Logros de A Fisherman's Tale

Rompe la realidad en A Fisherman's Tale, un desafiante juego de aventura y puzles en RV en el que estar patas arriba y de adentro para afuera es algo más que un simple dicho.
ID de la aplicacióon559330
Tipo de aplicaciónGAME
Desarrolladores
Editores Vertigo Games
Categorías Un jugador, Logros de Steam, Nube de Steam, Soporte para controladores con seguimiento, Solo VR
Géneros Indie, Aventura
Fecha de lanzamiento22 Ene, 2019
Plataformas Windows
Idiomas compatibles English, Korean, Simplified Chinese, French, German, Spanish - Latin America

Logros de Steam de A Fisherman's Tale

A Fisherman's Tale ofrece a los jugadores un amplio abanico de desafíos, con un total de 29 logros por desbloquear. Estos logros abarcan diversas actividades en el juego, fomentando la exploración, el desarrollo de habilidades y la maestría estratégica. Desbloquear estos logros no solo proporciona una experiencia gratificante, sino también una mayor inmersión en el contenido del juego.

Prologue

Once upon a time...

The Fearful One

Unlock Chapter 1.

The Famished One

Unlock Chapter 2.

The Dutiful One

Unlock Chapter 3.

The Lighthouse

Unlock Chapter 4.

Free... at last!

... and so our story ends.

Over there... a pearl!

Find your first magical pearl, hidden somewhere in the little puppet's world.

Pearls of a new beginning

Find all the pearls hidden in the Prologue.

Pearls from home

Find all the pearls hidden in Chapter 1.

Pearls from the depths

Find all the pearls hidden in Chapter 2.

Pearls from the Father

Find all the pearls hidden in Chapter 3.

Pearls from the heights

Find all the pearls hidden in Chapter 4.

Great pearl hunter

Find all the magical pearls hidden in the little puppet's world.

Almost free

The little puppet sets sail.

Obsessive cleaner

The very first model... now spotless!

Don't make me say no again!

The noble crustacean loses patience.

Adamantium crustacean

This shell truly is unbreakable!

Bad food habits

Frustrate the big tuna.

The tornado

A tornado has turned the place upside down, carrying away 25 objects in the whirlwind!

A steady routine

Cheer up the tiny Fisherman... even at the depths of the ocean.

Size does matter

Grab one of the very large objects during Chapter 3.

Superior protection for a healthy mouth !

Get these shark teeth all shiny and clean!

Woops...

Throw away the last match in the whole universe.

Flame-bearer

A very big matchbox for a very tiny fisherman.

Farewell, tiny puppet

One last pat on the tiny puppet's shoulder.

Economy of means

Finish the game by grabbing less than 150 objects.

Hand in hand

Give an object to yourself.

Dare the impossible

Try to grab the tiny puppet in the model.

Homerun!

Throw an object beyond the limits of your world.


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