BioShock Infinite Reviews
App ID | 8870 |
App Type | GAME |
Developers | Irrational Games, Virtual Programming (Linux) |
Publishers | 2K |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards, Remote Play on Tablet |
Genres | Action |
Release Date | 25 Mar, 2013 |
Platforms | Windows, Mac, Linux |
Supported Languages | Portuguese - Brazil, Russian, English, Korean, Japanese, French, Italian, German, Spanish - Spain, Polish |
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3 599 Total Reviews
3 458 Positive Reviews
141 Negative Reviews
Very Positive Score
BioShock Infinite has garnered a total of 3 599 reviews, with 3 458 positive reviews and 141 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for BioShock Infinite over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1181 minutes
All-time favorite game of mine, loved it since the first second and recently bought it on pc because i sold my ps4. Def recommend it to people trying to play a story-filled FPS
👍 : 1 |
😃 : 0
Positive
Playtime:
12705 minutes
While sometimes a mess in the writing/dialogue department (given its development troubles), the gilded age visuals and sound design are triumphs on their own.
The DLC, particularly Burial at Sea Part 2, is almost entirely worth the price of admission of the full game if you're a fan of the original BioShock.
👍 : 1 |
😃 : 0
Positive
Playtime:
1300 minutes
it is the worst in the trilogy but that doesn't make it bad. its like choosing between 3 super cars and you get the worst super car but hey its still a super car. bioshock 1 has better story, bioshock 2 has better gameplay. and this one is a mixed bag worst story than b1 but better than b2. gameplay and mechanics are worst than both the previous entries its a mixed bag. the shooting becomes tedious in the last 2-3 hrs of gameplay. story 9/10. gameplay 6/10
👍 : 3 |
😃 : 0
Positive
Playtime:
3638 minutes
Great game with decent story and a unique setting of a floating city. Missions are not repetitive and tonics are diversify the gameplay even more, as it was in previous parts.
However, the plot and its ending can be pretty confusing. Personally I do not like when the plot is about the jumps in time and space.
👍 : 4 |
😃 : 0
Positive
Playtime:
552 minutes
As a person who generally doesn't LIKE shooters, I adored this game. There was lots of fun variety in the weapons and in the vigors (powers). Equipment seemed almost like an afterthought, BUT, when you FOUND it, made a huge difference.
I tend to be an AWFUL shot unless I can snipe, so I admit about 1/3 of the weapons I wasn't good at. The ending fight is utterly batshit crazy, but I still managed to complete it on the hardest setting eventually.
From an RPG standpoint... the game rarely lets you make a choice at anything. And when to DO get a choice, your choice ends up not mattering (IIRC). So THAT'S annoying. You're essentially let by the nose ring around, with individual maps having minor exploration.
Resource managing can be difficult; you have very limited gold in the game to upgrade, so it's almost best to wait till you find the 4 you like best before you upgrade; otherwise it's a waste.
Still, I do recommend this game. It's the only one I've played in the franchise, though, so I cannot speak as to how it compares. As a stand alone, I wasn't lost in terms of lore, so it works well.
👍 : 3 |
😃 : 0
Positive
Playtime:
715 minutes
[h3] Constants and Variables [/h3]
[i] Bioshock Infinite [/i] is a bit of a mess. On one hand, it invents a new setting - Columbia - that actually manages to rival Rapture. There are so many interesting aspects at play in this early-1900s floating American utopia. Something that stood out to me was its exploration of nationalism as religion - in short, the people here worship the Founding Fathers. Father Comstock, the Prophet and leader of the city, effectively inserted both himself and the FF's into the Bible, establishing the "US is the nation of God" as Biblical canon and building a cult of personality around himself as the key Prophet in this version of events, the man who has built this utopia in the clouds to escape the "Sodom Below."
There's also a group called the Fraternal Order of the Ravens who idolize and worship John Wilkes Booth as a savior and in turn demonize Abraham Lincoln as "the Apostate." It's insane. Insane, but its definitely interesting worldbuilding.
