Cargo 3 Reviews
Cargo 3 is a futuristic action game set in science-fiction horror world, which links the best features of the genre: unusual dynamics and thrilling high intensity of the gameplay.
App ID | 318690 |
App Type | GAME |
Developers | Vinci Games |
Publishers | Vinci Games |
Categories | Single-player |
Genres | Indie, Action |
Release Date | 8 Dec, 2014 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, English, Polish |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Cargo 3 has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
156 minutes
It's better than Infected Spaceship Generator, graphic wise. That's all I can say that's good.
I've replayed this (or tried to) but I am always reminded of just how bad it is.
Go Play Dead Space instead.
👍 : 2 |
😃 : 0
Negative
Playtime:
15 minutes
The game to me feels very unfinished and I think optimization is a big issue. The game feels like it's in early access. I don't even have to play the game that long to see it. Game does not run very smooth and needs fixing of some mechanics. I'm sure a few patches can fix these issues. But until then I doubt I'll play much.
https://www.youtube.com/watch?v=i38qTR99jh0&list=UUUI5L-pyfuGa2l_IlG1d7_Q
👍 : 151 |
😃 : 13
Negative
Playtime:
18 minutes
2/10
This game is so terrible that it literally prompted me to go on google and search for a way to remove games from my steam library forever. Sadly that is not possible, but what I did find out though, is by right clicking on a game in your library/Set Categories/, you click on a icon that says "hide this game in my library". That's better than nothing I guess.
👍 : 56 |
😃 : 27
Negative
Playtime:
53 minutes
I honestly cannot recommend this game. It's just.. god awful. Even for the $1.49 I bought this for.
+ It's pretty, at least.
+ It's cheap. Very. Very cheap.
+/- Not as buggy as some people claim anymore, but it still just isn't even close to satisfying.
- There isn't really a story.
- Gameplay is just.. meh. Literally all you do is run around some facility (god knows why) collecting keycards and then going to the next area, with a few new enemies here and there.
- When you advance to a new area you have to push one of the weapon keybindings to even gain access to your weapons again (not that big of a deal I guess, but the first time I advanced it took me ~10 minutes to figure that out without wandering helplessly trying to avoid monsters).
- The weapons are also horrid. I got to the 5th level before I even found a proper weapon that wasn't a drill.
Just don't buy in to this game. You'll regret it. I feel cheated even for the miniscule price I paid for it. Oh well, hopefully I can save someone else the pain of buying this 'game.'
👍 : 20 |
😃 : 0
Negative
Playtime:
49 minutes
This game seems unfinished, it is buggy. On my first play I could not pick the second gun (the minigun), and after I stopped playing and returned later, I found out my saved progress was corrupted. I even tried a new game once more, but stopped playing after discovering a new bug - now I could pick both the drill weapon and the minigun, but the minigun disappeared from my inventory after selecting the drill again.
👍 : 36 |
😃 : 2
Negative
Playtime:
21 minutes
unsettling but only because you're afraid the controls/camera will bug out when a baddie finds you. need more stabilization, experienced framerate fluctuations from 38 to 150 and back as well as anywhere in between. also needs a whole lot of balance. you get a mini gun in the first 3 seconds of starting. who just leaves miniguns lying around a cargo ship? also the viewmodes don't really do anything, night vision just changed the filter to a grainy green, rage to a fluorescent red, and shadow to gray. maybe thats the whole point: cosmetic.
anyway it needs a whole lot more work before i would recommend to anyone. not that my opinion matters that much anyway.
👍 : 27 |
😃 : 1
Negative
Playtime:
11 minutes
Where to start.... I wanted to love Cargo 3, it had a price tag that agreed with me 4.99, was a FPS sci fi horror game and generally looks like something I would love. After downloading the game I was stoked to play it.
After the first minute of playing I had already come to regret my decision. The movements are sluggish and kind of unresponsive. You randomly take damage for no known reason, looking in all directions I saw nothing that should have damaged me but none the less I was damaged anyway.
The hit detection also seemed to suffer from the same unresponsiveness that the controls did. Pressing the fire button would cause my weapons to fire 3 to 5 seconds after I pressed the actual button. Which allowed the creatures to start attacking me. Point blank shots seemed to have no effect on these creatures at all..
Eventually I found my way to the first level's end... I think? I was greeted with a loading screen... upon reloading, I was devoid of my weapons. After wandering for a few moments I was attacked and killed as I had no weapons to defend myself (this was a bug, when I reloaded the checkpoint my gun was back) After wandering a little while longer I was killed while my point blank bullets cruised through the creature right in front of me.
