
64
W grze
2 014 😀
119 😒
90,00%
Ocena
$29.99
Recenzje The Legend of Heroes: Trails in the Sky the 3rd
Pół roku po Trails in the Sky SC ojciec Kevin Graham podejmuje się rutynowej misji w imieniu Kościoła Septian. On i jego partner zostają zanurzeni w świecie, który przestrzega nienaturalnie surowego zestawu zasad i jest tak samo chętny do otwierania starych ran, jak i trzymania ich za zamkniętymi drzwiami.
Identyfikator aplikacji | 436670 |
Typ aplikacji | GAME |
Deweloperzy | Nihon Falcom |
Wydawcy | XSEED Games, Marvelous USA, Inc. |
Kategorie | Single-player, Osiągnięcia Steam, Steam Cloud, Częściowe wsparcie kontrolera, Karty kolekcjonerskie Steam |
Gatunki | RPG |
Data premiery | 3 Maj, 2017 |
Platformy | Windows |
Obsługiwane języki | English |

2 133 Łączna liczba recenzji
2 014 Pozytywne recenzje
119 Negatywne recenzje
Bardzo pozytywna Ocena
The Legend of Heroes: Trails in the Sky the 3rd otrzymał łącznie 2 133 recenzji, z czego 2 014 to recenzje pozytywne, a 119 to recenzje negatywne, co daje ogólną ocenę „Bardzo pozytywna”.
Wykres recenzji
Powyższy wykres ilustruje trend opinii o The Legend of Heroes: Trails in the Sky the 3rd na przestrzeni czasu, ukazując dynamiczne zmiany w odbiorze gry przez graczy wraz z wprowadzaniem nowych aktualizacji i funkcji. Ta wizualizacja pomaga zrozumieć odbiór gry i sposób, w jaki ewoluowała.
Najnowsze recenzje Steam
Ta sekcja przedstawia 10 najnowszych recenzji {name} na Steam, prezentując mieszankę doświadczeń i opinii graczy. Każde podsumowanie recenzji zawiera całkowity czas gry oraz liczbę pozytywnych i negatywnych reakcji, wyraźnie ukazując opinie społeczności.
Czas gry:
5181 minut
Great game, awesome series.
👍 : 0 |
😃 : 0
Pozytywna
Czas gry:
6380 minut
[h1] Phantasma’s Lore-Filled Labyrinthine Pilgrimage [/h1]
This enigmatic journey through Phantasma, a surreal dimension conjured by a mysterious artifact, serves as the culminating chapter of the Liberl arc in The Legend of Heroes: Trails in the Sky the 3rd. The game shifts focus from the sprawling adventures of its predecessors to a dungeon-centric structure, weaving deep character backstories through magical "Doors" that unlock the secrets of Zemuria’s beloved cast. It demands familiarity with Trails in the Sky FC and SC, acting as a narrative bridge to future entries like Trails of Cold Steel. Compared to its predecessors, it trades open-world exploration for a more confined, introspective tale, prioritizing lore over expansive travel.
[h1] Phantasma’s Trials [/h1]
The core of this adventure revolves around navigating a series of interconnected dungeons within the otherworldly Phantasma, where participants control a party of characters through grid-based, turn-based combat encounters. Battles utilize a refined orbment system, allowing customization of magical and statistical abilities by slotting quartz into character-specific grids, with each character possessing unique crafts and S-Craft abilities for strategic depth. Exploration involves traversing multi-layered dungeons, solving environmental puzzles, and unlocking fast-travel points to revisit areas efficiently. The game introduces a "Doors" system, where specific portals—Moon Doors and Star Doors—trigger extended cutscenes or mini-stories that expand on character histories and world lore. A comprehensive in-game map and adjustable difficulty settings streamline navigation and combat, respectively, catering to varying skill levels. Compared to Persona 5’s blend of dungeon crawling and social simulation, this game focuses more heavily on combat and narrative vignettes, with less emphasis on open-ended exploration.
[h1] Blessings of the Goddess [/h1]
The narrative depth shines through the Doors system, delivering poignant, character-driven stories that flesh out the backstories of beloved figures, creating a rich tapestry for those invested in Zemuria’s world. Combat remains a standout, with its strategic turn-based system offering nuanced customization through orbments, rewarding thoughtful party composition and tactical planning. The soundtrack, a hallmark of Falcom’s craftsmanship, weaves emotional melodies and rousing battle themes that elevate every moment, rivaling the orchestral grandeur of Xenoblade Chronicles. Quality-of-life features, such as fast-travel points and an in-game map, streamline the dungeon-heavy structure, making navigation less cumbersome than in earlier titles. The expansive roster of playable characters allows for diverse team-building, with each member bringing unique abilities that encourage experimentation. The game’s ability to tie up loose ends from the Liberl arc while setting the stage for future entries creates a satisfying sense of closure and anticipation. The visual aesthetic, though dated, retains a charming retro sprite style that complements the series’ nostalgic tone. For fans of deep lore, the game’s focus on world-building rivals the intricate storytelling of Final Fantasy Tactics, making it a treasure trove of narrative rewards.
[h1] Shadows of Phantasma [/h1]
The dungeon crawler structure, with its repetitive hallways and recycled environments, can feel monotonous, lacking the vibrant, varied locales of its predecessors or contemporaries. The heavy reliance on prior knowledge of Trails in the Sky FC and SC makes the narrative inaccessible to newcomers, as many Doors and plot points assume familiarity with earlier events. Pacing suffers from the game’s focus on dungeon exploration over a cohesive, forward-moving story, often sidelining the main plot for extended side content that may not appeal to all. The dated PSP-era visuals, while charming to some, appear simplistic compared to modern RPGs, with limited animations and repetitive enemy designs that can detract from the experience.
[h1] Gospel of the Gralsritter [/h1]
This journey through Phantasma offers a unique, introspective chapter in the Trails saga, prioritizing deep character lore and strategic combat over the sprawling exploration of its predecessors. The Doors system delivers unforgettable narrative moments, though the dungeon-heavy structure may test the patience of those seeking a more dynamic adventure. For devotees of the series, it’s a rewarding pilgrimage that ties up the Liberl arc while laying groundwork for future tales. Those unfamiliar with the prior games may find its context-heavy story and repetitive environments a barrier to entry. It’s a fair value for fans seeking closure, though newcomers might hesitate without the full series context.
[h1] Grade[/h1]
8.7/10 - This score reflects the game’s masterful storytelling and refined combat, balanced against its repetitive dungeon design and niche appeal, best suited for those who’ve walked Zemuria’s paths before.
👍 : 3 |
😃 : 0
Pozytywna