Loot River
Charts
289 😀     136 😒
65,09%

Rating

Compare Loot River with other games
$24.99

Loot River Reviews

Explore procedurally generated labyrinths in this challenging, narrative-rich roguelike. Master deep combat. Slide blocks of ancient ruins. Defeat bestial abominations. Loot, level up, strategize, fight, die and wake up anew. Unlock the secrets of the Loot River. Immortality is a bittersweet gift.
App ID1494260
App TypeGAME
Developers
Publishers straka.studio, SUPERHOT PRESENTS
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Strategy, Action, RPG, Adventure
Release Date3 May, 2022
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, Korean, Spanish - Latin America, Turkish, Polish, Portuguese - Portugal

Loot River
425 Total Reviews
289 Positive Reviews
136 Negative Reviews
Mixed Score

Loot River has garnered a total of 425 reviews, with 289 positive reviews and 136 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Loot River over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 393 minutes
My opinion is medium. Beautiful pixel art, excellent music, and the best is this concept of moving on floating blocks and use it to explore and fight. About fight, it’s hard, the upgrades are a little boring, and after each death, we have to restart the all game!
👍 : 0 | 😃 : 0
Positive
Playtime: 65 minutes
This feels like it shouldn't even be a roguelike and was just a straightforward campaign game. Aside from the randomly generated maps and weapon drops, there's nothing that makes each run different from one another. The idea of moving platforms felt very novel at first, but it wears off very quickly when you have to keep repeating the game from the start, and without any substantial meta-progression to boot. It just felt like I was doing the same thing again and again. I was already bored with it on my 3rd run. If you at least kept your levels throughout the run, I could see it being fun to grind until I reach the end. The game just doesn't offer much reason to play once you've experienced the gimmick of moving platforms, especially when the combat is just so janky and not very fun to play.
👍 : 0 | 😃 : 0
Negative
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