Nantucket
6

Players in Game

666 😀     170 😒
75,75%

Rating

Compare Nantucket with other games
$17.99

Nantucket Reviews

Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
App ID621220
App TypeGAME
Developers
Publishers Fish Eagle
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Indie, Strategy, Simulation, RPG, Adventure
Release Date18 Jan, 2018
Platforms Windows, Mac, Linux
Supported Languages English

Nantucket
836 Total Reviews
666 Positive Reviews
170 Negative Reviews
Mostly Positive Score

Nantucket has garnered a total of 836 reviews, with 666 positive reviews and 170 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Nantucket over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 746 minutes
A decent card combat game set in the whaling era.
👍 : 0 | 😃 : 0
Positive
Playtime: 678 minutes
[h1][i]Sink all coffins and all hearses to one common pool! and since neither can be mine, let me then tow to pieces, while still chasing thee, though tied to thee, thou damned whale![/i][/h1]
👍 : 1 | 😃 : 0
Positive
Playtime: 3837 minutes
[h3] Interesting and quite unique game [/h3] [b] TLDR: You will enjoy this game if you are fan of exploring, great discoveries era and wales[/b] -- Minor Spoilers ahead. -- You are a guy who wants to kill Moby Dick. In order to do that, you need to hire a crew, gather money to buy resources and ships, have countless of adventures until you trace the big white and have the power to put a bullet in his eye. [i]Leveling:[/i] You can be a Hunter ( which will further specialize in Harpooner - hunting whales or a Fighter - fighting pirates and other enemies), Sailor ( various sailing bonuses and some skills helpful to prevent larger whales from capsizing your boats for example) Craftsman ( cook and can also reroll dices) and Scientist which is the defacto healer. Furthermore, every man of your crew can have any of the jobs above, and you can also hire cabin boys which doesn't cost resources and can be promoted in any way you want, but it takes longer to level up. [i] Game Loop [/i] You buy resources and hire your crew and then you travel the world between various ports, hunt whales, kill pirates, avoid various natural hazards, do quests, sell the blubber, oil and whale meat for a profit, rinse and repeat until you advance through the story long enough and have enough resources to take down Dicky Moe! You have various whale types to hunt, with different skills, drops, hunting locations and migration patterns. You also have a morale system and other small neat features, which most of the time not game changeing, they are fun and can be used for some variety in game. [i]Ships[/i] You can improve your ship with various upgrades and also buy bigger ships with more whaling boats. One problem i see here is that your crew needs to have certain skills in order to buy a bigger ship and you having limited crew space means you need to fire men and hire other man in order to buy the ship. That is frustrating especially if you raised a cabin boy and now you need to fire it because it doesn't have the needed skills. [i] Difficulty and Role Play [/i] In the beginning and until you understand the mechanics the game can be hard and unforgiving. After you buy your second ship, which has 2 boats, therefore more firepower and a bigger hold you will start to make a big profit and the game starts being too easy ( like many games do). The trick here might be to roleplay a bit and make it harder. You can hire a weaker crew, stop farming whales and just hunt if you encounter one, choose weaker skills and roles. I am doing this in my current playthrough and it's loads of fun, feels quite realistic, always wondering if you will have enough money to buy food or if the next encounter will be your last. That doesn't mean danger is not present at every step, fighting enemies is dice based, so there is a big amount a chance involve. One tale smack from a bigger whale while you had bad dice rolls and your game can be , well, game over. The final boss, Moby Dick, or Dicky Moe how i like to call it , Tom and Jerry reference :P is quite a lot more difficult than normal whales, but with a bit of researching and strategy you can take it down. Like i said in the TLDR, game is fun and you can easily sink 50-100 hours into it. Have fun!
👍 : 1 | 😃 : 1
Positive
Playtime: 269 minutes
Bok gibi oyun. kendini oynatmıyor çok yavaş çok ağır aksak. zar sistemi ilk başta güzel gibi gözükse de adaletsiz, geliştirmeye oldukça kapalı. geliştirmeler ve yükseltmeler çok pahalı, yeni bir gemi almak için bile oyunu çok uzun süre oynamanızı istiyor. settingi güzel ama arayüzler ve oyun yapısı olarak sınıfta kalıyor, boşuna vakit harcamaya değmez.
👍 : 0 | 😃 : 1
Negative
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