Monster Slayers
Charts
4

Players in Game

975 😀     256 😒
75,78%

Rating

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$8.99

Monster Slayers Reviews

Monster Slayers is a rogue-like deck-building RPG adventure. Create a hero and choose your path through the perilous Northern Valley as you battle to become a true Monster Slayer.
App ID496620
App TypeGAME
Developers
Publishers Digerati
Categories Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Trading Cards
Genres Indie, Action
Release Date23 Mar, 2017
Platforms Windows, Mac
Supported Languages English

Monster Slayers
1 231 Total Reviews
975 Positive Reviews
256 Negative Reviews
Mostly Positive Score

Monster Slayers has garnered a total of 1 231 reviews, with 975 positive reviews and 256 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Monster Slayers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1604 minutes
Score: 3/5 It's only a tentative recommendation, as it's a good attempt by the designer(s)/dev team, but it is destroyed by the competition. I strongly recommend playing Slay the Spire or Monster Train instead. The primary issue is that I'm not the target audience for its style of humor. [b]The Good[/b] 1. Mechanics are solid. 2. Technical aspects seem great. No bugs/CTD. Able to perform high APM turns without the game breaking, and the animations will chain pretty fast in response. [b]The Bad[/b] 1. Main male VA (I think he's the narrator and one or more of the selectable male voice packs) is a well-known content creator on YouTube, and it's moderately distracting. Some of the selectable voice packs are going for over-the-top action-comedy, and I find it very tiring/annoying. 2. Internally consistent as it may be, I do not appreciate my character and the enemy hovering in the air like super-heros as they prepare to attack their target. It looks goofy as hell, and detracts from the experience. I wish they would have stayed mainly on the ground. 3. Balance problems. Some classes are too strong, others are moderately too weak. Some meta-strategies are too effective on too many classes, and some classes do not have a strong selection of effective builds, moderately reducing replay value, which is a core feature of rogue-like deck-builders. Scaling is too strong for card and character upgrades, and for the shop/economy choices. 4. Perk system is visually difficult to manage, requires a lot of grinding, and gives really strong buffs for all future runs with a specific class. On the plus side, there are many exclusive choices here. And, although I didn't test it, it seems like you can reroll perk selections easily, which can keep you from being permanently stuck with a choice you end up disliking, or for experimentation later on. 5. The UI/visuals can often make it difficult to tell what options are available or what I should be looking at, as unreleated/unneccessary stuff is kept on screen instead of being wiped away with the pertinent visuals/text being front and center, or being on a new screen altogether.
👍 : 0 | 😃 : 0
Positive
Playtime: 5971 minutes
Gets boring very quickly. The DLC makes the game worse, and it just doesn't hold up to modern entries into the genre.
👍 : 0 | 😃 : 0
Negative
Playtime: 386 minutes
Been a favorite of mine for years. Simple little game for when you're short on time but want to have a brief challenge.
👍 : 0 | 😃 : 0
Positive
Playtime: 61531 minutes
Basic turn-based card-collecting RPG with enough different characters to sustain interest for a while. It was a great introduction to card-collecting games and dungeon crawlers for my 8yo, and he and I both still enjoy playing now that he's 10.
👍 : 0 | 😃 : 0
Positive
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