Obiettivi di A Fisherman's Tale

Piega e distorci la realtà in A Fisherman's Tale, lo psichedelico gioco puzzle-adventure in cui ci si sente sottosopra non solo per modo di dire.
ID applicazione559330
Tipo di applicazioneGAME
Sviluppatori
Publisher Vertigo Games
Categorie Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto per controller tracciato, Solo VR
Generi Indie, Avventura
Data di uscita22 Gen, 2019
Piattaforme Windows
Lingue supportate English, Korean, Simplified Chinese, French, German, Spanish - Latin America

Obiettivi di Steam di A Fisherman's Tale

A Fisherman's Tale offre ai giocatori una vasta gamma di sfide, con un totale di 29 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.

Prologue

Once upon a time...

The Fearful One

Unlock Chapter 1.

The Famished One

Unlock Chapter 2.

The Dutiful One

Unlock Chapter 3.

The Lighthouse

Unlock Chapter 4.

Free... at last!

... and so our story ends.

Over there... a pearl!

Find your first magical pearl, hidden somewhere in the little puppet's world.

Pearls of a new beginning

Find all the pearls hidden in the Prologue.

Pearls from home

Find all the pearls hidden in Chapter 1.

Pearls from the depths

Find all the pearls hidden in Chapter 2.

Pearls from the Father

Find all the pearls hidden in Chapter 3.

Pearls from the heights

Find all the pearls hidden in Chapter 4.

Great pearl hunter

Find all the magical pearls hidden in the little puppet's world.

Almost free

The little puppet sets sail.

Obsessive cleaner

The very first model... now spotless!

Don't make me say no again!

The noble crustacean loses patience.

Adamantium crustacean

This shell truly is unbreakable!

Bad food habits

Frustrate the big tuna.

The tornado

A tornado has turned the place upside down, carrying away 25 objects in the whirlwind!

A steady routine

Cheer up the tiny Fisherman... even at the depths of the ocean.

Size does matter

Grab one of the very large objects during Chapter 3.

Superior protection for a healthy mouth !

Get these shark teeth all shiny and clean!

Woops...

Throw away the last match in the whole universe.

Flame-bearer

A very big matchbox for a very tiny fisherman.

Farewell, tiny puppet

One last pat on the tiny puppet's shoulder.

Economy of means

Finish the game by grabbing less than 150 objects.

Hand in hand

Give an object to yourself.

Dare the impossible

Try to grab the tiny puppet in the model.

Homerun!

Throw an object beyond the limits of your world.


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