
20 809
Players in Game
28 051 😀
3 477 😒
87,25%
Rating
$49.99
Gothic 1 Remake Reviews
The Kingdom of Myrtana has been invaded by an implacable horde of orcs. King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners.
| App ID | 1297900 |
| App Type | GAME |
| Developers | Alkimia Interactive |
| Publishers | THQ Nordic |
| Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
| Genres | Action, RPG |
| Release Date | 5 Jun, 2026 |
| Platforms | Windows |
| Supported Languages | French, Italian, Spanish - Spain, Simplified Chinese, Japanese, English, Korean, German, Polish, Russian |

31 528 Total Reviews
28 051 Positive Reviews
3 477 Negative Reviews
Very Positive Score
Gothic 1 Remake has garnered a total of 31 528 reviews, with 28 051 positive reviews and 3 477 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Gothic 1 Remake over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
4624 minutes
Finished it. The Remake is really good. A lot of improvements and changes over the original that remove some of the absurdity of the OGs story. Had a blast almost all the way through.
But a patch will definitely be necessary. Some quests are too easy to accidentally break or make a hell to complete. And the game crashes a lot. There are a few issues with the much anticipated Polish Dubbing too.
There are certainly things i wish were done better, but overall i don't think it's enough to ruin the experience overall.
👍 : 76 |
😃 : 4
Positive
Playtime:
4921 minutes
Never played Gothic, never even heard of this game. Randomly wishlisted it after seeing it on a yt vid. 1hr in and I have to say, looks really intriguing. I like the newbie starting point and having to work your way up without the game holding your hand. Great sense of progression!
Saw a few reviews regarding the graphics. Disabled Nvidia reflex and kept frame gen off. DLSS on quality. The graphics are super CRISP and look super appealing. Game runs smooth as butter so no complaints there.
Gothic has gained a new fan! Looking forward to the journey! Only one complain though, why in the world do you not have controller customization? Not letting players remap buttons should be a crime.
👍 : 107 |
😃 : 0
Positive
Playtime:
2293 minutes
I've spent most of my time dying to lizards, reloading, dying, reloading, dying, etc etc
Good game
👍 : 299 |
😃 : 73
Positive
Playtime:
12666 minutes
Without beating around the bush: this is a damn good remake, way above what pretty much anyone was expecting to be.
I have nitpicks and complaints, but they are frankly all about fairly minor things that can be addressed in updates or at worse resolved by modding.
Examples may include:
- the lockpicking system being gratuitously annoying and time consuming. I modded it out of the game and I don't feel bad in the slightest about getting rid of it.
- the dynamic pricing from vendors being absolute garbage and bordering into a scam to the player if you don't pay attention to the fact you are literally selling stuff for ZERO money. I modded this out of the game in favor of static prices as well.
- the questionable upgrade system for armor. I think the base armors start with stats too low while conversely the individual upgrades are too impactful, and there's no reason to even consider any uprgrade aside the absolute best per categoy. There's a mod that allegedly addreses this too, but I didn't bother to try it yet.
- I GENUINELY don't like the aesthetic of the new "master one-hand weapon" stance. It barely looks different from "Expert" and I'm hoping to see the classic "badass" one from the original game to be reintroduced either through an update or a mod. I know it's minor and a matter of taste more than anything else practical, but it bothers me almost irrationally.
Anything else that can be said against this remake is frankly about flaws that that would fundamentally apply to the original as well.
Examples of this may incude:
- the difficulty becoming a bit flat in the late game (then again I'm playing at "Gothic" and I'm not sure how Hard mode changes thing).
- the combat being basic and serviceable but not something you'll write home about.
- the game basically focusing most of its "immersive" and "world building" content about factions in the first act and then just bee-lining you through the main plot in the late ones, with most NPCs not having any extra content to offer in the second half of the game.
Other than that, the only other comment I have is on the technical side.
While good looking, the game is arguably a bit too demanding on hardware specifications compared to what it has to offer, but past the initial struggle to find a good balance with settings I found it playable enough.
