The Witcher® 3: Wild Hunt
18 168

Players in Game

41 027 😀     558 😒
96,68%

Rating

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$39.99

The Witcher® 3: Wild Hunt Reviews

You are Geralt of Rivia, mercenary monster slayer. Before you stands a war-torn, monster-infested continent you can explore at will. Your current contract? Tracking down Ciri — the Child of Prophecy, a living weapon that can alter the shape of the world.
App ID292030
App TypeGAME
Developers
Publishers CD PROJEKT RED
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards, Remote Play on Tablet
Genres RPG
Release Date18 May, 2015
Platforms Windows
Supported Languages Italian, Spanish - Spain, Traditional Chinese, Arabic, English, Japanese, Turkish, French, German, Korean, Polish, Portuguese - Brazil, Russian, Czech, Hungarian
Age Restricted Content
This content is intended for mature audiences only.

The Witcher® 3: Wild Hunt
41 585 Total Reviews
41 027 Positive Reviews
558 Negative Reviews
Overwhelmingly Positive Score

The Witcher® 3: Wild Hunt has garnered a total of 41 585 reviews, with 41 027 positive reviews and 558 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Witcher® 3: Wild Hunt over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 19884 minutes
One of the best games I have ever played!. The story is amazing and always kept me interested on what was coming next. The gameplay is very addicting and I had a blast just going around completing side quests. I'll definitely be returning to this game a lot!.
👍 : 1 | 😃 : 0
Positive
Playtime: 2432 minutes
best game literally ever, the story telling of the base game is so beautiful. hard to believe i cried because of a video game. i wouldnt consider myself a gamer but this is the only game that i played till the ending. cant wait to play the remaining two dlc!
👍 : 2 | 😃 : 0
Positive
Playtime: 13546 minutes
A generational masterpiece and arguably the best video game of the 2010s, it stands as a truly remarkable achievement in nearly every aspect that defines an RPG. Read on for my in-depth breakdown of what I love about the game, what I don’t, and everything in between. [i] (Note: This review is based on my playthrough from December/January 2024/25, with the next-gen update (patch 4.04) and both expansions installed.)[/i] [h2]Pros[/h2] - The Witcher 3 features impeccable world-building and immersion. Many open-world games rely on generic, soulless content to fill their game worlds, but not TW3. From visual elements and countless documents you’ll stumble upon to every little quest you complete, everything contributes to this rich and colorful universe. - Even 10 years after its release, TW3 is still an astonishingly beautiful game. The natural environments are breathtaking—from the swampy, foggy marshlands of Velen to the green forests and picturesque hills further north, the rocky, windswept isles of Skellige, and all the way to the awe-inspiring, Alps-like mountains surrounding Kaer Morhen. The same goes for major cities and locations, which are packed with details and diversity. - The dialogues and characters in this game are written to near perfection. You’ll encounter dozens, if not hundreds, of memorable individuals, each with unique, multilayered personalities and agendas. You’ll love them, hate them, and, more often than not, feel sorry for them. Simply brilliant writing. - The visual design of the characters in this game—both monsters and NPCs—is absolutely flawless, especially for a game of its age. I love all the gritty details and the unglamorous appearance of many NPCs, which makes the world feel more grounded and authentic. Even important characters are designed with noticeable "flaws," adding to the game’s immersive, gritty atmosphere. - Side quests offer a wide variety of unique stories, ranging from intriguing mysteries to moments of comic relief and everything in between. The quality of quest design is exceptionally high, with almost every quest enriching your overall experience through interesting characters, new locations, and immersive world-building lore. - The voice acting is phenomenal, truly bringing every character to life. Quite literally, everyone delivered a fantastic performance, and the casting couldn’t have been more perfect for nearly every role. From powerful emotional expressions to impeccable comedic timing, everything was executed to perfection. - The soundtrack is otherworldly, perfectly blending Slavic folklore sounds and vocals with epic fantasy elements, resulting in unforgettable masterpieces you’ll find yourself listening to on YouTube years after completing the game. - I love that the game features a glossary system where you can access all the books and documents you’ve previously read, along with entries on important characters and a special section detailing the monsters and bosses you’ve defeated. It provides both immersion through rich lore details and gameplay support with advice on how to overcome these foes. - I know the game’s combat is a somewhat controversial aspect, but for me, while relatively simple and basic, it’s still fun and engaging—and at the end of the day, that’s what matters most. If you enjoy straightforward systems, you’ll likely find the combat satisfying. [h2]Cons:[/h2] [i] (Note: Keep in mind that this is a game developed in the early 2010s and released in the first half of 2015, so some of the issues I mention might not seem as significant for a game that began development nearly 15 years ago.)