Geeksos Reviews

Survive in a city controlled by a game corporation. Residents have to buy DLC for every unfinished product, developers are forced to make endless sequels, and lootboxes are now sold even at the grocery store. Stop the madness or join it in the cybernetic stealth-shooter Geeksos.
App ID995450
App TypeGAME
Developers
Publishers Steppe Hare Studio
Categories Single-player, Steam Achievements
Genres Indie, Action, RPG, Adventure, Early Access
Release Date16 Apr, 2019
Platforms Windows
Supported Languages English, Russian

Geeksos
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Geeksos has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 116 minutes
Geeksos is actually a really fun little game to play. It may be a little rough around the edges but it's still decent enough to play through. + Awesome graphics, love all the little details + Multiple weapons and impant upgrades + Good music - Levels are pretty short and repetitive - Most of the achievements just need to complete a level or buy an upgrade
👍 : 0 | 😃 : 0
Positive
Playtime: 47 minutes
Has potential but, is undergoing some major bugs that make it unplayable.
👍 : 0 | 😃 : 0
Negative
Playtime: 206 minutes
Geeksos is a really cool game, it`s simple but looks pretty good, works well and it`s really fun to play, it tooks almost 4 hours to get the 100% achievements. Great job!
👍 : 1 | 😃 : 1
Positive
Playtime: 464 minutes
So, I took some drugs and murdered a bunch of corporate game developers in slow motion. I think, I'm ready to fix gaming industry.
👍 : 11 | 😃 : 14
Positive
Playtime: 368 minutes
This Early Access game is trying to blend stealth, cyberpunk and Hotline Miami-ish gameplay. It's unpolished and unfinished, which is a real shame. Furthermore, Steam really should look at curating the store page, since it seems the game will never be finished. I like to support indie developers' projects, but Geeksos is a prime example of why I won't risk more than $5 on an Early Access. After this experience I'm less likely to even waste my pocket change on Early Access ever again. Not recommended and should be pruned from the Steam store since it's abandonware.
👍 : 0 | 😃 : 0
Negative
Playtime: 199 minutes
Fun little game with nice aesthetics. Takes about 3h to finish. Some of the writing needs to be spell/grammar checked. I had no issues with crashing/bugs. Even though it is still in early access and apparently abandoned, for under 5€ it is worth the price.
👍 : 0 | 😃 : 0
Positive
Playtime: 22 minutes
Gameplay changes with your equipment and augmentations. At first I played with shotgun, lots of health, medkit and I just storm most of the rooms. Right now I bought datajack and now enemy turret is my new friend. Also, I found Mario hat and few other secrets. Pretty cool.
👍 : 6 | 😃 : 0
Positive
Playtime: 93 minutes
Game plays like a simplified version of the modern Deus Ex games (Human Revolution et al), but from an isometric perspective, and with writing that's aiming for tongue-in-cheek rather than so serious it's main source of humor is being serious to a point of farce. That's not an original concept, I've seen a few games go for a similar model... but I'd actually say this one does it considerably better than any others I've seen... which is saying a lot since this project likely had less resources to work with than most and honestly it's competition tackled the concept well enough that it's a high bar to exceed. "Simplified" is a key word, expect to see a lot of trappings of Deus Ex (and similar games), but don't expect the complexity, depth, or sophistication of their AAA iteration equivalents... that's really fine with me though, it's simply a lighter game and so it has lighter mechanics, which also fits with the lighter price tag. I went back to check my reciept before writing this, make sure I didn't pay like 20 bucks or something that'd make it more a so-so value, but it was actually far cheaper than I'd been expected... it's really quite a steal at it's humble price tag. It may or may not fill the hours a 60 dollar game does, but it's a lot of bang for your buck as a game that's quite a lot of fun for potentially a decent number of hours for less than 1/10 the price. Ultimately, route planning and character customization is not super deep, but present enough it helps keep decent core gameplay interesting. The Isometric approach feels more conducive to stealth than over the shoulder or 1st person, though that amounts to "easier" which may not be what