Columbia is a "utopia" built on zealous nationalism, white supremacy, and racial purity. Their society also possesses steampunk-esque technology and drinkable genetic modifications in the form of Vigors. And, unlike Rapture, it has not fallen into chaos and been ransacked by ADAM-addled Splicers. Instead, you get to cause the chaos yourself.
Where the game begins to falter though is that this incredibly interesting setting is left behind and replaced by the "infinite universes" time travel shenanigans. The characters and writing is still good, but the best way I can explain it is that the story just becomes too big for itself and ends up losing focus. The story was much more interesting when Columbia was at the center of it.
The DLC, "Burial at Sea" also jumps the shark and actually slightly tarnishes the plot of the original game, to an extent, though I won't go further into it.
On the other hand, though, the gameplay (aside from the 2-weapon limit which was a silly change) is really solid, and the dynamic between Booker and Elizabeth is fantastic.
The game is great, and definitely worth playing, but I wouldn't recommend it as quickly as I would the first and second Bioshock games. It's a conflicting experience, but one that is still very fun and that explores a lot of interesting ideas.
👍 : 7 |
😃 : 0
Positive
Playtime:
5865 minutes
Rating: 10/10
BioShock Infinite, developed by Irrational Games and released in 2013, is widely regarded as one of the greatest first-person shooters of all time. Set in the year 1912, the game transports players to the floating city of Columbia, where Booker DeWitt, a former Pinkerton agent, is sent to rescue a mysterious woman named Elizabeth. The story unfolds with deep themes of American exceptionalism, quantum physics, and social class struggle, all woven into an immersive narrative that keeps players hooked until the very end.
What Works Well?
🎮 Rich Narrative
BioShock Infinite’s narrative is arguably its most remarkable feature. The game blends complex themes with rich character development and engaging dialogue. The relationship between Booker and Elizabeth grows throughout the game, and their dynamic chemistry drives the emotional core of the story. The plot touches on deep subjects such as freedom, choices, and the consequences of the past.
🌆 Stunning Worldbuilding
The world of Columbia is beautifully crafted and feels alive. The floating city is a mix of steampunk and early 20th-century Americana, with a vibrant atmosphere that contrasts sharply with the game’s darker undertones. The city feels expansive, with hidden details that invite exploration, from the cultural commentary displayed through propaganda posters to the interactive environments that feel immersive.
💥 Innovative Gameplay
BioShock Infinite's combat is fast-paced and fluid, featuring combat arenas that often require players to adapt to changing circumstances. Plasmids (now called vigors) allow for powerful abilities like telekinesis and summoning lightning, which can be combined with gunplay in creative ways. The addition of skyrails, which allow players to move rapidly across the city, adds an exciting dynamic to both movement and combat.
🎶 Exceptional Sound Design and Music
The game’s soundtrack complements the setting perfectly. From the 1920s-style songs that are reinterpreted with modern twists to the atmospheric score, the audio design heightens the emotional experience. Elizabeth’s singing of "Will the Circle Be Unbroken?" is one of the standout moments of the game, perfectly encapsulating the emotional weight of the story.
What Could Be Better?
❌ Linear Level Design
While Columbia is rich and expansive in its design, the levels themselves can feel somewhat linear in terms of progression. Some players may feel that the world’s grandeur is somewhat limited by a more traditional level structure.
❌ Combat Could Be More Varied
Though the combat is enjoyable, it occasionally falls into repetitive patterns. While players have a variety of weapons and abilities at their disposal, some segments of the game rely too heavily on gunplay, which can feel like a missed opportunity to explore more creative gameplay.
Conclusion
BioShock Infinite is a masterpiece that blends storytelling, gameplay, and world-building into an unforgettable experience. Its narrative is one of the most thought-provoking in the world of gaming, exploring philosophical and societal themes in a way that few other games have achieved. Booker and Elizabeth's journey through Columbia is one of the most emotional and engaging stories told in gaming, and the game’s overall design is beautiful and highly detailed. Despite its minor flaws, BioShock Infinite remains one of the best games of its generation.
