Azure Striker Gunvolt 2
1

Spieler im Spiel

48 😀     3 😒
80,69%

Bewertung

Azure Striker Gunvolt 2 mit anderen Spielen vergleichen
$19.99

Azure Striker Gunvolt 2 Bewertungen

App-ID1065180
App-TypGAME
Entwickler
Herausgeber INTI CREATES CO., LTD.
Kategorien Einzelspieler, Steam-Erfolge, Steam-Cloud, Teilweise Controller-Unterstützung, Steam-Sammelkarten
Genres Indie, Action
Datum der Veröffentlichung21 Jun, 2020
Plattformen Windows
Unterstützte Sprachen English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Portugal

Azure Striker Gunvolt 2
51 Gesamtbewertungen
48 Positive Bewertungen
3 Negative Bewertungen
Sehr positiv Bewertung

Azure Striker Gunvolt 2 hat insgesamt 51 Bewertungen erhalten, davon 48 positive und 3 negative Bewertungen, was zu einer Gesamtbewertung von „Sehr positiv“ führt.

Bewertungsdiagramm


Das obige Diagramm zeigt den Trend der Spielermeinungen zu Azure Striker Gunvolt 2 im Laufe der Zeit und hebt dynamische Änderungen hervor, die durch neue Updates und Features beeinflusst wurden. Diese visuelle Darstellung hilft, die Akzeptanz des Spiels und seine Entwicklung nachzuvollziehen.


Neueste Steam-Bewertungen

Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.

Spielzeit: 3666 Minuten
If you came from the first game, you will surely love this sequel that comes with tons of upgrades and quality of life features. Azure striker gunvolt 2 continues its story from the first game's good ending, this time you'll be able to play as copen, the story's anti-hero whose playthrough is more than just a palette swap of gunvolt; both may share the same bosses but their well-done routes are much different and even their stages' soundtracks are also different. I really loved the soundtracks, it feels as if themselves received upgrades, most of these soundtracks are graved in my memory and they also feel as if they fit in each stage's theme. I really like how most of Copen's soundtracks have some Synth instruments used in them to give some taste to his young scientist background. The visuals have received a huge upgrade from the first game, although it did annoy me sometimes that the story dialogue is played on the stage and takes a huge chunk of the screen, we have the choice to either disable or enable dialogues at will. Missions are now automatically activated, you don't need to manually activate them before starting a mission, which is one of the best QoL features we could ever receive, the crafting system is the same but with a small change : you don't need to craft the same item twice in order to upgrade it, instead : equip it and level it up through normal gameplay, I really like this approach but it's a bit slower in comparison to the old system, while the latter required a bit of farming through some RNG, so pick your poison. Copen's equipment gimmick is well done, giving you a limit on what perks you can equip and giving you also the ability to compress their "memory cells" in order to manage things easily, I like how it is quite different from gunvolt's, And that's not the only different thing about him, Copen pretty much plays like the original Mega man games in the rock-paper-scissors fashion: you get a boss weapon which can be a weakness to another boss. Due to the nature of having 2 playable characters, you would expect 4 endings, 2 bad endings and 2 good endings, the story is well crafted that both the 2 good endings are canon, and since there aren't really any plot changing collectibles, you get the good endings if you simply finish both playthroughs of Gunvolt and Copen, there is however a fifth ending with a much harder requirement, teasing the existence of the third game. The game comes packed with DLCs from the console counterpart, which is super neat, you get remixed versions of the levels you already played and depending on which level you chose, you can fight bosses from the first gunvolt game. Sadly the shovel knight bonus fight has been removed, for obvious reasons, and sadly the leaderboards function isn't present in the new port. I have the feeling that the way this game calculates the scoring has been casualized and made much more easy, on my first playthrough I could manage to get easy S/SS ranks on various levels. Speaking of levels they are well designed but they still keep think air of being straight forward, the absence of puzzles makes it a bit boring in comparison to the first game. There is a speedrunner mode which disables Prevasion, crafting and saving if you want some challenge. Sadly there is no auto-save function, all the saving is done manually and it kind of sucks because I see no harm in including it, I once lost around 40% worth of quests progress to this lack. Overall if you are a fan you will absolutely love it, if you are new to the franchise I think you might also enjoy it if you start here. I think I would recommend this game for what you pay for, you get around 40 hours of fun if you go for 100%. 10/10
👍 : 1 | 😃 : 0
Positiv
Datei hochladen