
117
Players in Game
10 915 😀
2 487 😒
79,64%
Rating
$4.99
Resident Evil 0 Reviews
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
App ID | 339340 |
App Type | GAME |
Developers | CAPCOM Co., Ltd. |
Publishers | CAPCOM Co., Ltd. |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Action, Adventure |
Release Date | 19 Jan, 2016 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, English |

13 402 Total Reviews
10 915 Positive Reviews
2 487 Negative Reviews
Score
Resident Evil 0 has garnered a total of 13 402 reviews, with 10 915 positive reviews and 2 487 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Resident Evil 0 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
90 minutes
First game of RE that I played, and I utterly hate the gameplay and menu system. The gameplay of RE is what turns me off from playing these older horror games, and I won't be playing those. The game could very well be great in story, but I do not want to put up with the gameplay and controls.
👍 : 0 |
😃 : 2
Negative
Playtime:
276 minutes
I know I'm going to get a lot of hate for this, but I didn't have a fun time during playing RE0. At this point there are some nice games in the ogs, REmake1, REmake2 and from what I hear RE7 and 8. If you want, grab one of those instead of this.
First of all, I must say that I really liked the idea of a Resident Evil featured in a train. Being in a closed environment enhances the claustrophobic feelings that should exist in a horror game, along with the fear that the train may derail. However the game abandons the idea early and for what? To take the characters back to a mansion and tread familiar ground. I like fanservice but I hate that they abandoned a good idea for a lame callback to the original game.
Secondly, resource management...this game abandons the boxes that were in the original to allow the characters to just leave stuff on the floor. While it makes sense, this creates two problems: the first problem is that to take back the item you have to be exactly above it TO THE PIXEL. So, have fun if you have left an item anywhere close to an area transition. The second problem that I can see, is that if you want something, you have to backtrack.
The third thing that they did, was that this game has two characters that you can switch through freely during gameplay. I will give them credit for this. It's a very nice idea and could create some good ideas for puzzles. However, they ruined this as well by adding softlocks. For example, there is this centipede boss that captures Rebecca, so have fun playing with Billy and what he had in hand (I actually ran out of Billy's bullets and had to finish the thing with a knife). If you didn't know you were changing characters at a point (and unless you were playing with a guide at another tab you couldn't know it), you might as well just reload. I hope you saved recently.
And for the first time in the series you can see why fixed camera angles can be problematic...there was this humanoid slimy thing (don't know what it's called) that was actually hitting me from beyond the camera. If you want to make a fixed camera angle game, either don't feature ranged enemies or have a way to close the distance without taking damage.
TL;DR: Unless you are someone who wants to see every Resident Evil game, I suggest you skip this (and even if you want every RE game, get this on discount). The train was a cool idea that was abandoned too early and it has a lot of stuff that can annoy you. I'll give it a 5/10.
👍 : 2 |
😃 : 2
Negative
Playtime:
1046 minutes
Fun frustrating and fear. I played this game with sometimes looking up a walkthrough. I only really looked up things when I got stuck Otherwise I feel like this game is one of those "you either hate it or like it".
👍 : 0 |
😃 : 0
Positive
Playtime:
511 minutes
The game looks really good for it's age with the overhaul, but unfortunately, the controls and poor ux of the game's mechanics and puzzles make so little sense that I have to stop playing it. It's a shame because it was my first experience with the RE series. I'm moving onto Resident Evil 1. 5/10 for atmosphere and ideas.
Edit: 4.23.2025
I did try to play an additional 6 hours. Ended up getting soft locked at the church with the giant bat monster boss and would've had to restart a couple hours of really stressful and tedious gameplay to continue, so I dropped the title. I'll just watch someone else play through some of it and move on to the next one.
👍 : 0 |
😃 : 2
Negative
Playtime:
1573 minutes
Es muy buen juego. Se juega con los dos personajes al mismo tiempo, solo hay una campaña y no hay baúles para guardar los objetos T_T, por lo que hay que ir dejándolos en el suelo D:
👍 : 0 |
😃 : 0
Positive
Playtime:
1988 minutes
Nice game. For a non-gamer like, it was quite challenging to follow the quests, but it was totally worth it when you get all the puzzle pieces together.
👍 : 2 |
😃 : 0
Positive
Playtime:
657 minutes
It's a good Resident Evil game, chronologically the first and originally released in 2002. The story is good, graphics are nice, but the gameplay and inventory management are a pain in the ass. The game also has serious difficulty spikes that make it a very painful experience and really not fun at all.
Previous games had item storage, in this one you can only drop items on the ground and you only have 6 item slots per character (you control 2 characters simultaneously).
This character switching also has its problems, some puzzles are difficult, navigation sometimes confusing, and at times you have to fight a boss with only just 1 character. Good luck if you run out of ammo thanks to the garbage inventory system.
The performance also is not good, I get framerate issues after playing for a while, and the game freezes sometimes when you try to alt-tab.
Overall I rate it a 7/10. This game desperately needs a remake like 2, 3 and 4, it's too outdated.
👍 : 2 |
😃 : 3
Positive
Playtime:
347 minutes
The nostalgia high with this game is huge. So many memories. The lack of inventory, however, is not a good one.
👍 : 1 |
😃 : 0
Positive
Playtime:
674 minutes
Nowhere to put items, limited space to hold items. Its fun until you get in a loop of endless cant find next step, than Youtube to the rescue.
👍 : 6 |
😃 : 8
Negative
Playtime:
1347 minutes
I spent almost 3 hours only seeing door animations but yeah, the game is good
👍 : 12 |
😃 : 4
Positive