Block Survival: Legend of the Lost Islands Reviews
As the lone survivor of a plane crash, use weapons as your tools and bullets as your shelter in a fast paced FPS mixing survival and crafting with old school mechanics, in a setting with everything from Vikings to dinosaurs to mechs! Book your flight today, and explore the Lost Islands!
App ID | 641980 |
App Type | GAME |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Stats |
Genres | Indie, Action, Adventure |
Release Date | 14 Jul, 2017 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Block Survival: Legend of the Lost Islands has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
261 minutes
To sum up this game in one entire game in one paragraph.
Fun in short bursts and can be a little challenging.
Unique weapon design and opponents.
May need a touch of optimization.
A fair price for a fair game.
Slightly funny at times.
👍 : 0 |
😃 : 0
Positive
Playtime:
93 minutes
Def. worth more than the full price, don't go in with high expectations but it's a nice lil something, made with love. Back when EVERY indie game was mine-craft, this was swept under the rug as the same. It's not though, it's an FPS SET IN "Mine-craft". It's made me laugh a few times due to NPC design.
PLEASE PUT IN A WAY TO MAKE THE UI SMALLER ITS SO BIG.
I can tell some serious work went into this game, why is it a dollar? They could pull off 4.99 USD.
👍 : 0 |
😃 : 0
Positive
Playtime:
137 minutes
Awesome!! I wasn't expecting this much for the price, it was a nice surprise, I loved the style and game mechanics, simple yet addictive, recommendable for all ages!
👍 : 5 |
😃 : 0
Positive
Playtime:
128 minutes
I had quite the fun with this game. It has a lot of levels, and a lot of enemy variation
I did liked the weapon crafting system, it was clean, simple, and very useful throughout the game
It even has that extra-bonus of surviving during the night, with another round of enemies.
I recommend this game, if you like FPS, and even better, if you like blocky style games, you will probably enjoy it!
👍 : 3 |
😃 : 0
Positive
Playtime:
1199 minutes
100% worth 2$. The best game from aeria canada to ever exist on PC (the battle blockyverse studio and inter pixel arts logos were their older company names, aeria canada is their current one since 2018.), i wish they still did more like this!
👍 : 0 |
😃 : 0
Positive
Playtime:
1678 minutes
What can I say. I had fun from begining to end. Each island was unique and vastly different from those that went before and challenged me to consider new tactics. This isn't Dark Souls, in fact there isn't anything dark about this game. It's light and colorful and frequently comical. It was certainly worth whatever I paid for it. I'll be playing it again.
👍 : 3 |
😃 : 0
Positive
Playtime:
354 minutes
Ok let's get to the point, this is [b]NOT[/b] a Minecraft clone, copy or rip off, it would be like saying Call of Duty is a copy of Battlefield, both of them are "war" games but the gameplay is very different, or that Scotch is a copy of Vodka, both of them get you drunk, but they taste and are served in a different way. I've never been a Minecraft fan, for me is boring, but I find this game very funny and crazy, the world it's just engaging. I like the music, the environment, the night/day cycle and the variety of bosses, levels, weapons, animals and challenges, none of them feels the same. If you want to have [b]FUN[/b], kill a lot of enemies, survive, craft weapons and do a lot of crazy stuff, [b]BUY IT![/b]. Sure it has some bugs but nothing a couple of patches can't fix.
👍 : 8 |
😃 : 0
Positive
Playtime:
681 minutes
Really fun RPG with references to Far Cry, Half Life, Zelda, Attack on Titan, Duke Nukem, so many others. You definitely grow in abilities and weaponry throughout the game, a whole lot of game for the price.
👍 : 1 |
😃 : 0
Positive
Playtime:
1255 minutes
I'm 20 hours in to this game and I am enjoying every minute. Sometimes it challenging and other times it's funny, but it has always been fun. The MCesque look of the game takes nothing away from the story (done in a comic book panel style) or the gameplay.
Too many people equate any Voxel based game with just being a MC clone and this is nothing of the sort.
