Anoxia Station
Gráficos
52

Jugadores en el juego

104 😀     26 😒
73,09%

Clasificación

$14.99

Reseñas de Anoxia Station

Tras la erupción de un supervolcán, la humanidad está al borde de la extinción. Hay que descender bajo tierra. Anoxia Station es un oscuro juego de estrategia en que diriges una estación minera y luchas por sobrevivir, extraes recursos y tomas decisiones a vida o muerte sobre tu tripulación.
ID de la aplicacióon2924310
Tipo de aplicaciónGAME
Desarrolladores
Editores Abylight Studios
Categorías Un jugador
Géneros Estrategia, Acción
Fecha de lanzamiento9 May, 2025
Plataformas Windows
Idiomas compatibles English, Spanish - Spain, Russian

Anoxia Station
130 Reseñas totales
104 Reseñas positivas
26 Reseñas negativas
Mayormente positivo Puntuación

Anoxia Station ha acumulado un total de 130 reseñas, con 104 reseñas positivas y 26 reseñas negativas, resultando en una puntuación general de ‘Mayormente positivo’.

Gráfico de reseñas


El gráfico anterior ilustra la tendencia de opiniones sobre Anoxia Station a lo largo del tiempo, mostrando los cambios dinámicos en las percepciones de los jugadores a medida que se introducen nuevas actualizaciones y características. Esta representación visual ayuda a comprender la recepción del juego y cómo ha evolucionado.


Reseñas recientes de Steam

Esta sección muestra las 10 reseñas más recientes de Steam para el juego, reflejando una variedad de experiencias y opiniones de los jugadores. Cada resumen de reseña incluye el tiempo total de juego junto con la cantidad de reacciones positivas y negativas, indicando claramente la retroalimentación de la comunidad.

Tiempo de juego: 1168 minutos
Al principio no sabia lo que hacia, pero rapido entendi la mecanica. Nomas que si es cofunso en ocaicones. Pero me encanta el juego
👍 : 0 | 😃 : 0
Positivo
Tiempo de juego: 259 minutos
OMG this is definitely a game I dont want to write a super long review but lets cover all the things I loved The atmosphere is something that you can read in every review and its definitely impactfull, the sound design is great, you can hear clicking and buzing and quick steps ugh its nerver racking in a good way, I'd say this is a sensitive topic for you maibe carefull other wise is just very imersive. dont wan't to spoil but I would have liked to hear and see more of the fish but if im just asking for more of something I already love that is a good sign the sounds of the caves are great houling and just ambient noice and hearing all your expedition working is also magnificent it sure feels like something is going on down there. al of this is a stong point if it wasnt for the atmosphere I wouldnt have stayed playing the game till the end in one sitting but an other thing to efective atmosphere is the story, and there is definitely some there. THe story is vare bones at best and an after though at worst. I'm not saying the game needs more what is there is nice and gives you some perspective at what is happening, but is also quite basic lovecraft horror without anything original, I dont think this is a big flaw but dont expect any story just exposition of the place where you are at. Gameplay really important for a game right? Well its kinda confusing the first 2 o 3 missions I think have some tips and then you are on your own, I know there are some slides with info I have not read them maibe its my own fault but I think there is beter ways of doing this and as well as me many others will just skip them the campaign has 6-7 misions maibe? maibe im a bit slow ut I think I hadnt grasped the basic mechanics till half way through the campaign and after having played all the way through the entire campaign I still dont know everything. Its not complex let me tell you its just the game has maibe 20~ buildings and all of them have 3 butons you can pres, also you have some heroe units all of them have 3 buttons which btw I went all the campaing without using, its just way to many things maibe individually they are not complex or deep but its a tangleweb of buttons you are expected to learn and personally learning maibe 90 or more buttons what they do and what structure or heroe they are asociated to is just exausting, regardles the game I think aknowledges this maibe? as you can basically ignore most of this buttons and still have good fun I think I only remember some butons of the tier 3 buildings. but really at least if you are playing normal dificulty you dont need to learn all of this to have a good time, but lets say you have memorized every buton and you press on with the campaign, well what is there is quite solid, but I understand why there are only 7 missions. this game plays out quite the same allwais If you feel like the game is dragging on I'd say you have had your fun with it already its not gona change which can be good or bad but the games replayability is really gona depend on you making your own fun and putting the extra work I dont think this is a really replayable experience its short and its good that it is like that. The only think I dont like is the multiple choices some times random events will pop up giving you dialog options, this are inconsecuential or negative, I really dont like this, either you just get some cool text or something bad like a heroe dies, if you have an option to spend resources and one that doesnt you better spend resources or say bye to your engineer Sumary! Really cool inmersive game that its actually surprisingly simple as you can just not interact with many mechanics and still have a good fun but I dont think its gameplay is anything to write about and it is short for a reason it would drag on otherwise oh yeah that you have to level up storages and this doesnt increase the storafe further but changes what is storing is not intuitive at best Í didnt figure it out until the last chapter im the campaing
👍 : 1 | 😃 : 0
Positivo
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