The Binding of Isaac: Rebirth
13 234

Players in Game

334 165 😀     9 255 😒
96,29%

Rating

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$14.99

The Binding of Isaac: Rebirth Reviews

The Binding of Isaac: Rebirth is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
App ID250900
App TypeGAME
Developers ,
Publishers Nicalis, Inc.
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together, Remote Play on TV, Steam Trading Cards
Genres Action
Release Date4 Nov, 2014
Platforms Windows, Mac, Linux
Supported Languages English

The Binding of Isaac: Rebirth
343 420 Total Reviews
334 165 Positive Reviews
9 255 Negative Reviews
Overwhelmingly Positive Score

The Binding of Isaac: Rebirth has garnered a total of 343 420 reviews, with 334 165 positive reviews and 9 255 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Binding of Isaac: Rebirth over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 687 minutes
Does not startup in macOs anymore, please fix it we also want to play.
👍 : 3 | 😃 : 0
Negative
Playtime: 3843 minutes
game is amazing just cant stop playing it. its just one of those games that can always keep you entertained
👍 : 5 | 😃 : 0
Positive
Playtime: 4399 minutes
Sin-soaked, item-mad, and wired for mayhem with your mates—The Binding of Isaac: Rebirth still reigns as the arch-roguelike, even if the newborn online netcode occasionally spits up ectoplasm. Rating: 9 / 10 I fling Isaac down a dank cellar, tears sizzling like holy buckshot, and within three rooms I’ve morphed into a brimstone-belching seraph lugging a pet tapeworm that shoots lasers. A decade on, that alchemy of twitch dodging and slot-machine item drops remains unmatched, and the content avalanche shows no sign of abating. Afterbirth, Afterbirth+ and 2021’s Repentance already stuffed the basement with alt floors, twisted bosses and hundreds of trinkets; last November’s free Repentance+ update piled on still more—balance passes, re-buffed classics, fresh endings, and above all a fully overhauled online co-op suite complete with Quick, Public and Friend lobbies, plus competitive Deathmatch and Daily-Run leaderboards. Those new lobbies mostly hum along thanks to Valve rollback, and the 1.9.7.9 patch in March finally squashed the infamous input-delay bug that made every dodge feel ankle-deep in treacle. Desync gremlins do still surface—especially if one player hasn’t installed the full DLC bundle—but community work-arounds and a brisk cadence of micro-hotfixes mean most runs survive. Once you’re in, the sandbox is bottomless. Each wandersome seed shuffles more than 700 items into grotesque synergies: homing brimstone halos, orbital tape-worms, self-replicating flies that detonate into spectral fetuses. Tinker long enough and you’ll either soft-lock reality or stumble onto a build no YouTuber has yet baptised; either way, you leave wiser—or at least weirder. The unlock grind underpins that longevity: dozens of characters, challenges and victory-lap bragging rights ensure the steam clock keeps ticking even after the hundred-hour mark, and the game-within-a-game Greed mode or Boss Rush still chew up evening plans with glee. Presentation holds surprisingly firm. Pixel art retains its crunchy clarity, crimson splatter pops against dank masonry, and Danny Baranowsky’s pipe-organ bangers whip between churchy menace and disco hell with unholy ease. Performance is equally spry: Steam Deck holds sixty frames, ultrawide HUD scaling is now native, and colour-blind palettes make poisonous creep easier to parse for Tritan eyes. Cracks, while small, are real. A single balance pass can send treasured builds to the sin-bin, and the sheer sprawl of items means new players may feel chained to the wiki until passive recognition kicks in. Online still reports the odd inventory mismatch or hard crash in four-player chaos, especially when explosives join the party, and the achievement list remains a marathon of masochism. Yet when the credits tally my twelfth Victory Lap and I hover over “New Run”, none of that lingers. Isaac’s basement is still the most grotesque, slapstick chemistry set in gaming, and with (mostly) functional online play the carnival of body horror is finally a shared experience. Grab three friends, pray to RNG-sus, and prepare to drown in tears—both kinds.
👍 : 5 | 😃 : 0
Positive
Playtime: 222 minutes
The game is advertised as working on MacOS, however since MacOS 15.4 (released on March 31, 2025) the game won't start.
👍 : 7 | 😃 : 3
Negative
Playtime: 32 minutes
CMON ITS BEEN 3 FUCKING MONTHS, AND YOU STILL HAVENT FIXED MAC 15.5 ERROR. NICALIS WAKE UP. and no i can not try using whisky because when i try to THE GAME TURNS INTO A SLIDE SHOW SO BAD THAT IT IS UNPLAYABLE. The game is probably good but I CANT KNOW IT BECAUSE IT CRASHES THE SECOND I LAUNCH IT
👍 : 8 | 😃 : 1
Negative
Playtime: 13337 minutes
I like that moment where they bind the isaac, dunno, didnt play the game
👍 : 24 | 😃 : 18
Positive
Playtime: 57749 minutes
only game i know of where you can shoot projectiles that are floating fetuses holding light sabers 10/10
👍 : 24 | 😃 : 18
Positive
Playtime: 4372 minutes
My boyfriend first showed me this game, and when I tried it for the first time, I didn't care for it. After a while, I would watch my bf play and tell me about the lore and what each item does, I learned to love it and try playing it again. I really like just how many items and different builds you can have each run! I love the soundtrack and the visuals, and even though it gets frustrating, I will keep coming back. Trust me, I spent like 5 hours trying to unlock Samson... -The game is simplistic with its controls, easy to learn and new each time. Great, fun game! 10/10
👍 : 18 | 😃 : 2
Positive
Playtime: 7437 minutes
Peak Incarnate. I see countless hours ahead. If you like the game and want to learn watch LazyMattman on YT.
👍 : 18 | 😃 : 3
Positive
Playtime: 46188 minutes
This game made me want to break my computer on multiple occasions.
👍 : 68 | 😃 : 29
Positive
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