Tom Clancy's Rainbow Six Lockdown™
1

Players in Game

293 😀     190 😒
59,00%

Rating

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$9.99

Tom Clancy's Rainbow Six Lockdown™ Reviews

Engineered specifically for the PC by Red Storm Entertainment, Rainbow Six returns to deliver the tensest close-quarters battles ever experienced online. In this episode, Rainbow faces independent terrorist threats, tied together by one common element - the Legion virus.
App ID15000
App TypeGAME
Developers
Publishers Ubisoft
Categories Single-player, Multi-player
Genres Action
Release Date27 Aug, 2009
Platforms Windows
Supported Languages English

Tom Clancy's Rainbow Six Lockdown™
483 Total Reviews
293 Positive Reviews
190 Negative Reviews
Mixed Score

Tom Clancy's Rainbow Six Lockdown™ has garnered a total of 483 reviews, with 293 positive reviews and 190 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tom Clancy's Rainbow Six Lockdown™ over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 29 minutes
very based
👍 : 1 | 😃 : 0
Positive
Playtime: 80 minutes
Worst Single player rainbow six game. AI is ridiculously stupid, the tactical assets are gone, and the levels are linear, weapons are limited. Avoid unless you hate yourself.
👍 : 0 | 😃 : 1
Negative
Playtime: 381 minutes
parliament stage. upon starting this stage. game keep crashing. can anyone help me
👍 : 0 | 😃 : 2
Negative
Playtime: 241 minutes
better then R6 siege , it's has LAN multiplayer options so it's certainly possible to play with friends over a virtual private network.
👍 : 2 | 😃 : 0
Positive
Playtime: 30 minutes
i wish i liked this game. i loved raven shield, it's one of the games i played the most when i had a pineapple for a computer, but even tho the levels in this game are aesthetically pleasing (for me atleast, i like the way these types of games looked like in the mid 2000s), they are really just linear shooting galleries, just put on a scope on a high accuracy weapon and you'll be headshotting everyone in the level just by side stepping around corners. i even played the game as a mad man with a deagle like if it were cod i still wiped the floor with the enemy AI. lacking tactics for a tactical shooter. if you just wanna click on stuff, you're better off playing osu
👍 : 4 | 😃 : 1
Negative
Playtime: 2890 minutes
Tom Clancy’s Rainbow Six Lockdown marks a distinct and somewhat divisive entry in the Rainbow Six franchise. Released in 2005, it aimed to deliver a more cinematic and action-packed experience compared to its tactical predecessors, but in doing so, it sacrificed some of the methodical planning and realism that longtime fans cherished. The result is a game that offers exciting moments and solid gunplay but struggles to find the balance between strategy and arcade-style action. The game takes place in a near-future scenario rife with terrorism and shadowy conspiracies. You play as members of Rainbow, tasked with dismantling a global terrorist network. The narrative is straightforward and delivered with a grittier tone, aiming for intensity and drama. While it adds a layer of atmosphere, the story often feels like a backdrop for action rather than a driving force. Lockdown shifts away from the slow, deliberate tactical planning of earlier Rainbow Six games. Missions are more linear, and the game emphasizes dynamic combat encounters over intricate squad commands. You can still issue simple orders to your AI teammates, but much of the game focuses on your individual gunplay skills. The cover system is functional but less refined than in later entries like Rainbow Six Vegas. Stealth is possible but often feels underutilized due to the game’s faster pace. On the plus side, the variety of weapons and gadgets gives players options to tailor their approach. Graphically, Lockdown was decent for its era, featuring detailed environments ranging from urban settings to industrial complexes. The sound design supports immersion with realistic weapon effects and tense music, but the game lacks the polish and cinematic flair found in some contemporaries. The multiplayer component offers several classic modes and decent map design, providing some replay value. However, it never quite gained the popularity or depth of other Rainbow Six multiplayer experiences, partly due to the game’s mixed reception. Rainbow Six Lockdown is an ambitious entry that tries to blend tactical gameplay with more action-oriented design. While it succeeds in creating tense firefights and a gritty atmosphere, it loses some of the franchise’s trademark strategic depth in the process. Fans looking for a pure tactical experience might be disappointed, but players interested in a shooter that balances planning with fast-paced action may find it a worthwhile, if imperfect, ride. Recommended For: -Players who enjoy tactical shooters with a faster pace -Fans of Tom Clancy’s universe looking for a darker, grittier story -Gamers seeking solid gunplay without heavy micromanagement Rating: 7/10
👍 : 6 | 😃 : 0
Positive
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