Devil May Cry 4 Special Edition
Charts
170

Players in Game

16 223 😀     2 172 😒
86,21%

Rating

Compare Devil May Cry 4 Special Edition with other games
$24.99

Devil May Cry 4 Special Edition Reviews

The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
App ID329050
App TypeGAME
Developers
Publishers CAPCOM Co., Ltd.
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Action
Release Date23 Jun, 2015
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, English

Devil May Cry 4 Special Edition
18 395 Total Reviews
16 223 Positive Reviews
2 172 Negative Reviews
Very Positive Score

Devil May Cry 4 Special Edition has garnered a total of 18 395 reviews, with 16 223 positive reviews and 2 172 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Devil May Cry 4 Special Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6083 minutes
Nero gameplay very fun but Dante's movesets is in a league of its own. I've spent so much time learning all these oddball weapons and styles and the mixing and matching potential is insane. It is clearly a rushed game but what it does have is gold. on my end, I didnt run into any technical issues or crashes like so many reviews have mentioned so Im guessing its been fixed since then.
👍 : 0 | 😃 : 0
Positive
Playtime: 4226 minutes
So... After Playing DmC and DMC 1, 2 & 3, It was 4's turn and oh boy what an experience... It felt like a fresh change at first with Nero and his own personality and gameplay and shit when just aaaaall the way down with no brakes at half the game. How the hell do you manage to mess this up? How is the 2nd half of the game so insanely bad? How can Dante be both so hard and boring to play? I've done 100% of all til now and I saw 4's achievements and thought "this is gonna be a tought one" but I was willing to accept this challenge but honestly, after finishing the campaign I'm not so sure I want to do this anymore. Maybe I'll just go to 5 which looks waaaay more fun.
👍 : 1 | 😃 : 0
Negative
Playtime: 2291 minutes
Good game, but randomly crashes for no reason and turns into a black screen. You also have to edit files to even play it. Good job, Capcom.
👍 : 4 | 😃 : 0
Negative
Playtime: 16330 minutes
Man, Devil May Cry 4 is just wild, like, you can practically feel Capcom trying to figure out where to take the series next, all while throwing everything at the wall and seeing what sticks. Dropped in 2008 (yeah, that long ago), then spruced up later with the Special Edition, DMC4 did a bunch of new stuff without ditching the neon-soaked, demon-smashing chaos that made the earlier games so fun. It was the first real “next-gen” Devil May Cry, so you get this mashup of old-school vibes and shiny new tricks. Sometimes it’s awesome, sometimes it’s... well, weirdly disjointed, but hey, nobody can accuse it of playing it safe. Biggest shake-up? They handed the keys to a new guy, Nero. He’s all attitude and messy hair, think less suave than Dante, more “I’ve got something to prove.” At first, fans were like, “Uh, where’s our pizza-loving icon?” but Nero steps up, especially with his freaky Devil Bringer arm. That thing lets you yank enemies around, smash ‘em with WWE-level finishers, and pull off combos that are just [b]spectacular[/b]. Feels fresh but still fits right in. Then, halfway through, Dante shows up again with his full style-switching arsenal from DMC3, so it’s like, “Surprise! Here’s your old favorite.” You kind of get the best of both worlds… at least until the level design starts looping in circles. Real talk, DMC4’s biggest buzzkill is the backtracking. You play the first chunk as Nero, then the game hits rewind, and suddenly you’re Dante, running through the same hallways, fighting the same bosses, and thinking, “Didn’t I just do this?” The combat’s tight as ever, but damn, the deja vu is strong. It kills the flow and makes the campaign feel padded out, which is a shame because the rest is so polished. Still, gotta give it props: even now, DMC4 looks sick, especially that Special Edition glow-up. The whole gothic/baroque vibe is on point, with cathedrals and creepy castles rendered in loving detail. Character animation is buttery smooth, especially when you’re juggling demons mid-air like some kind of supernatural circus act. Boss fights? Pure spectacle, but with enough bite to keep you on your toes. Special Edition, though, that’s where things get spicy. They threw in Vergil (sword daddy extraordinaire), Lady, and Trish, each with their own moves and stories. Vergil’s moveset slaps so hard, it’s almost unfair. Does this fix the game’s “walk back through the same rooms” problem? Nah. But it does give hardcore fans a reason to keep coming back and showing off on leaderboards. Sound design? Absolutely rips. The soundtrack is all heavy guitars and adrenaline; it kicks in exactly when you want it to. Nero’s theme is a banger, Dante’s quips are as cheeky as ever, and the voice acting? It sits right in that sweet spot between “serious” and “Saturday morning cartoon.” It’s self-aware, it’s campy, it’s Devil May Cry. Special Edition runs like butter these days, solid 60 FPS, fast loads, snappy controls. The menus look a bit ancient, sure, but who’s here for the menus? The action’s what matters, and it delivers. Not that it’s all roses. The level layouts can get samey, and the puzzles? You’ll forget ‘em five minutes later. The story sort of front-loads all the drama, then coasts to the end. It’s uneven, but honestly, Devil May Cry’s never been about Shakespearean storytelling. To sum it up, Devil May Cry 4: Special Edition is loud, stylish, and still a blast to play. Nero’s a killer new lead, Dante’s as fun as ever, and the extra characters crank up the replay value. It’s not as flawless as DMC3 or as slick as DMC5, but it’s got its own weird, loveable charm. If you want to slice up demons with maximum attitude and look good doing it, DMC4’s still got your back.
