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6
Players in Game
2 😀
1 😒
55,69%
Rating
$9.19
SG/ZH: School Girl/Zombie Hunter Reviews
Lose the clothes, save your life! This is a survival story of 5 high school girls happened in the world of "Onechanbara"!
App ID | 682570 |
App Type | GAME |
Developers | Tamsoft |
Publishers | D3PUBLISHER |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support |
Genres | Action |
Release Date | 5 Jun, 2018 |
Platforms | Windows |
Supported Languages | English, Japanese |
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3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score
SG/ZH: School Girl/Zombie Hunter has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SG/ZH: School Girl/Zombie Hunter over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
883 minutes
very fun wish it was had a part 2
👍 : 0 |
😃 : 0
Positive
Playtime:
9 minutes
Doesn't support 2k resolution, no hitmarker feedback or sounds when hitting, game feels like free trash on Unity.
👍 : 1 |
😃 : 0
Negative
Playtime:
456 minutes
Worst slop i've played in years, period
Bad things about the game:
*Enemies spawn literally 2 milimeters from you, hitting instantly
*Katana cuts on a head/body level, zombies lose legs instead and hit you anyways
*Half of the guns are literally useless against enemies
*So called "weapons" are just lazy color swaps
*Bosses with 0 mechanics that just tank you and hit you no matter what
*Deafening sound effects, 100 of same growling sounds play at the same time killing your eardrums
*Stamina bar barely exists, using items/melee is just a burden
*Locations is ever-changing labyrinth of the same map, which is not a problem by itself, if not for never-ending horde of rabid and exploding enemies that spawn right in your face, making some levels into a suffering
*Npc teammates might as well not be there, providing zero help and dying instantly because of their lack of any IQ
*Npc teammates can trap you inside small rooms, blocking the way out
*After a long reloading bar you can't shoot for an extra one second or so, getting surrounded or take damage
*No invulnerability frames - you get hit, stand up, instantly get hit again, getting yourself into loop that can last a long time
*You can get stuck on some micro-sized textures, getting caught by fast enemies that chase you endlessly
*You can finish stages perfectly, getting rank A, or finish them horribly and get an SSS, rank system is weird and unintuitive
*/I personally wasn't able to launch this game fullscreen, because in it cursor becomes displaced and you cannot press the right buttons/
AND I HAVEN'T PLAYED HARD MODE YET
Good things about the game:
*Enviroment feels dynamic, object physics after explosions and glass breaking feels great
*Opening theme slaps
👍 : 0 |
😃 : 0
Negative