Moonlighter
Charts
272

Players in Game

16 395 😀     3 518 😒
80,69%

Rating

Compare Moonlighter with other games
$1.99
$19.99

Moonlighter Reviews

Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
App ID606150
App TypeGAME
Developers
Publishers 11 bit studios
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Steam Trading Cards, Remote Play on Phone, Remote Play on Tablet
Genres Indie, Action, Adventure
Release Date29 May, 2018
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Polish

Moonlighter
19 913 Total Reviews
16 395 Positive Reviews
3 518 Negative Reviews
Very Positive Score

Moonlighter has garnered a total of 19 913 reviews, with 16 395 positive reviews and 3 518 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Moonlighter over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1575 minutes
Really fun core gameplay loop and extremely charming - definitely worth playing even just a few hours to scratch a particular itch and soak in all the little details of the game's atmosphere. Picked it up after seeing the trailer for the upcoming sequel. For me personally things started to drag at about the 5 hour mark, but I felt obligated to play things out since I had gotten the base game and DLC bundled. Having played through to the end of the DLC I'll say that once the game's charm wears off feel free to just put it down unless you [i]really[/i] want to experience the whole story. Things aren't going to get less repetitive. For that same reason I'd hold off on buying the DLC unless you absolutely can't get enough of the base game.
👍 : 0 | 😃 : 0
Positive
Playtime: 889 minutes
Why can I not scam my customers more. I am literally almost a complete monopoly. Unrealistic
👍 : 0 | 😃 : 0
Positive
Playtime: 2943 minutes
Good fun in both combat and merchant mechanics, all wrapped up in beautiful pixel art. Some weapon attacks have inconsistent hitboxes and dungeons have such an absurd scaling you won't stand a chance in the next area without upgrading all your gear, but the gameplay is so addicting I can forgive its faults. I can't wait for Moonlighter 2 to release!
👍 : 0 | 😃 : 0
Positive
Playtime: 3690 minutes
Moonlighter is one of the games which is not for everyone. You will manage store during the day and run dungeons at night (better rewards). Personally I enjoyed finding new items and figuring out their prices. I do wish I could set auto high/low prices and switch them more easily instead of manually lowering/increasing them. Also I have such an impressive shop, but my security was still horrible… I am so busy, but still need to catch thieves and random birds =_= Yes, assistant can catch a thief, but she usually just in some random corner and never near them orz After getting to DLC content I didn’t bother managing store and just left all stuff to her to sell and that’s kinda sad, after all managing store is one of the main uniqueness of the game. It is also VERY grindy (especially certain achievements), but fairly easy to progress. You just run dungeon finding new items to sell and when it gets harder you just upgrade your armor and weapons to continue your journey to the new dungeon level. Bosses are also not that hard…. unless you are after Perfect boss kills…. then my sincere condolences to your sanity, especially if you are after Perfect achievements in this game. Like for real, I do not recommend attempting it, mainly cus of desert dungeon boss…. you will understand when you get there. I wish the person who thought that having Perfect Naja boss achievement was a good idea… stepped on as many legos as those hundreds of times I reset my game trying to achieve it (btw I got it, but mental cost was enormous and I don’t encourage trying it). Over all enjoyed it *erases memory of perfecting Naja* :D
👍 : 0 | 😃 : 0
Positive
Playtime: 1727 minutes
Was looking for a dungeon crawler and heard good things about this game, but put it off for awhile because I wasn't super interested in the shopkeeper aspect of it. I gave it a go and had fun playing it overall. There are definitely two different halves to the game. I followed a price guide for selling things in the store and felt I was missing out on a big part of the game, but I wanted to speed things along. Unless you are enjoying both sides, it can get a little tedious. The dungeons felt more geared towards what you need to do in the shop rather than a stand-alone thing, which makes sense, so it could feel a bit repetitious. Still had fun, upgrading, collecting, fighting the bosses and chilling out to the music.
👍 : 0 | 😃 : 0
Positive
Playtime: 3425 minutes
I liked the whimsical nature of the original main sound track for the trailer more than this battle-heavy, valhalla-warrior-esk generic one. They're like night and day and this song just DOESNT match the vibe of this game A.T. A.L.L. Still recommend the game in general, but who the heck made that change??????
👍 : 0 | 😃 : 0
Positive
Playtime: 462 minutes
I'm just disappointed. I'll give the game another try but my first experience was terrible
👍 : 0 | 😃 : 0
Negative
Playtime: 1560 minutes
Overall its an alright game. The art style is cute, the game play plays like an average dungeon crawler- zelda like game. The shop mechanic took a few minutes to get used to then later just became a chore of finding the right number(i guess you could just wiki the best price) I feel the balancing of the new game plus was questionable. It was just new game with numbers just multiplied. Did the new game plus have more diverse monsters? no. Did it add anything new? no. Monsters just did more damage and had more hp while you had more hp and more damage. Oh boy does this game have bugs. When hitting monsters if your pet hits the same time your damage gets cancelled. Really annoying if its done on your secondary attack(your 3rd hit) Sometimes the interact button doesnt work. Really annoying when done with the shop and you cant get out or use the bed. Idk what triggers this but it happened a handful of times Some pets are just felt obsolete and didnt feel balanced. Mimic is the best pet until you get to the final boss which i would say it is the fire slime. The 4th and Final boss felt like a joke. Idk if they were just underwhelming or at that point i was maxed out. Overall its a 5/10. If you want a dungeon crawler roguelike game to turn your brain off, this is a decent choice. TLDR the game is worth during sales, not at full price
👍 : 2 | 😃 : 0
Negative
Playtime: 1731 minutes
Got this for a dollar (what a steal!) and now understand why this game has a cult following. I have to say I really enjoy games where you lead a double life and this reminded me of Dave the Diver a bit. Combat + shop keeping + upgrades = satisfying game play loop!
👍 : 1 | 😃 : 0
Positive
Playtime: 963 minutes
Moonlighter is a captivating blend of dungeon crawling and shopkeeping, offering a unique twist on both genres. While the game is mostly well-rounded, the pacing can occasionally feel a bit repetitive, especially when it comes to gathering materials and managing your shop. Some may also find the difficulty spikes a bit frustrating. Nonetheless, Moonlighter is a delightful and engaging experience that balances adventure and strategy in a way few other games do.
👍 : 3 | 😃 : 0
Positive
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