Pathologic 2 Reviews
Pathologic 2 is a groundbreaking open-world horror RPG. Resist the plague. Make medicine. Heal people. Perform an autopsy. Trade to get what you need. Fight and kill if necessary. Survive. Struggle with an outbreak in a secluded rural town that is rapidly turning into hell.
App ID | 505230 |
App Type | GAME |
Developers | Ice-Pick Lodge |
Publishers | tinyBuild |
Categories | Single-player, Steam Achievements, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres | Indie, RPG, Adventure |
Release Date | 23 May, 2019 |
Platforms | Windows |
Supported Languages | English, Russian |
Age Restricted Content
This content is intended for mature audiences only.

10 915 Total Reviews
10 034 Positive Reviews
881 Negative Reviews
Very Positive Score
Pathologic 2 has garnered a total of 10 915 reviews, with 10 034 positive reviews and 881 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Pathologic 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
874 minutes
Saquen de una vez las 2 campañas que faltan, el mundo lo necesita.
👍 : 0 |
😃 : 0
Positive
Playtime:
12104 minutes
I can't believe I haven't written a review for this game. This game is very high up on my list of favorite games of all time. It will never beat Majora's Mask, but I recommend this game to anyone who might be a good fit. It is a specific type of game and isn't for everyone. It's very intentionally strange, confusing, and can be very difficult when you are still figuring it out. The strangeness is a significant part of the appeal, though. Figuring out the city, who you are, what you need to do, etc. Led to some of the most fun and engaging exploration I've ever experienced, even if it was frustrating at times.
Speaking of, this game at base settings can be excruciatingly difficult. At least, at first. I've finished the game several times at this point and it doesn't seem that hard to me anymore, but the first time through I found it overwhelmingly difficult until the devs offered difficulty sliders. I've since grabbed all of the achievements. Even at base settings, the game is reasonable once you understand the mechanics and all the moving pieces.
The plot is engaging and the way the city evolves with you has been more immersive than many actual RPGs. The decisions you make feel very organic and I almost didn't realize some choices I made were optional. In all its bizarre glory, I found the entire game satisfying from beginning to end, and many games of this type struggle to pull off satisfying conclusions.
The gameplay manages to find the perfect level of intentional clunkiness to keep the game feeling grounded, while still feeling fun. If any part of this game looks or sounds interesting to you, I highly recommend grabbing. Especially if it's on a sale
👍 : 2 |
😃 : 0
Positive
Playtime:
1951 minutes
Phenomenal game. Some real literature right here. The way the game immerses you by stressing you the hell out and making you push you and your character to the limit and still not be able to save everyone is immaculate. A lot of games fail to tell the story through gameplay in the way only a video game can, but this game might have done it the best out of all the games I've ever played. You really fall into the shoes of a physician pushing himself to the limit to salvage whatever he can from a deadly disease.
👍 : 0 |
😃 : 0
Positive
Playtime:
1739 minutes
Insanely good game, worthy successor of the first one.
Hard and punishing at first, there's much to learn about the game mechanics.
Extremely immersive and fascinating, with a crazy rich story and spine-chilling musics perfectly placed in crucial moments of the game.
A little extra: the protagonist is a true chad!
👍 : 2 |
😃 : 0
Positive
Playtime:
1191 minutes
Playing this game is like willingly signing up to be punched in the face and then saying thank you. I get frustrated almost every time I play. And yet, I can't stop. Something about it really has it's plague-y little claws stuck in my head. Probably would also recommend buying the gun asap. I haven't after nearly 17 hours of playing and it's ROUGH out here.
👍 : 3 |
😃 : 1
Positive
Playtime:
76 minutes
Isn't quite what im looking for. Has all the elements I want in a game like this but it was just convoluted with boring mechanics.
👍 : 1 |
😃 : 2
Negative
Playtime:
2963 minutes
Somehow, this game is less stressful than my day job.