[/i] - Even after countless patches, the game still has its fair share of bugs, ranging from minor annoyances to a notable number of quest-related and game-breaking issues. - Geralt’s movement often feels sluggish, jerky, and unresponsive. I understand the intention behind adding feedback to his movement, but for me, it doesn’t quite feel right and can sometimes be rather frustrating. - Interacting with the environment (using the E button) is unfathomably frustrating. It drives me mad trying to find the right angle for the interaction prompt to appear, and often, it feels borderline impossible. This becomes especially aggravating in tight situations where you have only a small window of opportunity to interact with something. - You can’t jump during combat, which often leads to situations where you get stuck, can’t reach your target, or can’t move past even the smallest elevation. In general, when the game switches to combat mode, the previously mentioned issues—sluggish movement and interaction problems—become even more noticeable and exaggerated. - Placing all those treasures in the waters around the Skellige Isles is the only poor world design choice in the game. It adds no real value or quality experience beyond providing extra resources and feels like lazy filler content added when the developers have run out of time or ideas. Unless you’re strapped for cash, don’t waste your time chasing all those question-mark treasures scattered across the ocean. - Combat against flying creatures is not fun and can be rather annoying. Especially when fighting against a flock of flying monsters. [h2]Things I would love to see improved in TW4:[/h2] - I hope they improve the progression system in The Witcher 4. I like the general idea in TW3 of selecting which passives and abilities to activate by assigning them to a limited number of slots. Ideally, this should have encouraged me to experiment with different builds, but instead, I found myself barely spending points in the second half of the game, and only occasionally switching out a few slots. - I hope there will be a system to better organize books and documents, which may be added to relevant quests and characters, make it easier to search through them, add locations where were they found, etc. It’s great to have them there, but some order and structure is needed. - I hope The Witcher 4 offers a greater incentive to use non-Witcher gear. Despite the variety of other weapons and armor sets, I found myself exclusively switching between different Witcher sets and investing my resources only in upgrading them. - I hope that there will be a bigger incentive in TW4 to use the non-witcher gear. Despite there being many other weapons and armor sets, I was only switching between different Witcher sets and spending my resources on upgrading them.
👍 : 8 | 😃 : 0
Positive
Playtime: 4397 minutes
The Witcher 3: Wild Hunt has a great story, especially the part about Geralt trying to find his sworn daughter, Ciri. The characters are well-designed and memorable, and the dialogue feels a bit hard to understand and also funny at the same time. I definitely liked the multiple dialogue choice and having different outcome based on the dialogue u choose. Visually, the game is stunning, the graphics are great considering it as a very old game. Every game i play i am always addicted to its ost or music [ whatever you wish to say ]. This game definitely has some too good soundtrack. My fav one is " Merchants Of Novigrad ". This one is soo good when it randomly starts playing when u roam around the city Novigrad. There is also one music i dont know the name but it starts playing when we play GWENT in DLC Blood and Wine. As we say GWENT i can say it is the most intresting cards game ive ever played in any in-game activity. It is hard at first but once you get the cards then it will be interesting. Although the combat style didn’t fully match my taste, I still found the game very enjoyable and engaging overall. Even if u dont like combat style or any other things related to game , the story will make you play this more and more. The DLC heart of stone is also very good, i liked the story of that dlc though the story felt like a side quest or just a quest , still it was great for me. Still playing the second dlc. It’s clear why The Witcher 3 is considered one of the best games in its genre. Problems i faced: I did face a lot of fps drop particulary in this game irrespective of the graphics quality. I can play GOT , Cyberpunk and other games with stable fps on medium preset or high and rarely faced fps drops but in Witcher 3 im still facing the issue and i dont like it all. Horse riding experince is very bad atlest for me...my horse get stucks or mostly stops even when the is no obstacles and the horse often come in between fights with bandits or some random monsters i fight on streets, may be cause of fear level. I will give this game 10/10 .
👍 : 3 | 😃 : 0
Positive
Playtime: 470 minutes
Massively overrated. The controls and the camera movements are clunky. Roach is the worst, worst horse riding experience i had in a video game. Boring NPC's. Loud music was irritating. Even though music can be turned down they should have given an option to turn off music during cut scenes and dialogues. On first try i played for 2 and half hours and quit, gave it a second chance and played for another 5 hours and remembered why i quit the first time. I don't understand why the game gets so much hype and praise. NOT FOR ME.
👍 : 9 | 😃 : 5
Negative
Playtime: 4673 minutes
Treat this a choose your own dark fantasy adventure game and you'll have a blast. The combat is a little janky and just overall ok, play at deathmarch difficulty to make it slightly more interesting. Where the game truly shines is the beautiful world and the amazingly written quests.
👍 : 5 | 😃 : 0
Positive
Playtime: 7492 minutes
Have just completed the main story took me 100hrs+ But It was totallly WORTH iTT!!!!! Give this game a try One of My ALL TIME BEST GAMES EVER PLAYED!!!!
