Kingdom Come: Deliverance II
122 491

Players in Game

61 961 😀     4 385 😒
91,86%

Rating

$59.99

Kingdom Come: Deliverance II Reviews

App ID1771300
App TypeGAME
Developers
Publishers Deep Silver
Categories Single-player, Steam Achievements, Full controller support
Genres Action, RPG, Adventure
Release Date4 February 2025
Platforms Windows
Supported Languages English
Age Restricted Content
This content is intended for mature audiences only.

Kingdom Come: Deliverance II
66 346 Total Reviews
61 961 Positive Reviews
4 385 Negative Reviews
Very Positive Score

Kingdom Come: Deliverance II has garnered a total of 66 346 reviews, with 61 961 positive reviews and 4 385 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kingdom Come: Deliverance II over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3144 minutes
[h1]Tired of Games That Feel Like Theme Parks? Good.[/h1] [h2]Kingdom Come: Deliverance II isn't building another thrill ride. It's building medieval life, unfiltered.[/h2] Forget your power fantasy medieval romp. This isn't about slaying dragons and becoming a god-king. This is about being Henry, a blacksmith's son caught in the messy, muddy, and often mundane reality of 15th century Bohemia. And somehow, it's utterly captivating. [i]Example?[/i] I hopped on a random wagon just to get across the map faster. Expected silence, maybe a canned "farewell" when I hopped off. Instead? Two guards chatting about the price of ale, then about some weird noises they heard in the woods. Then BAM, Cumans ambush us. We fight, we win, we keep riding. And they just keep chatting. Like nothing extraordinary just happened. [b]That’s this game.[/b] Life goes on. Chaos happens. It’s normal here. And that’s the weirdest thing - in a game world designed to be ungamey, that normalcy feels genuinely groundbreaking. And you know what else is surprisingly un-gamey? It actually works. Right out of the box. No need to immediately dive into graphics settings and wrestle with DLSS, FSR, XeSS just to get a playable framerate (my rig’s decent, but not NASA-level, and it runs smooth as butter). Remember those day-one patches the size of small countries and praying you could actually start the game without crashing? Yeah, Kingdom Come: Deliverance II seems to have skipped that memo entirely. It’s polished. Stable. Dare I say it feels like a game from a bygone era, you know, when games launched polished? Almost suspiciously so for a modern AAA release. Maybe they actually playtested this thing before unleashing it on us. Imagine that! It's kind of refreshing. Most games throw epic quests at you every five minutes. Kingdom Come 2 throws life at you. Chores, conversations, the occasional bandit attack. And it doesn’t hold your hand. [b]You will get lost. You will make mistakes. You will spend hours just trying to figure out the alchemy system[/b]. [i]Combat?[/i] It's clunky. Unforgiving. [b]You will get your butt kicked.[/b] But it also feels visceral. Panic, desperation, the weight of your sword. [i]Saves?[/i] Yeah, they’re limited. Annoying? Sure. But also [b]makes choices matter. Makes you think twice before picking a fight with a group of armored knights.[/b] It's not convenient. It's consequential. [h2]Kingdom Come: Deliverance II isn't trying to be fun in the traditional game-y sense. It’s trying to be something else.[/h2] If you’re tired of predictable, power-fantasy gaming and want something that feels different, something that respects your intelligence and throws you into a world that feels brutally, beautifully, and sometimes boringly real, then yeah. Get this. Just be ready to work for it.
👍 : 1122 | 😃 : 14
Positive
Playtime: 9308 minutes
I absolutely love KDC II. It takes everything the first game did and improves on it in every possible way. The world feels so much more alive, the combat is way smoother, and the choices you make actually feel like they matter. It’s one of those RPGs where you can really get lost in the story and the world, and it never stops being engaging. The roleplaying depth is incredible. Whether I’m getting into duels, making combat moves, or just exploring, everything feels meaningful. The writing is better, the world-building is top-tier, and there’s always something interesting to do. It’s just an all-around fantastic RPG that sets a new standard for the genre. If you liked the first game, this one will blow you away. And if you haven’t played KDC before, this is the perfect place to start. Easily one of the best RPGs I’ve played in a long time. EDIT: After finishing the game with all the side content and only two achievements left to reach 100%, I must say it was a blast from start to finish. Yes, not everything is perfect, but it did not leave a scar like some other titles, and I really enjoyed the main story. I love the crafting in this game and would love to see it implemented more in the future. That said, everything I mentioned after 30 hours still holds true after 150 hours. Great game with a glamorous world to explore. 9/10
👍 : 342 | 😃 : 7
