Crysis 2 - Maximum Edition
35

Players in Game

11 621 😀     2 008 😒
83,26%

Rating

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$29.99

Crysis 2 - Maximum Edition Reviews

Aliens are decimating New York City, only you have the technology to survive. Be The Weapon.
App ID108800
App TypeGAME
Developers
Publishers Electronic Arts
Categories Single-player, Partial Controller Support
Genres Action
Release Date22 Mar, 2011
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese, Russian, Turkish, Czech, Polish

Crysis 2 - Maximum Edition
13 629 Total Reviews
11 621 Positive Reviews
2 008 Negative Reviews
Very Positive Score

Crysis 2 - Maximum Edition has garnered a total of 13 629 reviews, with 11 621 positive reviews and 2 008 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Crysis 2 - Maximum Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1640 minutes
a true aaaa fps
👍 : 0 | 😃 : 0
Positive
Playtime: 987 minutes
Try it
👍 : 0 | 😃 : 0
Positive
Playtime: 1063 minutes
Nice game
👍 : 0 | 😃 : 0
Positive
Playtime: 728 minutes
i love this game
👍 : 0 | 😃 : 0
Positive
Playtime: 2120 minutes
great game
👍 : 0 | 😃 : 1
Positive
Playtime: 486 minutes
The game that keeps on giving.
👍 : 0 | 😃 : 0
Positive
Playtime: 62 minutes
Super good graphics for the time, didn't like the changes they made from the first game
👍 : 0 | 😃 : 0
Negative
Playtime: 1182 minutes
I enormously love this game and consider it to be the best in the series. Crysis 2 is an amazing game. It’s a bit different from the first game since their most prominent parts are different. Nonetheless, I love them both! Of course, after Crysis 1 you’ll expect something with a wide variety of gameplay options, and it actually offers such to you. But some aspects are missing and, frankly, the game feels unique in a good way. On my first playthrough, Crysis 2 built some interesting expectations for me: I saw New York and a few clippings from the news about a virus. Consequently, I expected something like an apocalypse. Even though I hadn’t ever played a game about this, I had strong expectations that it would look pretty similar to Train to Busan or World War Z. And although it had no zombies and looked completely different, I liked it. Why? The short answer is the story. However, it has other aspects too! [h2]GAMEPLAY[/h2] I don’t think it’s a very big problem in the game. It’s a bit more boring than in the predecessor, but… Honestly, the artificial intelligence is also disbalanced here. But the matter is in what way it is. The first enemies I faced were humans. More particularly, they were the soldiers of a local PMC - CELL. At the beginning I was shown how to control the same suit. The gameplay radically alters compared to Crysis 1 because everything happens in a metropolis and not in a jungle. The levels were still linear, but I couldn’t do one thing that made every walkthrough of Crysis 1 unique. There were no destroyable trees and buildings on the levels. Each time in Crysis 2 I have only three options of my playing: either I choose the completely stealth mode and kill only necessary enemies, or I turn on the armor mode, pretend to be immortal, and play like it was shown in the introduction video, or I constantly use the cloak like in the first option but I leave no witness behind. And if you go through this game with the same tactics twice, you’ll see that there is no difference and no uniqueness. I used the third style three my previous times, and the gameplay wasn’t so fascinating. Frankly, I’m not actually sure whether it’s possible to play aggressively on the maximum difficulty since enemies’ bullets hit hard, and I always feel it. As for the balance, it’s bizarre. CELL soldiers could see through some obstacles, which destroyed the whole feeling that I was playing something serious. For example, bush fences and some walls didn’t hide me, whereas I still could calmly sit in bushes without being noticed. Soldiers also can somehow understand whether I cross the perimeter if I’m cloaked and I don’t make any signs of my presence; and if I do, they notice everyone about this instantly, which looks quite weird. You also shall deal with aliens. And they are stupid too: they always stand in such positions that there is an explicit blind zone. It exasperates me so much. All in all, it seems to me that AI is even sillier in the sequel than in the first game. But AI isn’t the only interesting thing. The developers made some changes in the nanosuit, and in most cases they aren’t positive. Nanovision is a part of the suit now. And I wouldn’t care if it was as useless as in Crysis 1. But it isn’t due to one part where you must use it to leave a building. The problem is that