Rating: 10/10 – A brilliant story-driven shooter with fantastic world-building, gameplay, and emotional depth.
👍 : 13 |
😃 : 0
Positive
Playtime:
245 minutes
"BioShock Infinite" is a remarkable game that combines intense action with thought-provoking narrative and stunning world-building. Released in 2013 by Irrational Games, it builds upon the success of its predecessors while delivering a fresh, yet familiar experience. Set in the floating city of Columbia, the game introduces players to Booker DeWitt, a man tasked with rescuing a mysterious girl named Elizabeth. As the story unfolds, players are thrust into a world of political intrigue, social unrest, and philosophical exploration, with themes ranging from American exceptionalism to the nature of reality itself.
One of the standout features of "BioShock Infinite" is its narrative complexity. The plot takes unexpected twists, keeping players on their toes as they navigate the layers of conspiracy and mystery. Booker and Elizabeth’s relationship evolves in a compelling way, and their dynamic drives much of the emotional weight of the story. Elizabeth herself is a unique character, not only because of her abilities—such as opening "tears" in space-time—but also because of her depth and growth throughout the game. The bond between Booker and Elizabeth becomes central to the experience, and the way the game unfolds keeps the player invested in their journey.
The world of Columbia is incredibly well-crafted, with vibrant, meticulously detailed environments that stand in stark contrast to the darker themes of the game. The floating city feels like a living, breathing entity, with its own history, culture, and class divides. The design of Columbia, from its patriotic aesthetic to its underlying dystopian nature, provides a striking commentary on American society and the consequences of unchecked nationalism. The game's use of music, especially the incorporation of old-timey renditions of modern songs, further enhances the atmosphere and immersion.
Gameplay-wise, "BioShock Infinite" is engaging and intense. The shooting mechanics are fluid, and the introduction of the Skyhook, which allows players to move across railways in the air, adds a unique verticality to the combat. The combination of gunplay, strategic use of Vigors (special powers), and Elizabeth’s ability to open tears creates a dynamic combat system that requires both quick reflexes and tactical thinking. The game encourages exploration, rewarding players with lore, upgrades, and narrative elements that deepen the story.
However, it’s not just the gameplay and world-building that make "BioShock Infinite" stand out; it’s also the philosophical depth. The game delves into complex topics like free will, the multiverse theory, and the nature of identity. It challenges players to think critically about the choices they make in the game and how those choices relate to broader existential questions. The ending, in particular, leaves a lasting impact, providing both a satisfying conclusion and a thought-provoking meditation on fate and the consequences of one’s actions.
"BioShock Infinite" is a masterpiece that blends excellent gameplay with a deep, engaging story. Its themes of freedom, oppression, and the complexity of human nature are explored in a way that feels both personal and universal. The game’s vibrant world, memorable characters, and intricate narrative make it one of the most thought-provoking and visually stunning games of its generation. While it may not appeal to every player, those who appreciate a game that challenges both the mind and the skills will find "BioShock Infinite" to be an unforgettable experience.
👍 : 21 |
😃 : 0
Positive
Playtime:
1629 minutes
BioShock Infinite is a visually stunning and narratively ambitious first-person shooter. Its unique setting, compelling characters, and thought-provoking story make for a memorable experience. While combat can feel repetitive at times, the overall atmosphere and mystery surrounding Columbia are captivating enough to keep players engaged until the very end. A must-play for fans of atmospheric shooters and compelling narratives, even if the gameplay occasionally falters.
👍 : 7 |
😃 : 0
Positive
Playtime:
2307 minutes
I just can't believe that this was released on 2013, the difference of Bioshock Infinite to Bioshock 1 and 2 are extremelly noticeable, this is GORGEOUS, gameplay and graphic wise, the attention to details and the pacing makes me not want to replay the previous games any time soon (even tho they are masterpieces), thats how good Infinite is.
👍 : 15 |
😃 : 1
Positive