I still hope future optimization may squeeze some extra performances out of it.
Overall, I give it a very convinced thumb up and I hope to hear soon the news of a Gothic 2 remake in development.
👍 : 96 |
😃 : 2
Positive
Playtime:
3646 minutes
One of the best remakes of all time. Exemplary. It's hard to believe that it exists, but I'm playing it and can't stop.
Only at Chapter 2 and already can't wait for Gothic II Remake in the same style. It's just that good. A must play for any RPG and especially any Gothic fan.
👍 : 212 |
😃 : 1
Positive
Playtime:
2589 minutes
Fans don't need to worry, you'll enjoy it.
For non-fans, please note that this is an old school RPG that has influenced many other games (such as The Witcher). Do not expect the same copy-paste lazy and boring game mechanics designed to increase play time artificially. The game world is alive like no other game and there will be consequences to your actions, positive or not, immediate or not. You start the game as a nobody, being good at almost nothing (not even holding a sword). Play and see what happens, think for yourself, make your own choices and at some point stop and compare how far you've come along. Compare the progression you've experienced with other games. I challenge you to :) (oh, and save often... the game does not simplify itself for you, YOU have to rise to the challenge).
I can't wait to see new Gothic players on YT experience how life-like the world is and see them realize how insultingly lazy and non-immersive chore-fest most of the games in the past decade+ have been. I mean it: do not expect this game to be like what we've been used to in the last 15+ years.
There are some optimizations quirks, but nothing that cannot be improved. I assume the stutter experienced in the new game cutscene is due to shader compilation as I only had it for a few seconds. I attached the PC specs but they don't include that I played on 4k. I don't mind DLSS so I enabled it to get to 120 (screen's at 120Hz) from 70-90, noticed nothing wrong visually because of it. HDR worked nicely as well.
The only bug I had was when I had to reload an autosave (I died) and the NPC that was supposed to take me to the New Camp was stuck on a bench (he was standing straight with his feet inside the bench and could not move -- that's how he spawned). The autosave that I loaded was triggered immediately after I asked to be taken to the New Camp, might or might not be relevant ;)
Game just released, please give some time for the devs to optimize and fix bugs; software issues can 100% be fixed. I am hopeful since they've proven to be faithful to the main game.
Thank you devs and I hope this comment will age nicely as you move on to Gothic 2 and 3.
... now if only Bethesda had some self respect...
👍 : 466 |
😃 : 9
Positive
Playtime:
3412 minutes
Returning to the colony after 25 years surely was a blast. This game is so beautiful and once i was nearing the end i got a little sad, knowing the journey will end soon. Exploring the world and finding the little secrets at almost every corner was so refreshing compared to those gigantic empty open world games we get fed since years.
The difficulty was insane and even though i died like a million times it wasnt frustrating but just challenging.
i really hope the devs will do Gothic 2.
Though the game is great it wasnt perfect.
I had a few crashes and bugs with NPC behavior (like Milten and Saturas going into a duel after the "charging" of you know what).
Also the lockpicking wasnt my thing. I think its a cool system and if you are into solving rubic cubes its definitly something you would enjoy but i am just to stupid for this one. While i was able to pick easy locks withinh 5-10minutes with a couple of reloads there is no way i could ever pick a lock that has 25+ steps. Luckily there is an online tool for that (google gothic remake lockbreaker).
The "inflation"-system for trades also didnt serve its purpose and IMO wasnt a good design choice.
I understand that this is to prevent the player from getting "to rich" but all it did was to force me to just sell all the crap weapons i didnt need (especially from Goblins, Orcs and Skelletons) amd rings/amulets still letting me finish with like 10k in the Bank while i simply couldnt get rid of hunting tophies at all. Since their value would drop to "0" after selling a few, there was no point in selling them at all. So i kinda wasted learningthose early on, cause i fishiehd the game with probably around 1.000 tophies (teeth, claws, pelts, etc.)
I can see the Devs love Gothic as much as i do and i am grateful for their work and the opportunity to play this game again cause i simply cant get myself to play the OG to its poor aging.
