ELDEN RING
45 256

Players in Game

3 575 😀     1 316 😒
71,30%

Rating

Compare ELDEN RING with other games
$59.99

ELDEN RING Reviews

THE NEW FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
App ID1245620
App TypeGAME
Developers
Publishers Bandai Namco Entertainment, FromSoftware Inc.
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Steam Trading Cards
Genres Action, RPG
Release Date24 Feb, 2022
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Spanish - Latin America, Polish, Thai

ELDEN RING
4 891 Total Reviews
3 575 Positive Reviews
1 316 Negative Reviews
Mostly Positive Score

ELDEN RING has garnered a total of 4 891 reviews, with 3 575 positive reviews and 1 316 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ELDEN RING over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 14083 minutes
First Souls-like game. Fell in love. I'm someone who loves a competitive challenge whether it is PvP or PvE. This game has both in spades. After 200 hrs I went back and completed the Souls trilogy, they were fun but ER is all their great aspects and more in one. The game has tons of replayability on new characters or continuing characters in New Game+. The base game alone gave me 200+ hrs of enjoyment. At the time of this review I've put 34 hrs into DLC and I feel confident in saying I see myself getting another 100-200 hours in DLC alone. I will say the game is not for faint of heart, it is challenging (not the hardest game ever though, dont be fooled), but if you're willing to try and learn the game mechanics, once it clicks, it'll be hard to get off. Many times the $60 price tag given to a title is rarely worth it, but this game is worth $60 and 100% worth a pickup on sale.
👍 : 1 | 😃 : 0
Positive
Playtime: 12777 minutes
The only Fromsoftware game that I enjoyed and COMPLETED. Adding open world formula was the best choice on their part, hoping to see a more innovative approach on their future projects besides Nightreign.
👍 : 1 | 😃 : 0
Positive
Playtime: 9604 minutes
Ok i bought this game for 40 dollers and i had to spend 200 dollers on other things due to rage. However its a good game when you learn to dodge every attack and know every time you can attack without getting hit. Any ways Rip monitor and headset.
👍 : 3 | 😃 : 3
Positive
Playtime: 12820 minutes
Elden Ring is not merely a video game, but a transcendental experience—a masterwork woven with the threads of legend, artistry, and meticulous craftsmanship. From the moment one steps into the Lands Between, it becomes clear that this is a world of staggering depth and beauty, one that beckons players not merely to explore, but to immerse themselves in its very soul. At the heart of Elden Ring lies a narrative that is both haunting and elusive, painted in the broad strokes of myth yet rich with subtle intricacies. The collaboration between Hidetaka Miyazaki and George R.R. Martin has birthed a world filled with lore that never overpowers, but instead entices curiosity. The story unfolds not through overt exposition, but through atmospheric hints and environmental storytelling, compelling players to unearth secrets on their own. It is a tapestry of broken kingdoms, forgotten deities, and cosmic forces, where each discovery—whether in the form of a cryptic message, an abandoned structure, or a fleeting encounter—feels like a revelation. The artistry in Elden Ring is breathtaking. From the serene grace of the golden trees in the liminal dusk to the oppressive, yawning voids of desolate catacombs, the game paints its landscapes with a brush that is both grand and intimate. Each area, no matter how bleak, feels alive—teeming with possibility, steeped in history, and imbued with a melancholic beauty that mirrors the world’s fall from grace. It is a visual feast, where even the most innocuous detail—the curvature of a shadow, the scattering of fallen petals—carries the weight of meaning. The gameplay itself is an evolution of the meticulous design that FromSoftware has become synonymous with, refined and expanded into an open world that feels boundless yet intimately connected. Every encounter, whether against a towering boss or a subtle ambush in a field of flowers, is a testament to the precision of its mechanics. The difficulty, while legendary, is never unfair; it is an invitation to grow, to learn, to rise above adversity through patience, strategy, and resilience. And through it all, there is a profound sense of agency. The world does not hand you your path—it challenges you to carve your own. Perhaps most remarkable of all is the game’s ability to evoke a feeling of quiet reverence. Elden Ring is not a game that rushes; it exists in its own deliberate pace. The slow, rhythmic exploration of its vast expanses—interrupted by fleeting moments of terror, triumph, and wonder—gives rise to a sense of time itself being altered. In a world that often demands constant motion, this game asks players to stop, to look, to feel. In conclusion, Elden Ring stands as an unparalleled work of art. It is a testament to the enduring power of the medium, proving that video games are not mere diversions, but can be profound expressions of creativity, vision, and emotion. It is a world to be revered, a journey to be savored, and an experience that will linger long after its final chapter is written. To play it is to witness not just a game, but the unfolding of a masterpiece.
👍 : 11 | 😃 : 0
Positive
Playtime: 20457 minutes
