Singularity 5 Reviews
Play a pure WAVE SHOOTER arcade game in a globalized world led by moore, a global AI program. Your mission is to liberate Paris from the machines’ rebellion. The intense and immediate pleasure of playing with a rigorous and original art direction.
App ID | 987770 |
App Type | GAME |
Developers | Monochrome Paris |
Publishers | Monochrome Paris |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Indie, Action |
Release Date | 21 Dec, 2018 |
Platforms | Windows |
Supported Languages | English |
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2 Total Reviews
0 Positive Reviews
2 Negative Reviews
Negative Score
Singularity 5 has garnered a total of 2 reviews, with 0 positive reviews and 2 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
19 minutes
Now im not one to EVER write reviews about games because im just that lazy, But after playing this game for a short while im absolutely amazed by this game from the waiting area to the actual levels. The thing that stands out to me is that this beautiful game wasnt made by a MASSIVE company and its even better than what a bigger sized company could do I really love the work and talent that went into the design of this game I rate this 10/10 I recommend.
👍 : 1 |
😃 : 0
Positive
Playtime:
425 minutes
This game is worth every penny! Awesome graphics as well as great game play. Plenty of content, and very smooth. Polished look and perfect for VR environment.
Guys...please keep developing more content...you're doing a great job there! Love it!!!
👍 : 1 |
😃 : 0
Positive
Playtime:
140 minutes
It’s a super engaging vr shooter. I've played it a ton and loved the aesthetics. I’ll pick it up again after my hand gets unbroken so I can beat it without needing easy difficulty.
screw this cast man I need my wrist to hit the reload button.
EDIT-
My hand is back and so am I. the game is still all that as I remember. One thing I really think compliments the visual design is the Black-White-Gold aesthetic. while vr wave shooters aren't really loved and respected here in 2019, you probably didn't buy this game for the gameplay alone. when you clicked on that store page, you saw a compelling figure, a statue? This was made by monochrome Paris; we all didn't know a clue about who monochrome Paris is. What they are. they are a small group of people who excel all visual design standards by a truckload, with tons of personal or promotional projects under their name. and that’s an understatement. You bought this game because it looked so fresh, so aesthetically pleasing. Huge structures that are eerie and beautiful all at once surround you. Through the game I caught myself wondering of the visual design. Admiring it. And that’s what brings me to my fist point.
Is the gameplay super engaging? No. The gameplay is repetitive, but you have heard that over 100 times in 100 different games so allow me to specify. You are given three categories of weapons to choose from (excluding grenades) the pistol things, the canon things, and the machine gun things. I don’t know what to call them. I barely used the first two once I unlocked the machine guns at the end of the game. Time is allowed for enemies to get stale right before they throw a new one at you, which I personally don’t really mind. When I say, “It’s a super engaging VR shooter.” I mainly speak of the visual design. The music in the game. OHHH the music! I’ve downloaded those melodious tunes so quick when Monochrome emailed me telling me that it was on SoundCloud.
The game is good.
The game is pretty.
The music SLAPS.
The gameplay? I Don’t hate it so ill give it a thumbs up anyway.
👍 : 3 |
😃 : 0
Positive
Playtime:
97 minutes
I love this game. I play a lot of wave shooters and this one is amazing. All the game is beautifull and original, i have never seen that style before. I recomend
👍 : 11 |
😃 : 0
Positive
Playtime:
24 minutes
Really nice Artdirection and the levels look fantastic.
However, the enemies quickly get too repetetive for my taste, and it becomes a mixture of shooting the same enemies over and over again, while avoiding incoming grenades.
Can't really say too much bad for 5$ though, so if you just like to play waveshooters and enjoy nicely crafted maps, then this is a game for you.
Otherwise, it's better to move on.
