Each-and-every NPC is fully voice-acted, and have their own stories which have been laid out mesemerisingly. - The quality of the voice acting and interconnectedness of each NPC's story with that of P made for really great immersion, and I ended up really caring for each one of them - [spoiler]The lie system in the gane and the effects it had on the story and ending were also immensely enjoyable[/spoiler] [b]2. Theme[/b] - As with all other souls-likes, the overall theme of Lies of P was dark and melancholic, but the setting and lore felt super unique which had me hyped for the gane well before its release. - This game's the closest we get to Bloodborne on PC, and will surely be a classic in the genre of lovecraftian horror games. [b]3. Combat[/b] - Very fast-paced, very smooth, extremely enjoyable. - I loved the variety of ways we could combine weapons and legion arms to tackle the game in different manners. - The game really rewards parrying perfectly and overall the implementation of the fast-paced style was right down my alley. LOVED IT!!! [b]4. Music[/b] - See, I'm a huge music buff, so whenever a game features good OST, it gets brownie points from my end. - In the case of Lies of P, I was robbed of all my brownies. - Really loved all the tracks that we received as collectibles that could be played. - Also loved the overall music of the game, especially the part right at the end [spoiler]after deciding what to do with Sophia.[/spoiler] [h3]The Cons:[/h3] [b]1. Combat[/b] - I know most of you will be confused seeing this mentioned under both pros and cons, but it definitely belongs in both. - As mentioned earlier, the combat is super fast-paced (which I loved), but some fights are overtuned which make it impossible to "reflexively" respond to some enemy moves (instead having to respond to visual cues due to the actual attacks being faster than a person's average response time). - 70-80% of the game felt pretty easy, with random difficulty spikes at some end-games bosses, especially the last. - All builds don't work well with all enemy types due to the way combat works, and it seems to favour technique (dexterity) focused builds more. [b]2. Online Elements[/b] - A bit of a stretch, but I would've personally loved to be able to play this co-op with a friend. [h3]Summary:[/h3] I can confidently say that Lies of P hits the single digit ranks among my all-time favourite games, and that's saying something since I've played a lot of games. Overall I really liked the combat and music of the gane, with bonus points for the unique setting and lore. For fans of the souls-like genre, Lies of P is a MUST TRY from my end!
👍 : 11 | 😃 : 0
Positive
Playtime: 5560 minutes
lies of p is the first souls-like i've played that both successfully leans on familiarity [i]and[/i] stands out as its own unique piece of work. the environment is absolutely stunning and varied, dripping with lore that rewards the careful viewer, and changes depending on time of day or where you are in the game progress-wise. with a compelling narrative, it is truly a masterclass in adaptation. lies of p also improves upon the souls formula by providing quality of life updates to NPC quest lines - demystifying progression and alleviating fears of "missing something". the boss designs and OSTs are incredible. i could truly go on all day about how wonderful this game is so i'm going to stop myself there and leave the rest up to you to discover! with that being said, i do have a few critiques - most of them falling under the umbrella of accessibility issues. descriptions that you have to prompt to appear [i]disappear[/i] entirely too quickly (and i'm a fast reader). NPC indicators on the stargazer menu only show when you are able to progress their quest but not necessarily when NPCs have new dialogue. i missed a good bit of lore on the first play by skipping through dialogue because i thought the game would alert me every time there was something new to be said. the spotlights in [spoiler]king of puppet's[/spoiler] arena are disorienting and there are a few other fights where "dust" is kicked up, making it difficult to read the boss's next move. later in the game, one fight in particular feels completely unbalanced unless you use a specter (absolutely nothing wrong with this - i just like to force myself to learn the dance solo). all in all, lies of p will be a game that i return to again and again, and i'll be trying to convince everyone i know to do the same. 9/10.
👍 : 27 | 😃 : 0
Positive
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