👍 : 7 | 😃 : 0
Positive
Playtime: 9616 minutes
[b] The Witcher 3 [/b] is a game that not only defines the RPG genre but also transports us to one of the richest and most believable worlds ever created in video games. Based on the books by Andrzej Sapkowski, CD Projekt RED managed to capture the essence of the Witcher universe — dark, full of moral dilemmas, yet deeply human. The first thing that stands out is the scale of the game. The world of The Witcher 3 is vast, with open spaces full of details. In every location, you can feel that you're not alone — from small villages to large cities, every corner is alive. It's not just the main storyline that is interesting, but the side quests can be just as surprising. The tasks are not limited to simple “kill the monster” missions — each quest is full of unexpected twists, emotions, and choices that often change our perspective on the entire world. What really sets the game apart is its ability to tell smaller stories that are as engaging as the main plot. One of the greatest strengths of The Witcher 3 are the characters. Geralt of Rivia is a protagonist who is not just a vengeful monster hunter but a flesh-and-blood character full of contradictions and dilemmas. The relationships he builds with others, like Yennefer or Triss, are full of depth and emotion, and every decision we make affects the course of the story. The game isn’t afraid of tough topics, and the choices we make don’t always have a clear right or wrong answer. This makes every action carry consequences and adds immense narrative power to the overall story. It's impossible to overlook the visual aspect as well. The Witcher world is beautifully recreated, and the details of landscapes, cities, and characters leave a lasting impression. As you travel through the lands, you truly feel part of the story, and the music perfectly complements the experience, from subtle melodies to intense tracks during combat, which really enhance the emotions. The Witcher 3: Wild Hunt is a game that has it all — a well-written story, emotional quests, a living world, and characters that experience true stories. It's one of those titles that stays in your memory for a long time, and every moment spent in this world is pure pleasure. [b] If you haven't played it yet, what the hell are you waiting for? [/b]
👍 : 10 | 😃 : 0
Positive
Playtime: 4806 minutes
I never replayed The Witcher 3 after my first playthrough on GOG in 2015, where it was quickly cemented in my mind as among one of the greatest games ever made. The final DLC finishes off the story so beautifully, so completely, that despite absolutely loving the game it always just felt... wrong, to take our boy Geralt out of retirement for another go-round. But now the wind's howling once again, and with the scent of the next instalment looming on the air, I knew it was time to dust off steel and silver and refresh myself on this landmark favourite. Well, having just concluded the base game again around 10 years after that first playthrough, I can safely say this remains the case: The Witcher 3 is one-in-a-million, breathtaking in the scope of the incredible RPG experience on offer and astounding in the total consistency of its quality throughout. What can I say that hasn't already been said? The music, the gameplay, the dialogue, the choice and consequence, the atmosphere, the exploration and worldbuilding... the quests that twist and turn, rarely predictable, always worthwhile... everything combines here to create such a compelling world to inhabit. Few games move so deftly between solving the day-to-day problems of the lowly folk to grand-scale, world-saving, empire-making-and-unmaking stakes. At launch I felt it had set a new benchmark for grand-scale RPGs, and looking back over the years since, there have still been scarce few contenders to that crown. I can't wait for the next one. In the meantime... I'm heading to Toussaint!
👍 : 8 | 😃 : 0
Positive
Playtime: 13401 minutes
January - I was ready to unalive myself. I just bought this game bc it was on sale. At first, it was just a distraction. But then, I got hooked. The world, the story, the characters... I didn’t expect to care so much. Then it became a reason. I told myself "I can't leave yet. I have to see what happens next." Now it's February. I'm still here. Still playing. And for the first time in a while, I’m glad I stayed because I can’t stop playing this damn game. 10/10, life-changing experience. Would recommend. If you haven’t played The Witcher 3 yet, do yourself a favor and try it. It’s not just a game. It’s an escape, a journey, a reason to keep going and I guess, sometimes, that’s exactly what you need. Edit: I get that not everyone will understand, and that’s okay. But just because your experience was different doesn’t mean mine isn’t real. Not everyone processes things the same way. You had to face your struggles in your own way, and for me, this game was something that helped me hold on a little longer. I don’t really talk about this because I’m afraid of being judged or told I’m just looking for attention. That’s exactly why I don’t reach out to people I know. Truth is, I wish I was just faking it. I wish this was just some cry for sympathy because that would mean I’m not actually struggling. But I’m not looking for sympathy. I don’t want people to feel sorry for me. I just wanted to share something that, in that moment, gave me a reason to stay. And just because I didn’t go through with my plan doesn’t mean I’m suddenly okay, it just means I found something that made staying a little easier, even if just for now.
👍 : 98 | 😃 : 7
Positive
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