GUARDS!
3

游戏内

3 😀     2 😒
54,17%

评级

$14.99

GUARDS! 评测

《除暴守卫》是一款1-4人合作的第一人称动作游戏。玩家作为城市秩序的维护者,可以肆意使用武力,拳打罪犯、脚踢木门,不惜一切代价,将法律和秩序带回新阿尔斯德。
应用程序 ID2514460
应用程序类型GAME
开发人员
出版商 Wylderzone
类别 单人游戏, Steam成就, 多人游戏, 合作社, 在线合作, 完全支持控制器
流派 独立, 策略, 动作, 冒险
发行日期三月ch 2024
平台 Windows
支持的语言 French, German, Simplified Chinese, Russian, English, Japanese

GUARDS!
5 总评论
3 正面评价
2 负面评论
褒贬不一 评分

GUARDS! 已收集 5 条评测,其中 3 条好评,2 条差评,总体评分为“褒贬不一”。

评测趋势图


上方图表展示了 GUARDS! 在一段时间内的用户反馈趋势,显示了随着新更新和功能推出,玩家意见的动态变化。这一可视化数据有助于了解游戏的评价及其发展趋势。


最新 Steam 评测

本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。

游戏时间: 46 分钟
2
👍 : 0 | 😃 : 0
差评
游戏时间: 480 分钟
逼游戏很几把弱智也好玩,但更弱智的是我和哥布林有仇一选哥布林营地任务就会卡在加载页面然后卡死,我朋友反而能进去。
👍 : 1 | 😃 : 1
好评
游戏时间: 130 分钟
请叫我酒杯与平底锅战神 o(*≧▽≦)ツ┏━┓
👍 : 4 | 😃 : 0
好评
游戏时间: 362 分钟
这游戏太容易玩上头了,和朋友一起大杀四方确实很开心
👍 : 3 | 😃 : 2
好评
游戏时间: 35 分钟
我对这款游戏其实还是很期待的,和好友一起打着治安的旗号烧杀抢掠,听起来很爽,但是本游戏的实际体验不是那么一回事。 这款游戏机制还是比较简单的,收集情报,情报MAX之后就是打BOSS,收集情报分为三个任务: 1,收集毒品,所谓收集毒品就是去找几个印着试剂瓶图案的箱子,搬回来,路还很远很绕,还有例如独木桥陷阱之类的东西,这个陷阱如果不是我一头撞死在上面我还真没看出来这是陷阱,一次搬一个,一次任务要搬五个或者十个,所以有人想玩第一人称搬箱子嘛? 2,逮捕罪犯,罪犯手里都是有武器的,而你每次出勤都需要用一丁点可怜巴巴的钱买武器,你身为国家的公务员,武器都要每次出动自己花钱买,一旦你死在任务里面了呢?不好意思,武器和钱全都没了,下次任务你就得赤手空拳面对凶悍的全副武装的歹徒了。而且到底砍歹徒几下才可以逮捕完全没有提示不清楚,很多时候稀里糊涂三两下就是你死我活的局面,根本就没有办法逮捕。 3,解救人质,我和朋友刚刚往里面走一步就被一群穷凶极恶的歹徒包围了,歹徒有用单手锤子的,长枪的,弩的,还有一个投掷巨石精确无比的,基于任务2中我们完全是没有武器没有钱赤手空拳的状态,于是我们迅速的被歼灭了,如果可以形容的话这就好像两个傻乎乎的童子军一脚踏进了本拉登的大本营。 除此之外还有其他糟糕的问题,比如: A,选定任务之后,没有提示说你已经选定了可以开始任务了,经常选了之后面对毫无动静的界面发呆。 B,不能购买的武器和可以购买的武器是同一种颜色的,鼠标不单独对准一件武器根本不知道这件武器是可以买还是未解锁的。 C,可以随意抢夺同伴的武器,还有队友伤害,在贼窝里搬运东西时你还必须把武器丢下。 D,捡起弩之后没有提示说你必须还要捡起箭,导致手里拎着空弩一边诧异怎么无法发射一边被歹徒爆杀。 所有的游戏上的问题,还有关卡上的问题,造成游戏体验相当乏味,没有预想中的快感,短短的半个小时就已经打了无数个呵欠。这一切还是在我有人一起玩的情况下看到的,如果单人进行游戏你还将面临你是单人这个最大的问题,相当不推荐。 I am actually looking forward to this game. Playing with friends under the banner of public security, burning, killing, and looting sounds great, but the actual experience of this game is not the same. The mechanism of this game is relatively simple. Collect intelligence, and after the intelligence MAX, you will start playing BOSS. Collecting intelligence is divided into three tasks: 1. Collect drugs. The so-called drug collection is to find a few boxes with reagent bottle patterns and move them back. The road is still far and winding, and there are also things like a single wooden bridge trap. If I hadn't bumped into this trap, I wouldn't have noticed it was a trap. I need to move one at a time, and each task requires moving five or ten. So, does anyone want to play first person box moving? 