Spielzeit:
3772 Minuten
Recommended for both who wants to just blast stuff in a colourful world and for people who want to hit that grind and aim for a perfect run.
DDP is ironically both an accessible game, fully enjoyable for the beginner, and an insanely sophisticated one when it comes to scoring and survival at high level.
Accessible, as you have the base Novice mode and the BOMB Style with auto-bombs. It is like having a lot more lives, so you can take a lot of bullets during a game. Very enjoyable for the beginners, and that's how i discovered this game on MAME too, and then enjoyed the Novice mode on the Xbox 360 before this Steam release.
The gameplay has a lot of "bullet cancelling" with your Hyper attack that destroys enemies bullets. It also gives a bit of invincibility, so you will abuse this mechanism as long as you can activate it to survive, and rely on your auto-bombs as if they were your lives.
But also, at higher level, this game gets really sophisticated when it comes to scoring. Your score can get exponential quite easily if you play well enough.
Doing a 1CC is not enough. In fact, you may die, once. But you'll have to fulfil other requirements in order to access to a second loop and the "real" last boss, and maybe even the "true" last boss, and why not aiming for the "secret true extra" boss exclusive in Black Label?!?
It has a lot of different game modes and variations, making it one of the most complete shmup on the market despite having the same stages. Each mode plays a different way and provides a new take on the game itself.
- "1.5" is the base game. If you worry about your combo, keep either hitting people with your laser or kill masses of popcorns with your shot. Activate the Hype at the right time to not lose that combo too.
"Black Label" is a hardcore remix in which you can easily increase the difficulty mid-game at your will, so you can score more. Basically, press both laser and shot and then survive, lol.
Try it with auto-bombs, but if you chose not, you can use a bomb as a stock Hyper. That is when it becomes interesting...
Both of these come with a Novice mode. I personally don't recommend BL Novice because it lacks what makes this mode: lots of ennemies and bullets.
However, 1.5 Novice is HIGHLY recommended for starters.
- "Arrange A", also called "Ver. L" is based on the previous Dodonpachi game, DaiOuJou.
Sadly, this version on Steam lacks slowdown and that makes it really hard. The original version on the 360 was about slaloming between an ocean of bullets in slo-mo. Here you will have to prevent that more.
- "Arrange B" is a strange one, kinda like a career and grindy mode, in which you have to increase your best score on each stage individually.
- "Black Label Arrange" is also called "Ketsuipachi" as it's a mockup of the cult shmup Ketsui. You move one ship of the game with a lock on system AND with the remastered sountrack. Score by killing your opponents at point blank.
- "1.51" is a remix of the original. Doesn't have Steam achievements (as it used to be a DLC for the 360 game) but it has a different, interesting take on the original game. Play it for having something new while still looking like the same.
Of course, a BIG downside of this game is the complete lack of tutorial and explanations on how this game works, how to score. You'll need to look for it on the internet.
However, there is an advanced training mode (no save state, though) and you can watch other players replays.
If you're a beginner and this game sounds too crazy for you, you can still give it a try as it's fun! You may also try Mushihimesama, that teaches better on how to dodge bullets.
Also, the music is DOPE and 3 soundtracks are available in-game.
Keep in mind that is not considered as an arcade-perfect port, and that the Arrange A and Ketsuipachi don't have the same slowdowns as their original version on the Xbox 360.
Nevertheless, this is a good port overall and a solid way to play this game.
👍 : 3 |
😃 : 0