Dread Delusion
Charts
21

Players in Game

3 634 😀     382 😒
87,16%

Rating

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$19.99

Dread Delusion Reviews

Dread Delusion is an open world RPG brimming with strange places and dark perils. Carve your own path through the flying continents of a shattered land. Discover curious towns, unearth occult secrets, master powerful magic - and change the world through your choices.
App ID1574240
App TypeGAME
Developers
Publishers DreadXP
Categories Single-player, Full controller support
Genres Indie, Action, RPG, Adventure, Early Access
Release Date15 Jun, 2022
Platforms Windows
Supported Languages English

Dread Delusion
4 016 Total Reviews
3 634 Positive Reviews
382 Negative Reviews
Very Positive Score

Dread Delusion has garnered a total of 4 016 reviews, with 3 634 positive reviews and 382 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dread Delusion over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1551 minutes
Really liked this one, the Corrupted Lands and the Clockwork Kingdom more broadly being a particularly standout section of the game. I almost feel like it could've been improved with the removal of the leveling progression system altogether and gone for a more Zelda-like approach to gear and equipment, because it feels like it's trying to balance between more traditional RPG systems and Zelda-like action-adventure, but ultimately this doesn't really detract from the real draw to the game, which is the setting and story.
👍 : 0 | 😃 : 0
Positive
Playtime: 1896 minutes
I have for a long time been searching for a game similar to that of Morrowind, and this is probably the closest so far. Sure, they are quite similar in terms of appearance, but, compared to Morrowind, Dread Delusion stands out as being mechanically simpler but also more concentrated on deep and rich content. I loved basically every aspect of what the game had to offer, except one. I feel like I should warn you straight away. If this game looks interesting to you, and you interesting combat, then you'll probably be disappoined. This game will probably not be for you. The melee combat is sluggish and janky, every attack you do comes out late, and you suffer a lot of end lag after every attack. Parrying is also not very rewarding, as enemies recover very quickly, giving you basically one attack that they can't block. Parrying is also not needed for most enemies since only a few of them can block your attacks, this also makes combat way simpler. While the ranged combat is fine, it's also not very engaging as most enemies do not care if you pelt them with arrows unless you get too close. I actually avoided most of the enemies during my 2nd playthrough because they stop caring shortly after you run away from them. Every other part of the game is good if not great. Every area of the game is completely unique from each other, and they are all interesting and worth exploring fully. Exploring leads you to a lot of different places that all give you different rewards, most being level progression while other times being new items and weapons. Quests usually only point you to a specific area, meaning that most of the map is left for you to explore on your own. Speaking of quests, almost every quest has multiple endings and different rewards depending on how you complete them. Every quest represents a problem in the area that you are in, and most are quite blurry if your choice will have negative or positive consequences for the area the quest takes place in. Most quests give you insight into different aspects of the game's lore and can sometimes give you a lot of information too. I loved (almost) every quest because of the information and lore you learn, and because your actions have noticeable consequences most of the time. There was only one quest that I did not entirely care for, as it boiled down to: talk to this person, go to talk to another person, go back and then repeat until you reach the moment where you make your decision, then talk to the person you sided with. In short, the combat in general is slow, clunky and not very engaging, which made me ignore most enemies. The rest of the game is great, with no real bad parts in terms of exploration or quests (besides a couple weaker quests), and they were all interesting to me. If you want a score from me, then I'd say this is a strong 8/10 for me.
👍 : 0 | 😃 : 0
Positive
Playtime: 1832 minutes
This game has an insane amount of worldbuilding and lore, much of it requiring your exploration, and with many big choices having multiple solutions, it's worth a few replays to get all of it done.
👍 : 3 | 😃 : 0
Positive
Playtime: 422 minutes
I like the worldbuilding and writing in this game. The characters are believable within the setting, the history of the world is interesting and the writing made me laugh on multiple occasions. That's where the positives end though. I got this game because it was supposed to have great exploration and interesting quest design, but I was very disappointed in both. The art design is interesting enough, but exploration just leads to finding the same 2 gold pieces or throwing knives over and over again. The bigger payoff, the delusions that make your character stronger, are redundant because the game is so easy they aren't necessary (even on hard mode). The quest design has just been variations of 'go there and talk to that person' with barely any decision making involved. To make matters worse, I experienced a staggering amount of bugs. The character getting stuck, visual bugs, and clipping through objects, among others. Some of the more serious bugs combined with the baffling design choice to reset character position to the last safepoint you visited if you reload the game completely killed any desire I had to continue playing. I had to do the same long trek three times over because I kept clipping through the ground, realised I wasn't having fun at all, and uninstalled the game.
👍 : 1 | 😃 : 0
Negative
Playtime: 222 minutes
I felt nostalgic for more games like this. No hand holding, a little story to give you the general feel of the world and away you go on a Hyperborea style world of floating islands in a damned broken world. Have fun building yourself as a rogue, fighter, mage, or something in between. Very simple combat and multiple ways to go about finishing quests.
👍 : 1 | 😃 : 0
Positive
Playtime: 1620 minutes
Game is absolutely cracking. If you want more alien, I suppose Morrowind for a direct comparison, fantasy, this is it. The world is very cool to roam through, the story is pretty good, combat kinda stinks in that you will just end up cheesing it. Not because combat is difficult, but because it's just very easy to hit and run or abuse bow range. There are a couple of things you can do to change your ending somewhat, and I'm definitely already looking at another playthrough even after only just finishing the game.
👍 : 2 | 😃 : 0
Positive
Playtime: 5474 minutes
11/10. Masterpiece. Loved every second of this game, and will likely be replaying it until the end of time. One of the greats. EDIT: After 100% game is even more incredible. Hard mode was amazing. Highly recommend the 100% journey.
👍 : 1 | 😃 : 0
Positive
Playtime: 1043 minutes
Lots of cool guys to talk to and exploring is fun and rewarding. Combat is mostly optional. There's a lot of walking back and forth to hither and yonder so make sure you have the Agility spell early to make your journey more pleasant.
👍 : 1 | 😃 : 0
Positive
Playtime: 1604 minutes
Great Indie-RPG game. The gameplay is simple, but the world and the setting is intriguing and story and sidequests are somewhat unique. Recommend this game to everybody who has desire to play open world RPG with interesting world
👍 : 3 | 😃 : 0
Positive
Playtime: 1698 minutes
The vibe and atmosphere are amazing. But the gameplay and the combat are so extremely flat, it sadly overshadows the pros. There are only two enemy AIs with different skins: Beeline to player or shoot straight at player. Both are very easy to deal with. But that also doesn't matter, because you can just run past all enemies. I enjoyed the beginning, but was sadly way too bored to finish it.
👍 : 5 | 😃 : 0
Negative
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