Wo Long: Fallen Dynasty Reviews
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
App ID | 1448440 |
App Type | GAME |
Developers | KOEI TECMO GAMES CO., LTD. |
Publishers | KOEI TECMO GAMES CO., LTD., CE-Asia(Asia) |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support, Steam Leaderboards, HDR available |
Genres | Action, RPG, Adventure |
Release Date | 3 Mar, 2023 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Traditional Chinese, Russian, English, Korean, Japanese, Simplified Chinese |

25 Total Reviews
18 Positive Reviews
7 Negative Reviews
Mixed Score
Wo Long: Fallen Dynasty has garnered a total of 25 reviews, with 18 positive reviews and 7 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Wo Long: Fallen Dynasty over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1689 minutes
Stuttering is your main antagonist. How do you expect me to parry when i'm just stuttering all the time.
Level design is also atrocious and small. Gameplay is 10/10 only if it didn't stutter.
👍 : 2 |
😃 : 0
Negative
Playtime:
13470 minutes
good game its a souls like and its a good game its a amazing game its worth it
👍 : 0 |
😃 : 0
Positive
Playtime:
4766 minutes
this thing wont play worth a crap, i have a 2025 $2000 gaming cpu with all the good stuff, cant play it hardly at all, EDIT it was me not the game , fixed it played all night had a great time!
👍 : 1 |
😃 : 1
Positive
Playtime:
2155 minutes
Wo Long: Fallen Dynasty is a game that, despite its flaws, leaves a positive impression. Let me start by saying that I really enjoyed the parrying system. It punishes mindless spamming, unlike Sekiro, and requires precise timing to execute successfully. This adds depth to the combat and not button mash mindlessly. I also appreciate the flexibility in character progression, after completing the initial missions and opening the hub location you can travel there and reassign your stats at any checkpoint, which allows for experimentation with different builds without unnecessary hassle.
Another plus is balance leveling system that tied to each individual location. Your balance depends on the marking flags you activate on the map, and this value resets after completing the level. It's an interesting approach that keeps you on your toes and adds dynamism. This is not a perfect system though, and more on that below.
The parkour, while primitive, works well, and running along walls is just plain fun. Same thing with stealth, primitive, but it works.
The bosses, overall, leave a mixed impression. Most of them are fairly simple, but occasionally you encounter ones that really make you sweat. The final boss, while not difficult, is tedious. He constantly flies away from your attacks, forcing you to chase him. It's annoying, especially compared to other bosses that were more engaging.
I also want to highlight the character backstory sketches that unlock at the end of levels. They are better executed than in Nioh 2 and genuinely add depth to the setting.
Now for the downsides. The game's interface is simply awful. It's cluttered with bars, numbers, and values, making it inconvenient and distracting. This is clearly not the game's strong suit.
Another issue is the marking flag system. On one hand, it's interesting as it encourages you to search for hidden objects on the map, but on the other hand, it often turns into a chore. Sometimes I spent hours trying to find all the flags, and it really soured the experience. It would have been great if the game had a proper map or at least hints on where to look for these objects.
The story, especially at the beginning, is pretty typical for Asian fantasy. It's not bad, but it doesn't stand out as anything special. The game in general feels like a bootleg of Sekiro and Nioh 2. Many animations, weapons, and even enemies are directly copied from Nioh 2. It's amusing, but at the same time, it makes you question the lack of efforts. Overall, it's felt that the game was made by Team B as an experiment.
Wo Long: Fallen Dynasty is a good game that, despite its shortcomings, leaves a positive impression. It features great gameplay, interesting characters, and beautiful locations. However, the game suffers from a cluttered interface, a disjointed story, and occasionally unjustified difficulty spikes.
If you're a fan of soulslike games, Wo Long is worth trying. It's not perfect, but it has its own charm. The game could have been a masterpiece if the developers had paid more attention to the details and fixed the main issues. But even in its current state, it's a solid project that can provide many hours of enjoyment.