Positive
Playtime: 6578 minutes
I love this game. Great graphics, good performance but the STORY is dope ! Good acting to go with the great story. Maybe a game of the year. Glad I refunded Civ7 and got this game instead !
👍 : 264 | 😃 : 33
Positive
Playtime: 3898 minutes
This is by far the best roleplaying game of the last decade. The character development, the voice acting, the witty writing, the amazing cinematographic cutscenes and the sense of tension and care that you develop for Henry, Capon and the supporting characters is unlike any other game I've had the pleasure of playing. Pros: - Writing - Sword play is technical and fun - Story and investment in characters is great - The Codex with all the neat medieval lore (plenty of time to learn about medieval bohemia and the Holy Roman Empire) - The love and care from the dev team that has been put into this game is on par with Stardew Valley and other passion projects. Cons: - if you are a heroic gamer fan who likes super powers and winning all the time you will be disappointed by this game. A peasant with a lucky strike can kill you, which I find fun, but some may not like it. - If you don't like narrative stories and need instant gratification you will not like this game. - If you don't have time to be sucked into the story's world and you have to play it in 1 hour increments it may be hard to get into. (once i start its hard to put down as I got very invested). This game is an easy 10/10. Writing exceeding GTA, RPG element exceeding Skyrim and The Witcher, and story development and characterization bar no game i've ever had the pleasure of playing.
👍 : 319 | 😃 : 9
Positive
Playtime: 5724 minutes
Imagine an AAA game with stable performance and little to no bugs on release.
👍 : 2199 | 😃 : 89
Positive
Playtime: 4908 minutes
This isn’t a review, just my thoughts after 3 hours of play—take it as such. You know that feeling, back in the day, when you booted up a game for the first time, and your young mind just exploded with curiosity, fascination, and a hunger for more the second you stopped playing? That rare, intoxicating mix of wonder and obsession? For me, that was World of Warcraft in 2004 and Oblivion in 2006—games that didn’t just entertain but completely pulled me into their worlds. Now, as a 37-year-old—more cynical, harder to impress, and with way less patience for modern gaming’s usual pitfalls—I honestly didn’t expect to feel that way again. But here I am, three hours into Kingdom Come: Deliverance II, and it’s happened. The world, the atmosphere, the way it just feels—it’s all hit me in a way very few games ever have. It’s immersive, it’s gripping, and most importantly, it’s making me want to keep playing, not out of obligation, but out of sheer excitement. If this keeps up, it’s safe to say KCD II has earned its place among my all-time greats.
👍 : 2511 | 😃 : 19
Positive
Playtime: 8547 minutes
[url=https://www.youtube.com/watch?v=eFyhaET5lkE] [h1] Audentes Fortuna Iuvat! [/h1] [/url] [h2] Kingdom Come: Deliverance II takes everything that made the first game great and enhances it in every conceivable way. [/h2] [b]In the very first location, i got lost for a full 40+ hours without even touching the main storyline. It's a really massive game which incredibly hard to pull yourself away... [/b] [h3]Why i enjoyed it so much:[/h3] [b]A lot of cool side-quests [/b] - [i]which almost each you can complete in many ways - all depends on your choices and how considerate you are. Some of them have small or in some cases [spoiler]romances[/spoiler] even significant impact on main story. [/i] [b]Captivating narrative [/b] - [i]with a lot of unexpected twists where you will sometimes laugh and sometimes cry - where your ally becomes an enemy and your enemy becomes your friend.[/i] [list] [*](But i found frustrating that Warhorse created one of the most greatest scene in the game with [url=https://www.youtube.com/watch?v=6BsiPT9OwdM][spoiler]von Aulitz[/spoiler][/url] which is easy missable. This moment is truly a gem where you also found out real explanation - why game called Kingdom Come: Deliverance) [/list] [b]Stunning visual style/graphics - even without raytracing! [/b] - [i] Vegetation here is among the finest I've encountered in any game, creating a rich and immersive natural environment with own special atmosphere. But Kuttenberg... is a true masterpiece! - a monumental city created with love and attention to detail. [/i] [list] [*](Actually KCDII uses [spoiler]raytracing[/spoiler] but it's not the same as in other games and it is more fps-friendly) [/list] [b]Amazing soundtrack [/b] - [i]Jan Valta is nothing short of a genius, and his music is so good that it could easily become a permanent fixture on your playlist. Be warned, though - once you start listening, you may find yourself hitting the repeat button over and over again. Don't make my mistake.. [/i] https://www.youtube.com/watch?v=ET2RllnOczE [b]Great characters [/b] - [i]each with their own unique spark and charisma. Even the non-significant