the building is completely dark and it’s physically impossible to see anything. Firstly, nanovision squanders too much of the energy. And secondly, that place is full of CELL staff who somehow see everything in the full darkness although they have no special equipment. I had to use the invisibility because they would see me otherwise even if I made no movement. I also can’t lie down and can carry only 2 firearms unlike the first game. And there is no health bar anymore, which is strange, as for me. Additionally, on the mission when I had to sit in a car with a cannon, it was very explicitly seen that every location is merely an undestroyable box; I couldn’t affect anything even with a tiny change in the texture. From the positive changes, the game has quick time events. Honestly, I’m not exactly sure whether it’s good or not. On one hand it makes cutscenes more interesting, but on the other it doesn’t let you relax. I also would like to add that I’ve played the game with my gamepad, and I felt no difficulties even though the controls are approximately the same with the original game. Maybe the level design played a role, but it’s more than comfortable to play with a controller. Anyway, despite all the drawbacks of the gameplay, it’s still completely fine. It’s not the sandbox like in the first game, but it works, especially with the plot. [h2]WEAPONS[/h2] This part has experienced the changes that perfect sequels go through. I mean it got only better. Maybe some guns didn’t come here from Crysis 1, but other firearms play their role. Unlike the original game, Crysis 2 doesn’t have alien weapons, but this isn’t a problem. This application even allowed me to drive an APC or something like that and shoot a helicopter. The only significant part from the first Crysis that wasn’t transported here was the chapter where Crysis 1’s protagonist, Nomad, was supposed to control a VTOL. Anyway, that part wasn’t very well balanced, especially with the controls for my gamepad, therefore I see no problems with this facet of the game. [h2]PLOT[/h2] This is it - my favorite part of this game (with the music). All in all, this’ an awesome story about a hero in a super suit who saves the world. But it also brings in a lot of new characters and events to the lore of the whole series. I’ve heard that from the biological and chemical perspectives some things said in the game are complete nonsense, but since I know nothing about Biology or Chemistry, it’s not a problem for me even if it’s true. Anyway, the story begins in a submarine. This time I played as a new character - Alcatraz. He’s a USA marine, and according to the introduction movie, he with his squad is moving towards New York to solve the problem with a widespread virus or rallies. Our sub gets enemy hits and we swim out of it. Then Prophet from the first game saves Alcatraz and gives him his nanosuit because he is infected and cannot do anything. Subsequently, Alcatraz deals with CELL forces to reach the scientist Nathan Gould because he knows how to turn everything back. Later the player has to fight with aliens too. I won’t say anything about the story, but I can say that the plot is pretty complicated and there are so many twists that in the second half of the game you won’t know whom to trust. The only problem is that Alcatraz doesn’t speak, which feels especially stupid at some moments! Nevertheless, I think that it’s a cool story. But it wouldn’t have been as amazing without another part… [h2]SOUND[/h2] I’ll be short here: the sound effects are still fine except certain firearms which sound like I’m farting. Most guns, however, began to sound better and I was impressed by some of them. Anyway, the most interesting thing is the soundtrack. The main theme is one of the best things I’ve heard. And other songs are cool too! All the music makes the pace for the story and that’s why I love Crysis 2!!! [h2]GRAPHICS[/h2] For a 24-year-old game it looks more than beautiful! Although graphics don't matter for me unless it looks so terrible that my eyes begin to hurt because of horrible filters, I enjoy looking at some effects, especially in the Remastered version. Anyway, both versions aren’t so different and for me it doesn’t matter which version I play. Almost… [h2]ORIGINAL OR REMASTERED[/h2] So, this’ the conclusion. I want to say that I highly recommend playing Crysis 2 at any version because it’s an amazing game with fine gameplay and an awesome plot! But if you have the choice which game to play, play the original Crysis 2 game since from my experience, the Remastered occasionally crashes and breaks my saves.
👍 : 0 | 😃 : 0
Positive
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