[h3]It Can Hardly Be Overstated What A Colossus Of A Game This Is[/h3] This is undoubtedly the pinnacle of From Software's work, cutting edge gaming, the tippy top of RPG type gameplay, the most refined formula the souls genre has ever been, -and it is [b]NOT close![/b] This is basically the game of games for fantasy RPGs. I struggle to think of another game so mesmerizing and mysterious in it's approach, so impressive in it's scenery & setting, so deep in combat mechanics, but so simple of a concept, that it can almost appeal to pretty much anybody from a casual to a min/max tryhard player in every sense of the imagination. [h3]This Game Takes You On An Unforgettable Ride[/h3] You can think of this as a Lord Of The Rings novel made into a game. It is that big and it is actually living up to that kind of an expectation. The hype seems too big, but it will most certainly surprise you with the lengths that they went to. It's a [b]behemoth[/b] of a game and I still am in awe of it after all this time. When you consider that a group of people have made this... sitting in front of a computer for years, tweaking things, writing code, imagining things from scratch. Somebody dreamt this up out of nothing and put all of their soul into it to make it a reality. It is a miracle created from human consciousness. We are so lucky to have it, to get to experience it and for it to be this satisfying. The fantastical scenery and soundtrack have stayed with me, crossing my mind every now and then, because of how immersive it all is. A combination so ethereal and awe-inspiring, that it makes Hollywood Blockbusters pale in comparison. [h3]The Downsides That Should Be Named[/h3] Overusing certain assets, copy & pasting a few side bosses in the dungeons, vast areas where you might expect to find more and sometimes don't get rewarded after walking to the end of it. Many people have called these things lazy development and I'd agree with that. Everybody perceives it differently, but I'd say 10-15% of the game is done like that. The company has only so much time and money they can keep investing before something needs to come out and make money, so considering how insanely polished this game is in all the other areas, I can't dare to imagine what this would have become, had they given it another year of polishing it. Saturating a few areas a bit more with some small rewards, more mobs or dungeons, maybe more quests. Who knows. But the fact that this is the only legitimate criticism that I think is valid, sort of proves that they could have done it even better. The rest of the game is filled to the brim and decked out with a variety of bosses and mobs, environments, equipment and everything that seems so new, fresh and innovative. They stole only from themselves to make up on time and meet the deadline. [h3]Conclusion[/h3] If you don't like this game at all, the chance of it being you and not the game is most certainly over 90%. Maybe even higher. I might be exaggerating, but if you can't see the immaculate beauty in this game, then we are just not living in the same world, I guess. I can hardly contain my love and passion for it. This game is the result of what happens when an exceptionally talented group of people actually get close to perfection. The Shadow of the Erdtree DLC actually even one-upping everything I mentioned once more, which I don't think anybody thought was possible, but they did it. It is also so big it could be its own game. What a time to be alive...
👍 : 3 | 😃 : 0
Positive
Playtime: 11709 minutes
this game takes you back to old times when arcade and strategy games were a thing but also give you latest game play and open world RPG mechanics. The graphics are stunning, the combat feels awesome, the progression system is one of best in its class and many more. You will enjoy it, even if you'r not a SOULS fan.
👍 : 5 | 😃 : 0
Positive
Playtime: 33199 minutes
Elden Ring Elden Ring is a masterpiece that combines rich storytelling, expansive world design, and exhilarating challenges. From the moment you step into the world of the "Lands Between," you'll experience a sense of adventure and wonder. The environment design is so detailed and artistic that every corner is filled with intricate details and hidden secrets. The gameplay mechanics are smooth and challenging, with each new enemy and level requiring unique strategies and skills. The character progression system also allows players to customize their playstyle and have a unique experience. The game's story, penned by Hidetaka Miyazaki and George R.R. Martin, is complex and captivating, with each new discovery adding more layers to it. The freedom of choice in deciding your path and making decisions adds depth to the game experience. From stunning graphics to excellent music and sound design, Elden Ring is an unparalleled experience in every way. If you enjoy difficult games with deep stories, Elden Ring should not be missed. This game will engage you for hours, with every moment filled with challenges and surprises.😁😁
👍 : 15 | 😃 : 0
Positive
Playtime: 6783 minutes