👍 : 116 |
😃 : 0
Positive
Playtime:
7223 minutes
I finished OG Gothic 1 probably around 31 times since it was released in 2001.
I highly recommend the remake to anyone who loves the original Gothic or anyone who does not like handholding in RPGs. It feels like OG Gothic, and it basically plays like OG Gothic — just a better version of it in general. I really enjoy every type of combat, and the world and graphics are just gorgeous, yet still have that dark G1 atmosphere.
HIGHLY RECOMMEND 10/10
👍 : 222 |
😃 : 4
Positive
Playtime:
3582 minutes
An extraordinary rare achievement for a remake, to recreate an experience fully while also expanding on it without changing its vision.
Fully recommend to anyone who liked the original game and a cautious recommendation for anyone else, if you have the patience for eurojank. The game is like salty licorice. It's unusual, you need to get used to it, but you will not find anything quite like it and if you enjoy it, you will crave more. There is simply no substitute.
I was very worried about the remake but I am blown away by how much I enjoy the it. Everything I liked about Gothic 1 is still there, the atmosphere, the immersion, the small but densely packed and vertical open world, the unique flavor of the original has been reimagined very successfully. That alone is something I would celebrate but what makes this experience really worth it is the expanded content, slight rewrites of the story and better fleshed out characters.
The devs and writers seem to really understand the original game and had enough respect for it to fix several minor hiccups with the original story beats, and expand content without damaging the old atmosphere. They instead expanded massively in areas where the original had ideas that could not come to fruition. Underwater exploration, climbing, unused gaps in the original map, underutilized characters, monster ecology, abandoned quest concepts from the original. The Devs used all that to put a bunch of new interesting content in the game that sits neatly alongside the original, never gets in the way, never feels out of place, always enhances the original content. The degree to which they made all these pieces fit together is the sign of a development team truly understanding what made this 25 year old game tick.
They were so committed to the bit, they even put in a bunch of bugs :D None of them were game breaking for me, some were very amusing in a typical eurojanky way but you should quicksave often, so you can laugh and try again if your allied Quest NPC suddenly switches sides mid combat because you looked at him the wrong way.
I also played on Linux. Had to lower the graphics ever so slightly to get my preferred high FPS but the game ran stable without any issues.
👍 : 229 |
😃 : 3
Positive
Playtime:
3673 minutes
For non Gothic fans: This game is designed to suck at the beginning and get better and better as you play. Most games start you off weak and throw weak enemies at you, increasing their level as you get better. This one starts with you so weak that it's frustrating but once you do get better and are able to defeat those monsters or NPCs that made your life hell, it's so much more rewarding.
In 2001 I quit the original Gothic 1 after less than one hour of playing, but after reading a review in a magazine that told me exactly what I'm telling you now I tried it again, managed to get past the ugly begining and it's been my all time favorite game until Witcher 3 was released. Also, don't bother trying to master it's fighting system, bother getting better weapons and investing skills in it as this will change how you fight and how efficient it is. At the end of the day, it's a classic RPG, not an action game.
For the Gothic fans: The best thing I can say about this game is that it has everything you remember fondly from the original, with improved graphics, UX and even fighting system. There isn't one element that I can think is a downgrade from the original, maybe the lockpicking system but that's debatable, it gets better as you get used to it and put 10LP into it.
The only negative thing I can say about the game, from a Gothic fan perspective, is that maybe it's too much the same as the original. There's maybe less than 10% of new content, some new quests and some twists to the old ones, but most are exactly the same but with improved dialogue. So from the story and quest perspective, it feels like you're playing a modded version of the original. If you were itching for replaying the original, then this game is a no brainer, it's that but so much better. If you played it so many times that you didn't really feel like trying it once more time, you'll probably only half enjoy this game.
Disclaimer: I've had 14.5 hours put into this game so far, and I completed the original about 8-10 times over the years, most recently in 2021.
👍 : 994 |
😃 : 6
Positive