👍 : 1 | 😃 : 0
Positive
Playtime: 616 minutes
first half epic, second half mid, good gameplay, good story. Peak frfr
👍 : 1 | 😃 : 0
Positive
Playtime: 1028 minutes
Nero gotta stop chasing baddies and lock in. Dante is hot though so 8.3/10.
👍 : 4 | 😃 : 0
Positive
Playtime: 52 minutes
In a lot of case, it wont work on windows 10 or 11. Exact reason behind is unkown. Capcom support said they wont do a thing since its for win 7 and 8.1.
👍 : 9 | 😃 : 0
Negative
Playtime: 608 minutes
Such nostalgia playing this game. As i said in the HD Collection it's always nice being able to revisit old games. Iconic ost, the game gets a bit repetitive but the combat and the charisma of the characters really compensates it. A must try along with the previous entries.
👍 : 15 | 😃 : 1
Positive
Playtime: 24168 minutes
💥 “Stylish action never dies—it evolves.” 💥 🕹️ Hours Played: 400+ | Platform: Steam | Played with controller 🎮 As a long-time Devil May Cry fan, Devil May Cry 4 remains one of the most memorable entries in the franchise. While it doesn’t quite reach the emotional peaks of DMC3 or the polished chaos of DMC5, it delivers an experience that’s both iconic and foundational to the evolution of modern stylish action games. Here's my deep-dive into this demon-slaying masterpiece: ⚔️ Gameplay – 9/10 DMC4 is the perfect showcase of Capcom’s refined combat philosophy: “easy to pick up, impossible to master.” The game introduces Nero, a new protagonist wielding the Devil Bringer, a spectral arm that lets him yank enemies toward him or slam them down with brutal force. It's a mechanic that changed the flow of combat in the series forever. Switching between Nero and Dante later in the game is where the real fun begins. Dante comes with four unique combat styles—Trickster, Swordmaster, Gunslinger, and Royalguard—and the ability to switch between them on the fly. Combine that with a massive arsenal (Rebellion, Gilgamesh, Lucifer, Pandora, etc.) and Dante becomes a walking combat sandbox. The combo potential is endless and rewards creativity and practice with that satisfying SSS Rank: "Smokin' Sexy Style!" 🎮 Controls & Performance – 8.5/10 The game runs beautifully on modern PCs. I’ve had no crashes, input lag, or frame drops. Controller support is flawless, which is crucial for executing frame-perfect combos. However, keep in mind that mouse and keyboard controls are not ideal—this is a game designed with a gamepad in mind. Load times are quick, and you can unlock high framerates and 1080p+ resolutions. Compared to the original console version, this is hands down the definitive way to experience DMC4. 🧠 Story – 7/10 Let’s be honest: DMC games have never been about deep storytelling. But DMC4 offers enough narrative substance to keep things engaging. Nero’s arc as a brash but determined knight of the Order is compelling, and his relationship with Kyrie adds a more emotional touch (even if a bit underdeveloped). Dante is more of a force of nature here—wisecracking, stylish, and seasoned. His presence lights up every scene, even when he’s trolling the villains or delivering poetic one-liners. The dynamic between him and Nero is layered with mentorship, rivalry, and mutual respect—even if they’re bashing each other’s heads in. Yes, the level backtracking in the second half is a flaw, but it’s balanced by how drastically different Dante feels in combat. 🎵 Sound & Music – 9/10 “Shall Never Surrender,” “The Time Has Come,” and “Sworn Through Swords” still slap hard to this day. The soundtrack perfectly captures the adrenaline-fueled combat and gothic tone. The voice acting, especially for Dante and Nero, is top-tier for its time—over-the-top but fitting for the series. 👹 Special Edition Content – 9.5/10 The Steam version is the Special Edition, which adds Vergil, Lady, and Trish as playable characters—each with unique playstyles and full campaigns. Vergil is particularly refined, with mechanics inspired by his DMC3 and DmC reboot versions. Lady and Trish bring fresh gameplay: Lady’s gunplay is long-range and tactical, while Trish mixes up devil arms and lightning-infused combos. These characters alone almost double the replay value. 📌 Pros: ✅ Satisfying, deep, and stylish combat system ✅ Nero’s Devil Bringer is a game-changer ✅ Dante’s style-switching is god-tier ✅ Excellent soundtrack and sound design ✅ Special Edition adds tons of content ✅ Great performance on PC ⚠️ Cons: ❌ Recycled levels in second half of the game ❌ Story pacing is uneven ❌ Keyboard controls are clunky ❌ Kyrie’s characterization is weak 📝 Final Verdict: 9/10 Devil May Cry 4 is a must-play for action game fans and a gem for long-time DMC lovers. The combat is timeless, the characters are unforgettable, and the Special Edition enhances everything with more depth, challenge, and style. It's not perfect, but it's absolutely legendary. 🔥 If you like your games fast, flashy, and full of flair, step into the demon world—you won’t regret it. 🩸 “You're going down... all of you... and then I'm coming back for you, Kyrie.” – Nero
👍 : 47 | 😃 : 1
Positive
Playtime: 3257 minutes
The game won't launch because Capcom has abandoned the game and wont fix it
👍 : 46 | 😃 : 0
Negative
File uploading