Succès de A Fisherman's Tale
ID de l'app | 559330 |
Type d'app | GAME |
Développeurs | InnerspaceVR |
Éditeurs | Vertigo Games |
Catégories | Solo, Succès Steam, Steam Cloud, Prise en charge des contrôleurs suivis, VR uniquement |
Genres | Indépendant, Aventure |
Date de sortie | 22 Jan, 2019 |
Plates-formes | Windows |
Langues prises en charge | English, Korean, Simplified Chinese, French, German, Spanish - Latin America |
Succès Steam de A Fisherman's Tale
A Fisherman's Tale propose aux joueurs une variété de défis, avec un total de 29 succès à débloquer. Ces succès couvrent diverses activités en jeu, encourageant l'exploration, le développement des compétences et la maîtrise stratégique. Débloquer ces succès offre non seulement une expérience enrichissante, mais aussi une plus grande immersion dans le contenu du jeu.

Once upon a time...

Unlock Chapter 1.

Unlock Chapter 2.

Unlock Chapter 3.

Unlock Chapter 4.

... and so our story ends.

Find your first magical pearl, hidden somewhere in the little puppet's world.

Find all the pearls hidden in the Prologue.

Find all the pearls hidden in Chapter 1.

Find all the pearls hidden in Chapter 2.

Find all the pearls hidden in Chapter 3.

Find all the pearls hidden in Chapter 4.

Find all the magical pearls hidden in the little puppet's world.

The little puppet sets sail.

The very first model... now spotless!

The noble crustacean loses patience.

This shell truly is unbreakable!

Frustrate the big tuna.

A tornado has turned the place upside down, carrying away 25 objects in the whirlwind!

Cheer up the tiny Fisherman... even at the depths of the ocean.

Grab one of the very large objects during Chapter 3.

Get these shark teeth all shiny and clean!

Throw away the last match in the whole universe.

A very big matchbox for a very tiny fisherman.

One last pat on the tiny puppet's shoulder.

Finish the game by grabbing less than 150 objects.

Give an object to yourself.

Try to grab the tiny puppet in the model.

Throw an object beyond the limits of your world.