CUSTOM MECH WARS
5

Players in Game

90 😀     83 😒
51,60%

Rating

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$9.99
$49.99

CUSTOM MECH WARS Reviews

Take customization to the extreme with the Omega Customization System and battle with one-of-a-kind combat units in this all-new third-person shooter mecha game.
App ID2328310
App TypeGAME
Developers
Publishers D3PUBLISHER
Categories Single-player, Steam Achievements, Multi-player, Co-op, Online Co-op, Partial Controller Support
Genres Action
Release Date14 Dec, 2023
Platforms Windows
Supported Languages English, Simplified Chinese, Traditional Chinese, Korean, Japanese

CUSTOM MECH WARS
173 Total Reviews
90 Positive Reviews
83 Negative Reviews
Mixed Score

CUSTOM MECH WARS has garnered a total of 173 reviews, with 90 positive reviews and 83 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for CUSTOM MECH WARS over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 93 minutes
[h1]Don't buy unless for 15 or less. Over 15 I DO NOT recommend![/h1] Game is great for diddling around with mechs... not much else. [b]Huge massive negative[/b] that I really hate! Is you encounter the final boss from mission zero! The jank as FUCK camera controls. On top of that the mech [u]customization[/u] part ain't a thing for the first several hours it seems. Can't do weapon groups or anything Not gonna go on about graphics and shit but this don't got graphics nor gameplay to back up the incredibly dated look
👍 : 0 | 😃 : 0
Positive
Playtime: 19 minutes
fuck ass game. gen dont buy, not fun to play and dialogue wayy too long with no melee naw
👍 : 0 | 😃 : 0
Negative
Playtime: 81 minutes
For 9.99 was worth it,turn off the voice put on your tunes and build and play around with your build.I just started playing and getting new parts and i like that,plenty of missions.Its no Chromehounds or Armored Core but interesting.Will update after 20 hours of playtime as of now I feel I got my monies wort.
👍 : 0 | 😃 : 0
Positive
Playtime: 75 minutes
I had read the comments and still decided to try to buy the game on sale (about 9€). After 75 minutes I stopped playing, and after consulting with my pillow, I came to a conclusion: ask for a [b]refund[/b]. I had a really good time with EDF4 and EDF5 so I thought that, despite some drawbacks, the game would be decent enough to play but that's the main problem. I thought I was used to the problem of not mapping the controls and that it wouldn't affect me but I didn't know they meant this. [b]Pros:[/b] * [b]The mecha creation and customization system[/b] is pretty good. Except for the big problem that took me out of the game. [b]Cons:[/b] * [b]The controls.[/b] You can't map different weapons to different buttons like you could do with the Fencer in EDF, where you could fire your left and right weapon independently. That's what I was looking for. What you have is categories of weapons. MAIN weapon which encompasses the two weapons you carry in your hands and any weapon that falls into that group. They ALL fire with the same button, at the same time. Then in another button there are the LOCK and in another one the MELEE (I didn't get to try them) and then there is a last category that is the CRITICS that allows you to select a weapon, only one, and separate it from the group to another button. If, for example, the weapons you want to shoot separately are in the MAIN category, forget it. Forget about the Fencer that allowed you to carry a long-range weapon in one hand and a short-range weapon in the other and use them according to the situation. That doesn't work here. You are going to fire the shotgun and the long-range rifle with the same button even if you only want to fire one. (And if there is a way I have not seen it). For me that has ruined the game. I liked, and very much, the creation of mechas but it's useless if in order to advance in that feature you are asked to play a game that in the end will be to aim and press the same button repeatedly to launch all your arsenal to the same enemy. That level of control customization is missing and that's what made me ask for a refund. So if you're expecting anything like the EDF experience here, [b]I don't recommend it.[/b] I honestly think it has potential and although I don't think they will fix the problems in the game, I would love for the developers to take note of this mistake and if they decide to go ahead with a sequel they will fix them in the next installment.
👍 : 0 | 😃 : 0
Negative
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