👍 : 1 |
😃 : 0
Positive
Playtime:
426 minutes
This game suffers for 2 reasons.
1. Bosses and mini Bosses are the same and play the same.
2. Moral system makes your upgrades,amour and abilities worthless, because if your moral is lower then an enemy you don't do any damage and if your moral is higher you do to much damage.
6/10
👍 : 8 |
😃 : 0
Negative
Playtime:
164 minutes
Actually really surprised by this game. A while back I played the Demo and didnt enjoy it at all, but I gave it another chance because it was on sale and boom it hit me like a truck. The combat is really satisfying and feels really smooth. Its kind of like a Sekiro Rip Off, obv not as good but the gameplay style is alike. The Bosses have been Mildly challenging but you can play it on easy mode with all your companions. All in all its a great game if you get it on sale.
👍 : 1 |
😃 : 0
Positive
Playtime:
5077 minutes
Really enjoy this game, the deflect system is easy to pick up.
Think this is a good entry game for anyone looking to step into the Nioh/Souls style games.
First Boss can be tough, but he really is easy enough to learn the patterns quick.
Sadly I think this game get a lot of harsh ratings because its not a Nioh game. Love the Nioh games but this is a good too. As much as I would like a Nioh 3 would also be nice to see a Wo-Long 2.
👍 : 0 |
😃 : 0
Positive
Playtime:
3527 minutes
Awesome game, fast paced, same creators as from Nioh. The only weird thing was the set bonuses being displayed in an unusual way, would've been better to see what they're offering via description or something, otherwise using google to check all of the sets and decide which is the best was the only reliable way to choose one. Otherwise the gameplay was 10/10 - story was 8/10
👍 : 0 |
😃 : 0
Positive
Playtime:
556 minutes
I don't think it's really worth playing instead of Nioh or Nioh 2.
The move sets are a big step down from Nioh.
I'm not a fan of parry-focused combat although there are some players that may appreciated it.
The companions are annoying although you can get rid of them.
I don't like the HUD.
👍 : 0 |
😃 : 0
Negative
Playtime:
2213 minutes
If you are a hardcore veteran of the souls-like genre, this game likely isn't for you.
BUT if you are a newcomer looking to experience said genre in a safer, easy to digest format, i cannot think of a better game to start with than this one.
---
it is one of the more forgiving souls-likes, while still retaining the feeling of accomplishment that other titles have. there is enough complexity for one to effectively think of strategies and play styles, while being simple enough for anyone to learn.
the story is, admittedly, a bit bland. its a cliffnotes version of romance of the three kingdoms, with a splash of supernatural elements. the english voiceacting is rough in the beginning, but can easily be tuned out as you continue to play (aside from ONE characters "quirk". nothing can prepare you for it when it happens)
---
there are a great variety of weapons to tinker around with, all having subtle differences to each other. enough difference to ensure every weapon style feels unique, but if the desire to switch to a different weapon occurs, it can easily be done without having to reset your brain to learn it.
one important aspect i cannot stress enough in this game: READ. FOR THE LOVE OF GOD READ ALL OF THE ARMOR & WEAPON ABILITIES. mixing and matching is very important in this to get the best functions out of the weapons and armor sets in this game, and while there are a few set bonuses, it is best to READ what each armor and weapon specializes in, and thus adjust your game plan to that.
I cannot stress how important it is to read EVERYTHING.
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This game is a bit faster paced than say dark souls, focusing much more on aggression and counter play, but not nearly to the extent where that is the only optimal style. defense is still vital to survive, and if you want to play a more defensive style, there are plenty of ways to do so.
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Overall, i think this is a great gateway game to get into the souls-like genre, learn the basic functions of the games, and learn/choose which direction you'd prefer to go in, whether it be more methodical and defensive, or action -oriented and aggressive. recommended to newcomers and fence-sitters
👍 : 1 |
😃 : 0
Positive