[u] Quick notes: [/u]
1. If the rumored difficulty of Pathologic 2 is putting you off from buying/playing it, please disregard what you've heard. I've had this game in my backlog for 5 years and I'm so glad that I've finally played it. Yes, this game is full of suffering and no-win situations, but I didn't find the gameplay itself to be half as miserable or stressful as I'd feared. Just jump in, alright?
2. The intended difficulty can be tough at times, but it is also entirely manageable. Pre-plan your daily routes, collect herbs, hoard water, avoid fights, and avoid looting in infected/burnt buildings. Stealth and back alleys are your best friends for avoiding fights, and the time spent looting in dangerous districts is much better spent on quests--especially in the late game.
3. You can't complete every quest. You must decide what seems worth pursuing. There is no wrong answer.
4. You can't save everyone. This is a necessary part of the experience.
[u] Criticisms: [/u]
1. I had a few deaths that seemed to be bug related (I went to sleep and got a dream sequence, finished the dream, took damage from exhaustion while still on the sleep menu, and died?). The death penalties are real, but death is generally easy to avoid so long as you avoid the temptation to linger in infected/burnt districts. I didn't die enough times for the death penalties to be of significant consequence.
2. Aggressive frame drops in interiors...sporadically. It did not seem to be a function of specific interiors, length of a play session, etc. I'd recommend avoiding infected/burnt houses for this exact reason. Frames were very stable outdoors.
3. You can't pet the Wonder Bull and this makes me sad.
Overall, I'd replay Pathologic 2 in a heartbeat, but other games are calling out for me. Anyway, I'm going to go boot up Pathologic Classic for some stress relief. See y'all later!
👍 : 5 |
😃 : 0
Positive
Playtime:
2215 minutes
I went into this blind other than knowing it was difficult and well written. The stress of the time pressure and difficulty of managing your stats and inventory was worth it to get through the whole story. The writing was amazing, especially considering it's a translation. I'm the kind of player that wants to loot EVERYTHING, but once I got over that (and no time to go exploring) and accepted the difficulty of the game was to immerse you more in the feeling and experience, I was so into it I had a hard time putting it down. But if you don't like reading this is not for you.
👍 : 3 |
😃 : 0
Positive
Playtime:
5934 minutes
I honestly don't think any other game has immersed me - or moved me - quite like Pathologic. The writing is amazing, the mood immaculate, and the gameplay so nerve wracking that I've found myself start to get anxious in real life whenever I see the time on my phone change...
Everything from the the quests, the many unintended consequences of my actions, the characters and the game's cold disregard for their lives, as well as the cruel survival mechanics and the unrelenting flow of time (which only seems to speed up??) has all come together to create one of the most meaningful gaming experiences of my life. I'm sorry for the big words, but it's true. It's an experience that only became more meaningful to me for every hour I spent in this sadistic but beautifully crafted world.
I tried to play the first one years ago but found it too unforgiving and unrewarding, but I love everything they've done to make this game more 'playable'. After two playthroughs on intended difficulty of this game, I am so pleasantly surprised with the new design, as well as the updated story. Side tangent: I love the inclusion of the mindmap. Such a good feature! It feels so good to get new entries!
I am sure there are things to criticize about this game... But I honestly can't come up with anything. I might be biased, sure, but I tell you: TRY this game. You can always return it, but if you can actually get through the first day or two, I really hope you'll fall in love with Pathologic like I have.
👍 : 8 |
😃 : 0
Positive
Playtime:
3369 minutes
Out of every game I have ever had the privilege of playing, this one is the most... awe inspiring. Never before have I had a game take over my mind so fully even when stepping away from the computer. It is a piece of art more than a simple game. The questions that this game puts upon you are amazing. The dialogue is intense and thought provoking. The real life stress you feel when playing this is unparalleled. This game is not "fun", just as a sad film is not "fun", but it leaves an impression akin to mental scarification on your frontal lobe that will not wash away, no matter how much you scrub. I will never forget this game.
Give it a try, the game really isn't that expensive and may be the best I have ever played.
👍 : 17 |
😃 : 0
Positive