and minor characters are more memorable then [b][u]MAIN[/u][/b] characters in other games, and that's already saying a lot for it. [/i] [list] [*](But dialogs here is something else, [url=https://www.youtube.com/shorts/XLDwn15yMcs] each one [/url] is [url=https://www.youtube.com/shorts/4mS4YN3kSUc]better[/url] than [url=https://www.youtube.com/watch?v=wlYAJNV8GMg&t=16s] the other. [/url] -[url=https://www.youtube.com/watch?v=wxVfJE5L0WM] I just leave it here, enjoy👈[/url]) [/list] [b]Incredible attention to detail[/b] - [i] NPCs react and comment on everything you do - how clean you are, what kind of horse you have, even how you play dice.. For example if you lose at dice and then reload your save to win, your opponent might call you a devil. But that's just the beginning! Did you know that if you equip blacksmith clothes before you craft something you will become boost for your Craftsmanship skill? The game doesn’t explicitly mention this, leaving player to discover these nuances on your own and there is a lot of it. [/i] [list] [*] [url=https://www.youtube.com/watch?v=3IoBMHm-3B0](Damn, even at night you can find the constellation of the Big Dipper in the sky, you can figure out Polaris from it, and it does show where north is!)[/url] [/list] Also worth mentioning is [b]fantastic optimization:[/b] [olist] [*][b]Finished[/b] and [b]polished[/b] game on [b][u]RELEASE DAY[/u][/b] ? [*][b]60+ fps[/b] even on [url=https://www.youtube.com/watch?v=YaNLrB7XS4s] 9 year old graphics cards like 1060 [/url] [b][u]without FSR[/u][/b] enabled ? [*]And that's even without [b][u]MICROSTUTTERS[/u][/b] ? [/olist] [h2]Jesus Christ be praised…🙏🏻[/h2] https://www.youtube.com/watch?v=wnwUJYZzA6g [h3]Overall, Kingdom Come: Deliverance II is arguably one of the best sequels ever created. While it does have its flaws - after all, nothing in this world is perfect - KCDII stands tall among the greatest RPGs I’ve ever experienced, right alongside with The Witcher 3: Wild Hunt. It offers an immersive world filled with a lot of secrets, rich storytelling and engaging gameplay. If you're looking for an adventure that you will never forget, KCDII is definitely worth exploring. Kingdom Come: Deliverance II and first one will always hold a special place in my heart - thank you Warhorse ❤️[/h3] [url=https://www.youtube.com/watch?v=bArW48PlafY] [h1]Game of the Year 2025![/h1] [/url] [i][b]P.S.[/b][/i] [spoiler]Dry Devil is a hell of a marksman. Remember von Aulitz ? 👁️👄🍎[/spoiler] [b][i]P.P.S.[/i][/b] [spoiler]Why are you still here ? AnYtHiNG eLsE ? 👁️👄👁️[/spoiler]
👍 : 299 | 😃 : 6
Positive
Playtime: 3658 minutes
Stunning landscapes, captivating soundtrack, interesting plot... Incredible detail that is not found in any other project. I am delighted with this game. Thank you for all your efforts and hard work, Warhorse Studios. <3
👍 : 640 | 😃 : 10
Positive
Playtime: 6054 minutes
The most optimized game I've played in the last 5 years, graphics, combat, open world, one of the best role-playing RPGs since Witcher III
👍 : 1879 | 😃 : 34
Positive
Playtime: 9314 minutes
This game is immersive asf. It's a similar gameplay loop like the first game, except it feels even more alive. Every interaction with an npc feels so believable and genuine, like red dead 2 except on a more personal scale due to the sandbox. I've had npcs squeeze past me in so door way or outside and they reacted by saying "excuse me" and like rdr 2, npcs now have horses in the open world now unlike the first game. I came across a wagon of soldiers and the soldier asked if I wanted a ride since I was walking. I agreed and got on the wagon to get closer to my destination. The two soldiers had interesting small talk on the ride there which I was not expecting at all, eventually one of them striked up a conversation on how slow the wagon was going and talked about tall tales in the forest. I have yet to find out if these lines are reused on all other wagon related voice lines, but it was very entertaining. along the route we Got ambushed by a couple of Cumans, but me and the lads got them first and the other Cuman ran for the hills. Everything went back to normal and continued the ride on the wagon, with some more interesting small talk coming from the two soldiers on the wagon with me. I eventually found my stop and got off, and what could've been a few dry deliveries of voice lines saying farewell, the devs added personality into Henry's lines, basically saying that he couldn't stand the bumpy trip and would prefer to walk instead. The wagon driver said he'd gotten use to the bumpyness but wished Henry fair well. Small things like this may not seem like much, but it adds a whole lot to the games environment. And the best part of this interaction was that it wasn't even in any quest or fully scripted encounter. I have even finished the first major quest yet and had only done one full side quest at that point. Can't wait to see the rest of the game, 10/10 so far
👍 : 965 | 😃 : 8
Positive
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