Atomic Heart Reviews
In a mad and sublime utopian world, take part in explosive encounters. Adapt your fighting style to each opponent, use your environment and upgrade your equipment to fulfill your mission. If you want to reach the truth, you'll have to pay in blood.
App ID | 668580 |
App Type | GAME |
Developers | Mundfish |
Publishers | Focus Entertainment, 4Divinity |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Action, RPG, Adventure |
Release Date | 20 Feb, 2023 |
Platforms | Windows |
Supported Languages | Traditional Chinese, English, Korean, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Ukrainian |
Age Restricted Content
This content is intended for mature audiences only.

37 995 Total Reviews
31 167 Positive Reviews
6 828 Negative Reviews
Very Positive Score
Atomic Heart has garnered a total of 37 995 reviews, with 31 167 positive reviews and 6 828 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Atomic Heart over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
830 minutes
I actually liked this game, BUT there is a glitch where I can not pick up any neuromed capsules or ammo which are required to progress in the game. I tried explaining my issue to mundfish, and they repeatedly ignored everything I told them and kept asking my what my problem is after I made it clear to them several times. They kept ignoring my responses and demanded that I send them a video of the issue after I told them I can not send videos over my email. What part of "I cannot pick up any ammo or health items" is so hard to comprehend? What exactly are these people struggling with? Just avoid this headache.
👍 : 4 |
😃 : 0
Negative
Playtime:
1188 minutes
The game has an incredible setting and premise, but the execution is awful.
The game is boring as heck: constant fetch quests and locks that stop your progression on the spot and make you feel like you are not advancing the story. Annoying platforming. Clunky combat. Annoying constant dialogues.
It's just not a fun time.
I love shock-like games, but this is not a good one.
👍 : 3 |
😃 : 0
Negative
Playtime:
718 minutes
The game have an amazing style and art direction but the gameplay bores me to tears, I don't even have the want to finish the game. Psuedo Open World with respawning enemies is just shat all around and the story is very predictable least I got it on sale if i buy full price i would be so disappointed. The general combat in this game is just whailing your mace over and over again to the most janky robots enemies who you can face tank. Upgrade system is ass since 95% of your enemies are robots so why the hell do you even need the one that increase dmg to Organics. I'll probably go back to playing this game someday but so far it's meh and uninteresting.
👍 : 3 |
😃 : 0
Negative
Playtime:
42 minutes
Refunded. What a horribly slow and boring opening sequence, marred further by a deeply unlikable player character and a worse-than-borderlands attempt at humor.
👍 : 5 |
😃 : 0
Negative
Playtime:
1840 minutes
Pretty nice game if you love the taste of bioshock and and the smell of russia
Soundtracks slaps and nice story telling
hope the fourth dlc comes this year
👍 : 4 |
😃 : 0
Positive
Playtime:
1087 minutes
Just not very fun unfortunately. The LONG intro was just boring. When I got to the open world part, I thought to myself "yes this is when it gets good!" I was very wrong. Cameras and robots EVERYWHERE mixed with the worst stealth mechanics I've ever seen. It's like playing gta and trying to get through the story with a 5 star wanted level that doesn't go away.
Oh and the platforming fucking sucks. I just felt like I was playing the worlds worst puzzle game with shooting being an afterthought.
Good idea, bad execution. I probably played it too long for a refund too because I wanted to give it a fair chance.
👍 : 6 |
😃 : 0
Negative
Playtime:
1176 minutes
[h1] Atomic Heart is cool [/h1]
The story is very interesting, despite being a bit predictable at times. The gameplay is ok, unique mechanics differentiate it from a lot of FPS games. There are some very annoying puzzles, along the journey, that slow your progress needlessly, just for the sake of it. The music is amazing and I found the atmosphere very enjoyable. Boss design is cool, but some of the bosses feel like bullet sponges. They have way too much health.
Overall, Atomic Heart is a nice game. Soviets would be proud. I really look forward to the sequel!
👍 : 6 |
😃 : 0
Positive
Playtime:
1182 minutes
Its as if Bioshock and Portal were written by ai. I think the story is alright but sometimes is all over the place. It has good graphics but not for the space and power it takes up on your pc. It has quite a bit of bugs and most of the weapons you'll end up finding a new and better one before upgrading the current one. Its not awful and it has its moments but all and all i don't think i would rebuy it. I think for one boss fights it was more of a cut scene and wasn't what i was expecting.
👍 : 7 |
😃 : 0
Negative
Playtime:
3808 minutes
This was the most anticipated game for me since its release. I finally got it, completed it, and can say that, overall, it was an enjoyable experience (except for the "Trapped in Limbo" DLC, which was just horrible). The gameplay is solid, the story is interesting, the graphics are great, and the music is really good. I encountered a few bugs, but nothing that made me regret purchasing the game. Hopefully, the developers learn from these "small mistakes" and make the second game even better. Looking ahead, this is a promising start. Thanks!
👍 : 11 |
😃 : 1
Positive
Playtime:
2659 minutes
Amazing aesthetics, world building, music, and overall feel of the world.
I really liked how weak I felt in the start and how slowly I actually upgraded my gear - not too fast, not too slow.
However...the story went from an amazing idea into a sluggish mess, characters from someone that looked cool and unique into tropes we already seen so many times before, and most weapons can be skipped over for their better counterparts.
The most annoying thing was the lack of open world information. The game never tells you that all enemies can be rebuilt by drones that come from a hive that is IMMORTAL. This means, exploring the open world is only useful if you never come back to a part of the zone more than once. You clear as fast as you can, loot everything and leave. This was easy at some parts, but extremely difficult at others. Even if you disable the towers that control the reviving drones, it only goes down in the area nearby, and has a 10 min cooldown.
Another thing that was never mentioned, is that you will go through many points of no return without the game telling you you hit one. And yes, the previous points are not accessible anymore, so good luck getting that one thing for an achievement you missed.
Now...the characters...Main character is stupid and dense af, borderline dumb. They feed you plot points and info about antagonists constantly. I liked the twist at the end tho, that was nice.
The other important character(s), aka the Twins, are both overused and underused. There are multiple cutscenes focused on the sexuality and flexibility of those Twin poster robots, and they last for 3-5min every single time. Outside of that, you will not see them outside of 3-4 cutscenes and in one of the endings.
Talking about sexual themes, why is the game forcing it EVERYWHERE? The manikins that are all over the place are all in sexually-suggestive poses, and even the moving machinery in underground facilities are usually just pistons going through holes, serving no real purpose. Not to mention, the vending machine (also your crafting and upgrade bench) is for some reason so into you, she wants to be with you from the first moment you meet, and she pesters you because of it every time, even in one of the DLC's - it got annoying really fast.
Now, let's talk about DLC's:
DLC 1 - Continuation of the story where NORA (the vending machine) took over everything - bunch of puzzles and very fast and annoying enemies.
DLC 2 - You will spend 99% of the time in this DLC playing Counter Strike Surf that is done really badly. That is it. You do all that for one important cutscene at the end that just leaves the story open for DLC 3.
DLC 3 - the only DLC that feels somewhat worth it - continuation to the story and making it to the point where end is in sight, preparing the MC for final DLC that should come soon (:tm:)
Overall, it felt like the devs wanted to try and do something between Prey, Bioshock and Doom, however it is nothing but a copy from some of their parts. Nothing is unique, and nothing feels worthwhile talking about.
I somewhat liked the game, but cannot recommend it because the direction looked like it switched paths many many times during the game - was it budget or time, I don't know, but it made the game very "meh" in the end.
6/10
👍 : 84 |
😃 : 3
Negative