👍 : 6 |
😃 : 0
Positive
Playtime:
182 minutes
Games pretty awesome. They had a bit of a gap on the instructions before, but they fixed it and now you can understand what to do from the start, which is superbly helpful. Game gets frantic and crazy for sure. If you like a challenge and a crazy fun time. Play this game. NOT easy. Even on normal it gets pretty frantic about the third level, but fun as hell. Good job guys
👍 : 4 |
😃 : 0
Positive
Playtime:
142 minutes
Wow, this is eye candy and very unique in its approach. Im onky just finished the first level and the start of the second level and they look beautiful. Great feeling of presences and being able to use your gun like a bat when the bombs come in adds a really cool game mechanic..paid much more for much less and im only just at the beginning. Will update as i go.
👍 : 0 |
😃 : 0
Positive
Playtime:
122 minutes
You can view my review & gameplay here: https://youtu.be/g63MqxX9wic
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1]
This is a very stylized, artistic wave shooter. You eventually get 3 weapons to choose from, grenades you can toss, & lots of enemies to defeat. You also use your arms to deflect enemy grenades or these magic barriers they put in front of you. You start off riding an elevator to the top, then you stand on a platform, then you ride a futuristic-looking motorcycle, until finally you meet the end boss. There are 5 total levels in all, with easy, medium, & hard difficulties. You
The whole thing took me over an hour to finally defeat, although I did have to cheat a little bit. I was going along fine on normal difficulty until the End Boss ... then after several deaths I just swallowed my pride and did that level on easy mode. The checkpoints are pretty generous and even on the boss fights there are checkpoints as far as their stages. However, if you are having trouble with a stage in a boss fight, you're just gonna have to start from the beginning of that stage and master that stage to proceed further.
I enjoyed the challenge. There is just a lot of different things to be mindful in this game ... whether it's the grenades being tossed at you or the magic barriers to break or enemies hiding behind cover or just the kill priority in general (which enemy to defeat first). You can reload guns manually or they reload automatically at the end of their clip. Because of the reload time, it's usually better to reload manually and find little breaks in the action to do the reloads. You will also have to dodge some enemy attacks. Just keeping track of everything you have to do is where the challenge of this game really comes from.
Although I enjoyed the game a lot, there are some issues. The biggest issue for me is the gun angle. It is just a tad bit off. It's at a downward angle just slightly (to be level with the ground) and there is no option to change it. It made aiming just a little more difficult than it needed to be. The other issue is the content with only 5 levels. Despite those issues, this was a very fun game. I loved the art style, the music was good, and the game is challenging.
[b]Sale Price Rating 8/10. Normal Price Rating 7/10. [/b]
👍 : 3 |
😃 : 0
Positive
Playtime:
23 minutes
Played on Valve Index.
I compare every wave shooter to Space Pirate Trainer which is the best I found so far.
Singularity 5 has nice artistic graphics, but it ends there for me. The graphics can't make up for the missing game play at all.
The enemies are all right in your face.
Explosions and enemy projectiles - like grenades and some rocky formations - keep you from seeing anything.
The difference between the weapons seem irrelevant.
The reloading is a useless mechanic as the amount of enemies needs you to shoot permanently.
Its difficult only because of enemy overload.
Maybe I am wrong and did not invest enough time in the game.
Happy about comments and maybe other wave shooter suggestions.
👍 : 9 |
😃 : 0
Negative
Playtime:
27 minutes
Okay, it's Holiday season and most of us are a bit tight in the wallet, so I figured I'd quickly post my initial impressions of this title. Is there a any substance here, or is it another participant in the more and more common bait and switch title releases (you know, baited by some reasonably good looking screen shots and bombastic writing about the awesomeness of the title... only to find a pre-chewed, tasteless, blurry, and nonoptimized nightmare come true) :)
So, the verdict? Definitely not a bait and switch! This is an INITIAL feedback, but out the gate it's obviously well put together and runs smoothly. It's a bit hard to judge or describe in some ways because the art direction is quite different, but in a pleasing way. All of the standard Wave shooter boxes have been checked so far, and has a few interesting game mechanics that set it apart from the rest - in fact I actually plan to continue to play this one based on what I have seen thus far.
Worth $10? To me? Most likely, given that even right now it stands apart from the pack, and at current velocity is headed into the "fair price" zone for quality work.
I will update this if I find anything dramatic either way, but for now, happy gaming, and here's to avoiding the stinkers out there!
👍 : 24 |
😃 : 1
Positive