The diverse enviroments and enemies are great and the randomness of the loot system makes it a unique playthrough for each person.
The Dev team has been very active in the Forums and appear to care about their game very much.
Worth the purchase at full price.
👍 : 11 |
😃 : 0
Positive
Playtime:
881 minutes
EDIT: Came back to this game tonight and finished the first playthrough! I still can't recommend this game enough! It's a blast and I will be playing through it again! Seriously well done and highly addictive! Congratulations and I hope you all make more games!
I was going to wait a bit to do this but I probably spent 4-5 hours today playing this little gem.
It isn't perfect by any means but it is perfectly fun as long as you go in with the understanding that it may look like a Minecraft-esque clone, it most certainly isn't one!
It has a basic story, revealing in comic book style panels between levels. It has some rudimentary crafting in that you craft weapons, armor, and various usable items. - Turrets, Health Packs, and other things along those lines.
You are basically an adventurer, you have a food bar and a health bar and the food does not need to be cooked or crafted and it basically heals you when you eat. - Not sure why the food meter is there, eating to heal seems like it would be enough - unless there will be added survival elements later on that make it more important. I usually have to eat something by the time the hunger meter is even close to being drained.
The difficulty is not bad, frequent checkpoints and some pretty clever platforming make it fair even though I feel like the scythes and other traps are a bit overpowered. HINT: Craft armor and keep it applied - you make it and use it as a consumable.
The graphics are blocky and fun, I have a minor complaint that some levels are themed quite well (The Norse Level rocks!) and in other areas you get a random mix of pirates, norsemen, call of duty-esque troops, and monsters. Still, I can look past that and enjoy bashing and blasting them for their tasty little gold bits!
The sound is ok, the light sword kind of sounds like a chainsaw but it doesn't take anything away from the fun.
The crafting is very easy and basic. You find recipes and gather materials by punching things in world, opening chests, and killing enemies. HINT: You may want to run around and farm areas a bit because a few levels in there is a boss battle that can really seem impossible if you aren't well prepared.
You do level up and it gives you bonus stats to health, speed, and ammo but it seems like you lose them if you die which will happen often to the traps and some of the bosses. - Asked the devs about this and they are responsive so I figure I will know if this is a bug or not within the next day or so. EDIT: By the time I wrote this a dev had responded - confirmed as possible bug. Thanks for the fast reply!!!
There is a bug they are aware of where your hotbar randomly reshuffles and removes things when you die but the Devs know about it and have it in the works to be fixed.
The platforming elements are actually fairly well done though jumping and going up ramps currently feels a bit off. Also climbing out of the water can sometimes take a few tries. Overall though fighting, shooting, and platforming are functional and the minor gripes aside, I kept playing it most of the afternoon. Being an older gamer I don't mind the blocky graphics as long as the gameplay is fairly solid and fun. IMO, it is.
I can't think of anything else I wanted to mention right now but I may edit this if any come to mind.
To sum it up, it's not quite open world as you have a very clear start and endpoint to levels but how you get from point A to point B is up to you. There are ways around some of the traps if you're clever and obvservant. The crafting is easy, the materials a bit hard to get sometimes but not impossible. You have a little "upgrade" stand and store that you can find in most levels - maybe all but I haven't found them yet - You can pay gold to buy supplies, recipes, or upgrade your currently selected weapon and apply a random bonus to it. So yeah, there is a grind but it's fun. I intentionally left out what happens at night, lol. Enjoy!
Very bottom line, it's a fun FPS with light crafting and RPG elements and nice level design with lots of hidden places and secrets. I definitely recommend it!
PS: These devs are responsive and seem pretty friendly - if a bit stuck on the heavy damage of the traps - (I say that with a smile, no malice at all, the game has tough but fair moments, so I need to get a bit better!)
EDIT #2 - As noted in another review the gold does disappear very fast and sometimes your gold does NOT update after upgrading which can be a minor annoyance but the devs are working on it! - I would HIGHLY suggest reporting bugs in the discussions area. The devs do appear to be active and listening.
👍 : 22 |
😃 : 0
Positive