Stationeers
538

Players in Game

251 😀     38 😒
80,16%

Rating

Compare Stationeers with other games
$34.99

Stationeers Reviews

Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
App ID544550
App TypeGAME
Developers
Publishers RocketWerkz
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Partial Controller Support, LAN Co-op, Steam Workshop
Genres Indie, Action, Simulation, Early Access
Release Date12 Dec, 2017
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, Spanish - Spain, Traditional Chinese, Japanese, English, Korean, Simplified Chinese, German, Russian, Czech, Danish, Polish, Portuguese - Portugal, Finnish

Stationeers
289 Total Reviews
251 Positive Reviews
38 Negative Reviews
Very Positive Score

Stationeers has garnered a total of 289 reviews, with 251 positive reviews and 38 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Stationeers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 20747 minutes
An intellectual challenge. Minecraft on steroids. ksp at ground level. Space lego but cheaper Look its a bloody great game Mate! Highly recommended for those who want that intellectual survival in space.
👍 : 0 | 😃 : 0
Positive
Playtime: 103 minutes
ok so i bought this game a second time to see if things changed and i like this game except for one thing the inventory system is stupid tedious i was hopeing they would have changed it but sadly they havent cause for a example it takes about 5 steps just to change your o2 tank its very tedious for the avarage player. but other than that this game is very good and i do recommend it the systems and gameplay are very realistic and are very well done and the game is challenging but not to much ither so all in all great game just would like to see a simpler inventory system
👍 : 0 | 😃 : 0
Positive
Playtime: 24728 minutes
Excellent game for automation survival freaks. Especially good in coop if you have friends (fat chance), if not it's also great singleplayer.
👍 : 0 | 😃 : 0
Positive
Playtime: 20536 minutes
great game for those who like to build and solve logical problems...still in early stage but lot of fun
👍 : 0 | 😃 : 1
Positive
Playtime: 12925 minutes
If you've ever read the book The Martian and wanted to do everything in that book yourself, plus more, this is the game that does it. Survival, construction, experimentation, mining, exploration, botany, and learning real world physics with ores, gases, liquids, pipes and rockets. And they have a programming language that gives you total control over the automation of any process in the game. Amazing.
👍 : 0 | 😃 : 0
Positive
Playtime: 167427 minutes
Love this game and with the upcoming new terrain patch I think it will make it all that much better. It is very hard to get your head round some of the MIPS programming as well as the phase change of Gas and liquid but there is no other game like this. Would be nice to be able to use your rockets to go to the other planets and start with what ever you take there as well as being able to choose your starting planet. But I am sure the Dev's will be looking into this improvement soon. Really like the challange of the game, but its not for the faint hearted.
👍 : 0 | 😃 : 0
Positive
Playtime: 2596 minutes
Very fun can play for hours on end learning new stuff
👍 : 0 | 😃 : 0
Positive
Playtime: 17733 minutes
Stationeers is a gas flow simulator that you survive in. You need to manage your base's air pressure and temperature, so that you can breath and grow food. You need to generate power, and you need to get and smelt the ores necessary to do all this. Problems have multiple solutions, and you may stumble across creative solutions that the game will allow you to find for yourself. If what I just said interests you at all, consider buying. A lot of people will bounce off the UI. Moving items around inventories feels very awkward at first. Eventually you get into a bit of a "flow" with it. You have two active slots, one for each hand. You often need to use both slots together to build things, meaning if you have the wrong item out, you need to put it into your inventory, put it onto a shelf, or drop it. Interfacing with your inventory is awkward, and you should minimize how often you go into your bag. Eventually you figure out that dropping your items onto the ground is the most efficient way to keep them "ready". After many other survival games have taught me never to randomly drop items, it's cool that Stationeers changes up how survival games should be played. Areas where you are building actually look like construction zones. Thinking ahead and having your items slotted where you need them is rewarded with cleaner build projects. Still, this UI demands a learning curve, and if you are easily frustrated, I'm warning you to move on. One strict negative is the lack of documentation. Sometimes you just can't know how some items work. It can be handy to check objects out in a creative world, before using them in your survival world. As of right now, it can be difficult for new players to, say, know what to do with an airlock chip when F1 will leave out important details. This game can demand patience and some time with google. Hopefully as the game grows in early access, more complete documentation can be included. A stricter negative can be the bugs. Many major bugs have been squished at this point, and my single-player survival world works well. Yet, there's been a few times where loading an autosave had become necessary, and patience has been needed at times. The real bug-fest is the multiplayer. As far as I know, the current beta contains a lot of multiplayer fixes, so I personally am hoping multiplayer gets less buggy soon. As of right now, multiplayer is difficult to play. Luckily I am finding single-player a lot of fun. Despite some of the negatives, I have had a ton of fun creating bases that I feel are unique to my own playthroughs, and growing them despite harsh conditions, and threat of failure. There's a feeling there that other survival games fail to capture.
👍 : 1 | 😃 : 0
Positive
Playtime: 106477 minutes
Incredibly immersive. Refreshingly complex. Explosions are a great thing. I have been gaming for 40 years and i cant say I've found a better entertaining waste of time.
👍 : 1 | 😃 : 0
Positive
Playtime: 21716 minutes
This game is not for a wide audience. It is for nerds and autists who, like me, thrive in tinkering for hours with intricate device that does the same thing as a simple AC unit (which they could slap in 5 minutes and be done with it). The game is not nearly done, but don't let this "EA" label deceive you: it is remarkably stable. During almost 300 hours of gameplay I encountered only a handful of bugs, most of which were only a small disturbance and didn't break the game. Yes, tons of content is either missing, or is legacy and subject for removal later. And yet it already has potential for 300+ hours of gameplay. Be warned though, that at least third of this time you'll spend with either notepad or pen and paper, planning, calculating and evaluating your next project. Would I recommend buying it? Hell yeah! If you are among its target audience, you'll hardly regret it. First of all, you'll get hours upon hours of fun exploring the mechanics of the game (and learning some coding and physics as you go). Second of all, you'll feel this incredible feeling when something you've been working for hours actually works. It's that pride incomparable to anything. And last but not least, you get to support independent developers that seem to actually care about their game even all these years since initial launch. We don't see a lot of those lately.
👍 : 4 | 😃 : 0
Positive
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