Elden Ring is the first FromSoftware game that i actually played and i enjoyed it a lot but its not a perfect game by any means, I would rate it a strong 8 out of 10. There are a lot of things the game does right and well but it has its short comings too Pros; Really good boss designs Art style of the game fits it very well and looks really good A lot of different viable builds and playstyles A Big map thats actually filled with content and is not empty There are some really good quest lines if you follow and pay attention to them Progression system most of the time feels rewarding Cons; Game repeats itself too much, you fight the same bosses over and over again, dungeon layouts are almost identical with only difference being their gimmick or the enemies inside of it There are a lot of weapons and spells in the game but a lot of them are not viable at all or different versions of the same thing Game practically forces you to play it at new game+ and finish it again if you want to get your hands on all the weapons and drops etc.. for collection purposes or to try them out. you can't get everything in a single playthrough Performance is not good, idk how they locked the game to 60 fps on all systems and still did this poor of an optimization job Keyboard and mouse controls for the game is outright criminal, game tells you to not even bother and go buy a controller. i played through and finished the game with K&M and it was annoying Camera controls for certain fights and enemies are horrible Side quests are really really easy to miss out and they have some absurd lock outs, "oh you dared to explore in this open world game and found a boss we didn't wanted you to fight yet ? 1/3 of the quests are no longer completable" Game has a decent story but you need to go out of your way to find it, game gives you small pieces of information and expects you to piece it together if you care about lore, if not just go "unga bunga me find boss me kill boss" and you'll be fine Coop system is better than what it was before compared to other fromsoftware games but its still not good, its still a pain if you want to play through the game with your friends and you constantly have to summon each other back into the world and there are some areas you can't even summon and have to play solo, this is not brought up a lot as a negative because fromsoftware fanboys have no friends Overall i don't want the size of the cons list to make it feel like i hated the game or didn't enjoyed it or something, Elden ring by all metrics a really good game and i enjoyed it a lot, i kept the pros list short because it does those pros really really well
👍 : 8 | 😃 : 2
Positive
Playtime: 3916 minutes
[h3][i]ELDEN RING[/i] | Perfect Game Review [/h3] (100% Completion at 65.3 Hours) [hr][/hr] I went into [i]Elden Ring[/i] thinking it was just [i]Dark Souls[/i] on a horse. Instead, I experienced epic battles in breathtaking open worlds, my friend screaming every time we got invaded, and dying to gravity more than any actual enemy (I hate parkour). I have a confession to make: I’ve never really played a [i]Dark Souls[/i] game, but having completed [i]Sekiro[/i], [i]Remnant[/i], and [i]Hollow Knight[/i], I still consider myself a souls-like gamer. So when my friend mentioned seamless co-op was possible in [i]Elden Ring[/i] thanks to a popular mod, I jumped in and experienced a masterpiece. [b]Gameplay:[/b] Whether you’re dodging tough bosses like a pro, getting knocked off your horse by a random minion, or spending hours customising your character’s face just for it to be hidden under a hideous headpiece (totally me), the possibilities are endless in this wonderfully crafted open world adventure ★★★★★ [b]Graphics:[/b] The world of [i]Elden Ring[/i] is absolutely breathtaking… but if you pause to admire the view, don’t be surprised if you get obliterated by a catapult or drop kicked into oblivion by a giant bird ★★★★★ [b]Sound:[/b] From beautiful melodies to thunderous battle themes, the orchestral score perfectly captures the world’s grandeur. Every swing, spell, and footstep adds to the immersion, making the Lands Between feel truly alive ★★★★★ [b]Story:[/b] The side stories and world-building can be captivating, and I enjoyed interacting with the game’s many fascinating characters. However, the main plot can feel vague and underwhelming at times. And unless you have a PhD in [i]Elden Ring[/i] lore, expect to piece things together slowly through item descriptions and cryptic NPC dialogue ★★★★☆ [b]Replayability:[/b] With multiple possible endings, new game plus, dozens of secrets, hundreds of bosses, and insane build variety, there’s plenty to explore in the Lands Between. And then just when you think you’ve seen it all, [i]Elden Ring[/i] whispers, “Have you tried dual-wielding great hammers?” ★★★★★ [b]Final Thoughts:[/b] Like any souls-like game, expect to rage nonstop. The difference? This time, you get to decide whether to die miserably on foot, on horseback, or with your equally doomed friend by your side. Would I recommend [i]Elden Ring[/i]? Only if you're ready for a stunning but punishing adventure—and the chance to put a ring on a lunar princess, even if she immediately ghosts you. [h3]Overall Rating: 10/10, would set a massive tree on fire and seize the throne again.[/h3]
👍 : 66 | 😃 : 3
Positive
Playtime: 8348 minutes
FYI- I finished the main game then I posted this review there is a lot of side content left This is the most fun I ever had with a souls game its not super hard its not easy either... It took me 91 hours to beat the main story I did a lot of side stuff too.. I Think its a great entry point for someone who has never played a souls game before... This game guides you, humbles you and teaches you... The open world is beautiful and filled with Skyrim like dungeons with a boss waiting in the end.. I am gonna finish the side stuff now find awesome weapons and armour level them up and try different combinations then i'll maybe get the expansion for the price its an amazing game YES! I would recommend it 9/10
👍 : 105 | 😃 : 6
Positive
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