Elemental Survivors Bewertungen

Grinden, sterben, aufrüsten, wiederholen in diesem automatischen Angriffs-Roguelite/RPG! Verwandle dich in einen feindlichen Blender mit deinen Lieblingsangriffen, die durch Ausrüstung, Gruppenmitglieder und Elementarentwicklungen verheerend werden. Überlebe und verdiene Edelsteine, um Gebiete, permanente Upgrades, Charaktere und gottähnliche Beschwörungen freizuschalten.
App-ID2180000
App-TypGAME
Entwickler
Herausgeber Samobee Games
Kategorien Einzelspieler, Steam-Erfolge, Steam-Cloud, Volle Controller-Unterstützung
Genres Gelegenheitsspiele, Indie, Action, Rollenspiel, Early Access
Datum der Veröffentlichung25 Aug, 2023
Plattformen Windows
Unterstützte Sprachen English

Elemental Survivors
1 Gesamtbewertungen
1 Positive Bewertungen
0 Negative Bewertungen
Negativ Bewertung

Elemental Survivors hat insgesamt 1 Bewertungen erhalten, davon 1 positive und 0 negative Bewertungen, was zu einer Gesamtbewertung von „Negativ“ führt.

Neueste Steam-Bewertungen

Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.

Spielzeit: 808 Minuten
Nice little retrostyle swarm-survivor game with a good portion of upgrades
👍 : 1 | 😃 : 0
Positiv
Spielzeit: 327 Minuten
Netter Retro-Pixel look, wie jedes Horde Survival Game wird es im laufe etwas voller, aber im Gegensatz zu anderen Horde Survival Daimaku Games nicht zu voll. Die Kombination der Helden sind gut abstimmbar durch die allgemeinen Stats, vor allem weil es auch immer beim Upgrade angezeigt wird, auf was die Auswahlmöglichkeit gerade Auswirkungen hat und was sie verbessert.
👍 : 0 | 😃 : 0
Positiv
Spielzeit: 6243 Minuten
Been a pretty fun game so far. My fav. aspect is clearly the retro theme. This title takes it further than just having some oldschool pixelart. Im always excited to see if games in this genre do something fun with their title menues somehow. This one appears to be some kids desk that we are looking at. Couldve been yours or mine back in the mid 90s plus possibly a cple yrs. Its got a gameboy that sadly seems to be just deco at this point. An MD player that serves as just that. It lets you acess the music player. Minidiscs... those were the days. Completely failed overpriced junk, and barely anyone used them. All i ever did was buy blank ones to make my own mix"tapes". IIRC i even had to buy yet another stereo set, bc i could only record via glassfiber. What a mess... And what a bunch of funsy memories such lil details can bring back. Thats why i like good retro stuff. Then theres a "fake nintendo" power magazine that lets you acess the usual menues. I kinda like that oldschool/retro looks and approach. You basically look into your gaming mag for the secrets etc. just like back in the days. What i am sadly missing, are some additional options. I wasnt even able to set my resolution as an example. Lack of certain QoL features in the options is always a 1st turn off to me when it comes to this genre. Most of the music is sadly not for me anymore. EDM basically. And not just the kind you would hear on your average mainstream radiostation. But also some actual club sounds. Even some elements, sound effects etc. originally coming from dutch and or german HC techno from the 90s. Thunderdome, resident-e and what not. Dutch/german HC/gabber/spdcore tunes and such. Theres also a lot of things labled J-Pop / E J-Pop / Cyberpunk /epic movie etc. but for me its mostly too agressive, too fast paced, too much bass. And barely anything chill and relaxing enough that i could "ignore" (at a lack of better words here) it to a point that would make it good background music. This is FOREground music so to speak^^ But if you are into fast paced tunes, there should probably be something in here that suits you just fine. The GFX are the usual 2D pixelart. I always prefered good pixelart over the kinda mobile game tier quality of 3D GFX some other titles in the genre offer. This title especially reminds me of how a lot of jrpgs in the gameboy/nes era used to look like. Except for better details such as far more colors, i guess the animations and such things ofc. Looking pretty good overall with that 8 bit touch. They even gave you a good old blue menue with white font that makes you think final fantasy and co once more. And who needs gold if you can have zil. Not a typo, they actually made it zil instead of gil, but the reference is clear enough. I like that kind of stuff. At some points, they even kinda slightly overdo it imo. Sometimes when you go from 1 screen to another, theres some effect rather than a straight switch. It looks like slow loadtimes, a benchmark rendering squares 1 by 1 til the screen shows the full picture. This can both be funny especially at 1st, but in some situations especially when it takes too long, its becoming increasingly annoying ofc. (EDIT: I wish there were a FEW more animations. And trust me im not asking for alot here. But a char that constantly looks in the same direction? Doesnt even face to the left/right when moving? I did play that kind of stuff on my C64. Trust me when i say im used to it and it was all good BACK THEN. And that was prolly before whoever made this game was born or able to walk. But thats just TOO much of the typical pseudo wannabe retro wave they are riding there even for my taste.) The game starts kinda slow. Ive felt better before in other titles somehow, but cant rly 100% say why yet. IMO theres just too little going on in the 1st few runs. Like being limited to only a FEW things you just max level in no time at all. 1st run 1st char, the guy only hits left/right, bc who doesnt love that type of skills. Sit down, your getting an F , NEXT... On the 2nd run with a clearly better char/skills i just stood there afk after 10 min. Except for kiting bosses every once in a while. 3rd char, half the bosses couldnt enter the screen. Could do with some balance i take it. Again, it might be par me somehow, but it felt a bit underwhelming for a start. And i meet far too many ppl these days, that would already refund at this point, so id prolyl make the 1st runs more exciting. The runs sadly come to a forced end once you beat the boss. I always prefer having the option to just stay til i decide to leave. There seems to be something called journey mode, where you start playing 1 map, and every minute the map changes into a different one. Sounds interesting, going to try that once i did some more unlocking. Will update/format as i keep playing.
👍 : 0 | 😃 : 0
Positiv
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