some people want, in all fairness. That said, the settings menu has a difficulty slider that offers a pretty good gamut, so whether you want a steep challenge or are a casual that doesn't like doing too many reloads, the game has you covered. I rather enjoyed the puzzle-like nature of stealth in the game (as someone who is commonly "meh" about stealth in games), and you've the option of going more run and gun if that's more your comfort zone... the core concept of "Choose an approach and build for it" is present and functions well (arguably better, since in actual Deus Ex Human Revolutions, "Pure combat" builds were brutally and obtusely difficult in much of the game and there were portions where "pure stealth" was deeply sub-optimal). The game is even pretty good aesthetically, which I confess was a bit of a surprise for me... the blocky polygons (usually very much not my thing, I'd prefer 2d pixeljunk art) felt very charming, giving me extremely nostalgic vibes of Final Fantasy VII (likely intentional, but that's just speculation on my part), while the music was shockingly funky/catchy. I sort of doubt this game would crack my top ten that I've played in the last year or so in terms of how many minutes of enjoyment it will give me or their intensity, but then it's also a lot cheaper than most of what that top ten list will end up being. If you've never played Deus Ex, well, you may enjoy that more instead (and it's probably quite cheap by now itself), but as an homage/love letter to the genre, this is more for gamers that are already a fan of games like this and looking for another solid entry in the genre... If that's the case, this is an excellent title on a pound-for-pound basis to a point I'd call it a must have. It's also by no means a bad way to just kill a few hours... I had more fun with it than I would buying a movie ticket, for half the price, and I'd wager far longer than 2 hours before I'm done with it.
👍 : 4 | 😃 : 0
Positive
Playtime: 79 minutes
It's so, so close to Cyberpunk Hotline Miami. The combat mechanics are just slightly too clunky to feel truly rewarding. The guns feel a little too underwhelming to feel worth using, especially when the 2nd level punching augment let's you take down guards with ease for only like 1,300 currency (And the first mission gives you like 3k for completing.) I literally beat the whole campaign in just over an hour only punching. Besides that, I've noticed there's a lot of invisible geometry in the levels, preventing me from properly getting into cover at times, plus I've been shot through the frames of doors a couple of times. Also, on the subject of doors, it's very difficult to see whether some doors are open or closed, especially when they don't face the camera, meaning you're going to run into a lot of closed doors. Plus they autoclose, meaning if you open a door, back away slightly to get a better angle, there's a good chance it'll shut in your face. The enemy AI is pretty gimmicky too. While I'm sure it's intentional at least to some degree, but I was able to bait enemies through walls much further away than seemed appropriate. It's all too easy to just sprint near a wall outside a door, wait till the enemy comes out, and just punch him. Same goes for enemies located deep within a level, wherein I just sprint near one of the outside walls, wait till they make their way through the level outside to me, and just cheese 'em. The bottom line is this game isn't outright the worst, especially for only a few bucks, but ignoring the price the game just isn't super fun or rewarding, it's just kind of a thing that exists. However if they tightened up the combat a bit, maybe reworked some mechanics, it totally could be good.
👍 : 7 | 😃 : 0
Negative
Playtime: 110 minutes
This game has been abandoned by the dev because did not sell very well. Like lul wft? https://steamcommunity.com/games/995450/announcements/detail/3217171464513731045 The game is a top down shooter (similar style of Hotline Miami) limited ammo and "resources" and score system for augmentation of the player. Pros: It's fun? Yes a lot. If you do enjoy top down shooters with a limited ammo economy in a "cyberpunk" world the game is really fun. Cons: Is full of bugs/crash/freezes? Yes. (I experienced the freezes then CtD a lot randomly) Conclusion: Do I suggest an incomplete game that is "technically" abandoned because low sales? No avoid it.
👍 : 40 | 😃 : 1
Negative
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