Loot River Reviews
Explore procedurally generated labyrinths in this challenging, narrative-rich roguelike. Master deep combat. Slide blocks of ancient ruins. Defeat bestial abominations. Loot, level up, strategize, fight, die and wake up anew. Unlock the secrets of the Loot River. Immortality is a bittersweet gift.
App ID | 1494260 |
App Type | GAME |
Developers | straka.studio |
Publishers | straka.studio, SUPERHOT PRESENTS |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie, Strategy, Action, RPG, Adventure |
Release Date | 3 May, 2022 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, Korean, Spanish - Latin America, Turkish, Polish, Portuguese - Portugal |

425 Total Reviews
289 Positive Reviews
136 Negative Reviews
Mixed Score
Loot River has garnered a total of 425 reviews, with 289 positive reviews and 136 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Loot River over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
393 minutes
My opinion is medium. Beautiful pixel art, excellent music, and the best is this concept of moving on floating blocks and use it to explore and fight. About fight, it’s hard, the upgrades are a little boring, and after each death, we have to restart the all game!
👍 : 0 |
😃 : 0
Positive
Playtime:
65 minutes
This feels like it shouldn't even be a roguelike and was just a straightforward campaign game. Aside from the randomly generated maps and weapon drops, there's nothing that makes each run different from one another.
The idea of moving platforms felt very novel at first, but it wears off very quickly when you have to keep repeating the game from the start, and without any substantial meta-progression to boot. It just felt like I was doing the same thing again and again. I was already bored with it on my 3rd run.
If you at least kept your levels throughout the run, I could see it being fun to grind until I reach the end. The game just doesn't offer much reason to play once you've experienced the gimmick of moving platforms, especially when the combat is just so janky and not very fun to play.
👍 : 0 |
😃 : 0
Negative