Resonance Reviews
When a brilliant particle physicist dies unexpectedly, the race is on to secure his terrible new technology before it falls into the wrong hands. The lives of four playable characters become entangled as they fight against the clock to find the dead scientist’s secret vault.
App ID | 212050 |
App Type | GAME |
Developers | XII Games |
Publishers | Wadjet Eye Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Commentary available, Captions available |
Genres | Indie, Adventure |
Release Date | 25 Jul, 2012 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

545 Total Reviews
488 Positive Reviews
57 Negative Reviews
Very Positive Score
Resonance has garnered a total of 545 reviews, with 488 positive reviews and 57 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Resonance over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
272 minutes
It really hurts to do this since I really like Wadjet Eye's games in general, but I can't recommend this one. It's just extremely unintuitive. See, this game wants to have a gimmick where you have four playable characters with different skills in order to solve puzzles, which sounds cool on paper. However, what this actually results in is even more obfuscation of puzzle solutions than usual due to the fact that to even start the puzzle you have to approach it as the right character, and how exactly to start puzzles is sometimes extremely unclear. On top of that, this game wants to have optional side puzzles or alternate solutions which winds up confusing things even more because some things are setups for puzzles that you may or may not have to do. Plus, the main objectives have unnecessary extra steps to facilitate this leading to game design kudzu.
Usually I'll power through awkward design decisions if I like a game enough, but the story didn't really grab me and looking at the walkthrough just made me mad.
👍 : 0 |
😃 : 0
Negative