2. Arrest criminals. Criminals always have weapons in their hands, and every time you go to work, you need to spend a little pitiful money to buy weapons. As a civil servant of the country, you have to spend money to buy weapons every time you go out. What if you die in the mission? Sorry, both weapons and money are gone. Next time on the mission, you will have to face fierce and fully armed criminals barehanded. Moreover, there is no clear indication of how many times a criminal can be arrested by chopping them down. Many times, it is a situation of life and death, and there is no way to arrest them. 3. Rescue the hostages. Just as my friend and I took a step inside, we were surrounded by a group of extremely vicious criminals. The criminals used one handed hammers, spears, crossbows, and a stone throwing machine with unparalleled accuracy. Based on Task 2, we were completely unarmed and had no money, bare hands, and empty fists. As a result, we were quickly annihilated. If we could describe it, it was like two foolish Boy Scouts stepping into Osama bin Laden's headquarters. In addition, there are other terrible issues, such as: A. After selecting a task, there is no prompt to say that you have already selected it and can start the task. Often, after selecting it, you will be in a daze when facing a static interface. B. The weapons that cannot be purchased and the weapons that can be purchased are of the same color. If the mouse is not aimed at a single weapon separately, it is impossible to know whether it can be purchased or unlocked. C. You can snatch weapons from your companions at will, as well as deal damage to your teammates. When moving items in a thief's den, you must also drop your weapons. D. After picking up the crossbow, there was no prompt to say that you had to pick up the arrow again, which led to being surprised why the empty crossbow could not be fired while being killed by the criminals. All the problems in the game, as well as in the levels, have made the gaming experience quite boring, without the expected pleasure. In just half an hour, I have already yawned countless times. I saw all of this when I had someone playing with me. If you play alone, you will still face the biggest problem of being single, which is not recommended.
👍 : 32 | 😃 : 2
差评
游戏时间: 2476 分钟
虽然制作组是个3人的小团队,但是游戏在正式版本第二天把难度提升的操作属实是自己作死。 运送毒品:3个提升到4个 制服罪犯:10个提升到15个 押送罪犯:10个提升到15个 4人小队时制服和押送会变成50个人,时间依然只有10分钟,你们到底有没有自己通过关? 还有押送敌人和解救人质,在哥布林营地根本不可能完成。营地的陷阱ai根本不会绕,会贪近然后踩陷阱上挂掉。这俩任务谁刷出来谁倒霉。 加上一堆奇奇怪怪的bug: 每次重启游戏会重置键位(有病吧) “真实的”物理引擎,让你扔个桶子然后找不到自己武器(顺带吐槽你武器是没背带还是咋的,拿个燃烧瓶都得把武器扔地上,扔完找武器找两分钟,合着就双手能拿东西呗) 队友手上的武器可以按“互动键(E)”直接抢。 "安全区"可以随意打人,训练场不禁用武器可以,你大厅也不禁用想干啥? 游戏有潜力,但是这次加任务难度属实莫名其妙,再加上本身的问题让我给了差评。把任务难度调回去,优化囚犯和人质寻路以及“真实的”物理引擎或者加武器槽,真是不懂2024年的动作游戏了咋连人物装武器的地方都没有。优化完了再转好评。 至于逆天伤害的锤子怪(一个动作多段伤害判定造成秒杀),智障玩家拿绊线弩tk和亡灵兽人的大风车怪就不评价了,先把要紧的修了吧。 ------- 3月15日更新 上述大多数问题得到了改善,值得好评
👍 : 6 | 😃 : 0
好评
游戏时间: 52 分钟
差劲的优化,稀烂的关卡设计,不合理的难度,完全不推荐任何人购买
👍 : 7 | 😃 : 1
差评
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