I think this game could be good, if the movements and hit detection were fixed, while it certainly won't win any game of the year awards for the low price of 4.99 with some fixes it could be worth a few hours of game time.
👍 : 98 |
😃 : 5
Negative
Playtime:
27 minutes
This game is an abomination! There is simply no better way to put it. Its graphics, its design, its sound effects, everything.
Truth be told I like indie games and I like giving them a chance. This is how it all began with Vinci Games. The horror genre is one of my favourites, anyway. Not to mention when the atmosphere is greatly determined by the presence of zombies or zombie-like creatures. And of course, the sci-fi environment gave another reason to give this one a try.
One thing you notice right away is how the game allows you to continue your progress. Even before starting a new game. No, there's no data and you will start a new game but what kind of programming and preparation happened in the background if the main menu has such a mistake?
Then you start in one room and go to another one. And then another one. And these look very similar. And once you come across with a new design later on you'll encounter the same elsewhere. The game barely offers any variations. There are some pictures and text telling you the story before the menu but once you are in the game there's no indication as to what you need to do. Yes, later on you encounter a door that requires a red card but... that's it? And the next level says green card. Really?
Well, yes. It reminds you of Doom. But Doom was released 20 years ago. Enemies appear out of nowhere and once killed they respawn later on. Several times they respawned right in front of me or in the next room (as the smoke effect was visible through the wall). You kill them with a drill you are provided with at the beginning then you continue looking for the key and do the killing to the same creatures you have already disposed of. Oh, and some of them hide behind the wall which opens up after a while (again, Doom by id software).
I do not know what happens later on as for me it was perfectly enough to get to the 2nd level and quit in order to abandon this mess once and for all. And this game costs 10 euros? It is a joke.
I think Vinci's credo is as follows: "Let's make a game with the critically acclaimed Unreal engine and cash in on the well-made trailers."
This is bad. Very bad. Avoid it as far away as possible. Other, relatively cheap / low budget games from the same genre but with excellent design / atmosphere / idea: Outlast, Forest, Slender The Arrival.
👍 : 97 |
😃 : 18
Negative
Playtime:
166 minutes
Cargo 3 is an unfinished product sold at 15 dollars a pop. It's repetitive, boring, and lack of content makes it a shallow game which needs much more time in the development cycle. You'll find bugs a plenty and combat is slow, mundane, and uninteresting.
While the enviorments themselves are interesting at first, they lose their appeal after the first level. Mostly because it's copy pasted over and over and over again through out the 7 levels seperated by 3 stages in each one. The game can be beat within a range of 2 hours if you put a lot of effort to it, or even 30 minutes if you spend time using the console which is still enabled.
Overall, this game needs work. A LOT of work.
👍 : 190 |
😃 : 10
Negative
Playtime:
12 minutes
WARNING: DO NOT TRUST THE RATINGS, ALL THE POSITIVE REVIEWS ARE FROM ALTERNATE ACCOUNTS THE DEV MADE. THIS GAME IS TERRIBLE. THEY ARE NOT TO BE TRUSTED.
I was rooting for Vinci Games, I really was. I wanted to like this game so bad. My brain was screaming don't buy this game, but I decided to follow my heart and give it a try. I regret my decision so much.
Here are my reasons:
I dropped my gun and couldn't pick up another one, the optimization was iffy, I got stuck on a pipe, the game design seem to be limited to grab the keycard and hit the thing, and in the short time I played I managed to turn the entire game wire frame by hitting esc and when I pressed F2 the entire thing quit itself. It took me all of 12 minutes to want my money back, as this game does not offer a compelling story or fun game experience. It was ear destroying ambient noise, unappealing AI interaction and absolutely no depth in combat, with a complete lack of any other mechanic. Unlike the description, there where almost no dynamics, and I was not even slightly thrilled playing any part of this game. This game is so bland, it makes air control look fun. You just run around and hit the same 4 or 5 monsters the entire game, with absolutely nothing satisfying about getting a kill. Sometimes there is one on the floor, which does the same thing, and sometimes there is a big one, which does the same thing. You just pathetically wallop them with your flashlight until they crumple up and instantly disappear. If you want a good sci-fi horror shooter experience, you are probably just better off installing Doom 3 again, because this game seems to be a horrible mangle of concepts from different titles that got tossed into one giant unappealing mess of a game. This is possibly one of the worst games I have ever played in my life. Even worse than early access, because they are trying to market this featureless pile of dung as a pulse pounding horror game.
👍 : 508 |
😃 : 35
Negative